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authorStar Rauchenberger <fefferburbia@gmail.com>2024-02-13 19:55:19 -0500
committerGitHub <noreply@github.com>2024-02-14 01:55:19 +0100
commitf0e900f192b611250490f1fe7c2d8483a1dab755 (patch)
treec83a10573d30707caca2591ba8ea6c8a924d8644 /test
parentd6b98f8d8687a2b4f5a640fb17d00db751914519 (diff)
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Lingo: Detach Art Gallery Exit from Progressive Art Gallery (#2739)
The final stage of Progressive Art Gallery opens up the four-way intersection between the Art Gallery, Orange Tower Fifth Floor, The Bearer, and Outside The Initiated. This is a very useful door, and it would be cool to be able to open it without having to get five progressive items. The original reason this was included in the progression was because getting into the back of Art Gallery early would cause sequence breaks. At this point, the way the client handles the Art Gallery has changed enough that it does not matter if the player can go through this door before getting all progressive art galleries.
Diffstat (limited to 'test')
-rw-r--r--test/TestProgressive.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/TestProgressive.py b/test/TestProgressive.py index 8edc7ce..0aaebe9 100644 --- a/test/TestProgressive.py +++ b/test/TestProgressive.py
@@ -142,7 +142,7 @@ class TestProgressiveArtGallery(LingoTestBase):
142 self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) 142 self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS"))
143 self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) 143 self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
144 144
145 self.collect(progressive_gallery_room[4]) 145 self.collect_by_name("Orange Tower Fifth Floor - Quadruple Intersection")
146 self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) 146 self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player))
147 self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) 147 self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player))
148 self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) 148 self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player))