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authorStar Rauchenberger <fefferburbia@gmail.com>2024-04-18 11:45:33 -0500
committerGitHub <noreply@github.com>2024-04-18 18:45:33 +0200
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Lingo: The Pilgrim Update (#2884)
* An option was added to enable or disable the pilgrimage, and it defaults to disabled. When disabled, the client will prevent you from performing a pilgrimage (i.e. the yellow border will not appear when you enter the 1 sunwarp). The sun painting is added to the item pool when pilgrimage is disabled, as otherwise there is no way into the Pilgrim Antechamber. Inversely, the sun painting is no longer in the item pool when pilgrimage is enabled (even if door shuffle is on), requiring you to perform a pilgrimage to get to that room.
* The canonical pilgrimage has been deprecated. Instead, there is logic for determining whether a pilgrimage is possible.
* Two options were added that allow the player to decide whether paintings and/or Crossroads - Roof Access are permitted during the pilgrimage. Both default to disabled. These options apply both to logical expectations in the generator, and are also enforced by the game client.
* An option was added to control how sunwarps are accessed. The default is for them to always be accessible, like in the base game. It is also possible to disable them entirely (which is not possible when pilgrimage is enabled), or lock them behind items similar to door shuffle. It can either be one item that unlocks all sunwarps at the same time, six progressive items that unlock the sunwarps from 1 to 6, or six individual items that unlock the sunwarps in any order. This option is independent from door shuffle.
* An option was added that shuffles sunwarps. This acts similarly to painting shuffle. The 12 sunwarps are re-ordered and re-paired. Sunwarps that were previously entrances or exits do not need to stay entrances or exits. Performing a pilgrimage requires proceeding through the sunwarps in the new order, rather than the original one.
* Pilgrimage was added as a win condition. It requires you to solve the blue PILGRIM panel in the Pilgrim Antechamber.
Diffstat (limited to 'data/LL1.yaml')
-rw-r--r--data/LL1.yaml587
1 files changed, 425 insertions, 162 deletions
diff --git a/data/LL1.yaml b/data/LL1.yaml index f2d2a9f..c33cad3 100644 --- a/data/LL1.yaml +++ b/data/LL1.yaml
@@ -54,6 +54,8 @@
54 # this door will open the doors listed here. 54 # this door will open the doors listed here.
55 # - painting_id: An internal ID of a painting that should be moved upon 55 # - painting_id: An internal ID of a painting that should be moved upon
56 # receiving this door. 56 # receiving this door.
57 # - warp_id: An internal ID or IDs of warps that should be disabled
58 # until receiving this door.
57 # - panels: These are the panels that canonically open this door. If 59 # - panels: These are the panels that canonically open this door. If
58 # there is only one panel for the door, then that panel is a 60 # there is only one panel for the door, then that panel is a
59 # check. If there is more than one panel, then that entire 61 # check. If there is more than one panel, then that entire
@@ -73,10 +75,6 @@
73 # will be covered by a single item. 75 # will be covered by a single item.
74 # - include_reduce: Door checks are assumed to be EXCLUDED when reduce checks 76 # - include_reduce: Door checks are assumed to be EXCLUDED when reduce checks
75 # is on. This option includes the check anyway. 77 # is on. This option includes the check anyway.
76 # - junk_item: If on, the item for this door will be considered a junk
77 # item instead of a progression item. Only use this for
78 # doors that could never gate progression regardless of
79 # options and state.
80 # - event: Denotes that the door is event only. This is similar to 78 # - event: Denotes that the door is event only. This is similar to
81 # setting both skip_location and skip_item. 79 # setting both skip_location and skip_item.
82 # 80 #
@@ -106,9 +104,42 @@
106 # Use "req_blocked_when_no_doors" instead if it would be 104 # Use "req_blocked_when_no_doors" instead if it would be
107 # fine in door shuffle mode. 105 # fine in door shuffle mode.
108 # - move: Denotes that the painting is able to move. 106 # - move: Denotes that the painting is able to move.
107 #
108 # sunwarps is an array of sunwarps in the room. This is used for sunwarp
109 # shuffling.
110 # - dots: The number of dots on this sunwarp.
111 # - direction: "enter" or "exit"
112 # - entrance_indicator_pos: Coordinates for where the entrance indicator
113 # should be placed if this becomes an entrance.
114 # - orientation: One of north/south/east/west.
109 Starting Room: 115 Starting Room:
110 entrances: 116 entrances:
111 Menu: True 117 Menu:
118 warp: True
119 Outside The Wise:
120 painting: True
121 Rhyme Room (Circle):
122 painting: True
123 Rhyme Room (Target):
124 painting: True
125 Wondrous Lobby:
126 painting: True
127 Orange Tower Third Floor:
128 painting: True
129 Color Hunt:
130 painting: True
131 Owl Hallway:
132 painting: True
133 The Wondrous:
134 room: The Wondrous
135 door: Exit
136 painting: True
137 Orange Tower Sixth Floor:
138 painting: True
139 Orange Tower Basement:
140 painting: True
141 The Colorful:
142 painting: True
112 panels: 143 panels:
113 HI: 144 HI:
114 id: Entry Room/Panel_hi_hi 145 id: Entry Room/Panel_hi_hi
@@ -416,7 +447,7 @@
416 The Traveled: 447 The Traveled:
417 door: Traveled Entrance 448 door: Traveled Entrance
418 Roof: True # through the sunwarp 449 Roof: True # through the sunwarp
419 Outside The Undeterred: # (NOTE: used in hardcoded pilgrimage) 450 Outside The Undeterred:
420 room: Outside The Undeterred 451 room: Outside The Undeterred
421 door: Green Painting 452 door: Green Painting
422 painting: True 453 painting: True
@@ -500,6 +531,11 @@
500 paintings: 531 paintings:
501 - id: maze_painting 532 - id: maze_painting
502 orientation: west 533 orientation: west
534 sunwarps:
535 - dots: 1
536 direction: enter
537 entrance_indicator_pos: [18, 2.5, -17.01]
538 orientation: north
503 Dead End Area: 539 Dead End Area:
504 entrances: 540 entrances:
505 Hidden Room: 541 Hidden Room:
@@ -526,12 +562,52 @@
526 paintings: 562 paintings:
527 - id: smile_painting_6 563 - id: smile_painting_6
528 orientation: north 564 orientation: north
529 Pilgrim Antechamber: 565 Sunwarps:
530 # Let's not shuffle the paintings yet. 566 # This is a special, meta-ish room.
531 entrances: 567 entrances:
532 # The pilgrimage is hardcoded in rules.py 568 Menu: True
533 Starting Room: 569 doors:
534 door: Sun Painting 570 1 Sunwarp:
571 warp_id: Teleporter Warps/Sunwarp_enter_1
572 door_group: Sunwarps
573 skip_location: True
574 item_name: "1 Sunwarp"
575 2 Sunwarp:
576 warp_id: Teleporter Warps/Sunwarp_enter_2
577 door_group: Sunwarps
578 skip_location: True
579 item_name: 2 Sunwarp
580 3 Sunwarp:
581 warp_id: Teleporter Warps/Sunwarp_enter_3
582 door_group: Sunwarps
583 skip_location: True
584 item_name: "3 Sunwarp"
585 4 Sunwarp:
586 warp_id: Teleporter Warps/Sunwarp_enter_4
587 door_group: Sunwarps
588 skip_location: True
589 item_name: 4 Sunwarp
590 5 Sunwarp:
591 warp_id: Teleporter Warps/Sunwarp_enter_5
592 door_group: Sunwarps
593 skip_location: True
594 item_name: "5 Sunwarp"
595 6 Sunwarp:
596 warp_id: Teleporter Warps/Sunwarp_enter_6
597 door_group: Sunwarps
598 skip_location: True
599 item_name: "6 Sunwarp"
600 progression:
601 Progressive Pilgrimage:
602 - 1 Sunwarp
603 - 2 Sunwarp
604 - 3 Sunwarp
605 - 4 Sunwarp
606 - 5 Sunwarp
607 - 6 Sunwarp
608 Pilgrim Antechamber:
609 # The entrances to this room are special. When pilgrimage is enabled, we use a special access rule to determine
610 # whether a pilgrimage can succeed. When pilgrimage is disabled, the sun painting will be added to the pool.
535 panels: 611 panels:
536 HOT CRUST: 612 HOT CRUST:
537 id: Lingo Room/Panel_shortcut 613 id: Lingo Room/Panel_shortcut
@@ -541,6 +617,7 @@
541 id: Lingo Room/Panel_pilgrim 617 id: Lingo Room/Panel_pilgrim
542 colors: blue 618 colors: blue
543 tag: midblue 619 tag: midblue
620 check: True
544 MASTERY: 621 MASTERY:
545 id: Master Room/Panel_mastery_mastery14 622 id: Master Room/Panel_mastery_mastery14
546 tag: midwhite 623 tag: midwhite
@@ -636,11 +713,19 @@
636 - THIS 713 - THIS
637 Crossroads: 714 Crossroads:
638 entrances: 715 entrances:
639 Hub Room: True # The sunwarp means that we never need the ORDER door 716 Hub Room:
640 Color Hallways: True 717 - room: Sunwarps
718 door: 1 Sunwarp
719 sunwarp: True
720 - room: Hub Room
721 door: Crossroads Entrance
722 Color Hallways:
723 warp: True
641 The Tenacious: 724 The Tenacious:
642 door: Tenacious Entrance 725 door: Tenacious Entrance
643 Orange Tower Fourth Floor: True # through IRK HORN 726 Orange Tower Fourth Floor:
727 - warp: True # through IRK HORN
728 - door: Tower Entrance
644 Amen Name Area: 729 Amen Name Area:
645 room: Lost Area 730 room: Lost Area
646 door: Exit 731 door: Exit
@@ -760,7 +845,6 @@
760 - SWORD 845 - SWORD
761 Eye Wall: 846 Eye Wall:
762 id: Shuffle Room Area Doors/Door_behind 847 id: Shuffle Room Area Doors/Door_behind
763 junk_item: True
764 door_group: Crossroads Doors 848 door_group: Crossroads Doors
765 panels: 849 panels:
766 - BEND HI 850 - BEND HI
@@ -795,6 +879,11 @@
795 door: Eye Wall 879 door: Eye Wall
796 - id: smile_painting_4 880 - id: smile_painting_4
797 orientation: south 881 orientation: south
882 sunwarps:
883 - dots: 1
884 direction: exit
885 entrance_indicator_pos: [ -17, 2.5, -41.01 ]
886 orientation: north
798 Lost Area: 887 Lost Area:
799 entrances: 888 entrances:
800 Outside The Agreeable: 889 Outside The Agreeable:
@@ -1036,11 +1125,12 @@
1036 - LEAF 1125 - LEAF
1037 - FEEL 1126 - FEEL
1038 Outside The Agreeable: 1127 Outside The Agreeable:
1039 # Let's ignore the blue warp thing for now because the lookout is a dead
1040 # end. Later on it could be filler checks.
1041 entrances: 1128 entrances:
1042 # We don't have to list Lost Area because of Crossroads. 1129 Crossroads:
1043 Crossroads: True 1130 warp: True
1131 Lost Area:
1132 room: Lost Area
1133 door: Exit
1044 The Tenacious: 1134 The Tenacious:
1045 door: Tenacious Entrance 1135 door: Tenacious Entrance
1046 The Agreeable: 1136 The Agreeable:
@@ -1053,12 +1143,11 @@
1053 Starting Room: 1143 Starting Room:
1054 door: Painting Shortcut 1144 door: Painting Shortcut
1055 painting: True 1145 painting: True
1056 Hallway Room (2): True 1146 Hallway Room (1):
1057 Hallway Room (3): True 1147 warp: True
1058 Hallway Room (4): True
1059 Hedge Maze: True # through the door to the sectioned-off part of the hedge maze 1148 Hedge Maze: True # through the door to the sectioned-off part of the hedge maze
1060 Cellar: 1149 Compass Room:
1061 door: Lookout Entrance 1150 warp: True
1062 panels: 1151 panels:
1063 MASSACRED: 1152 MASSACRED:
1064 id: Palindrome Room/Panel_massacred_sacred 1153 id: Palindrome Room/Panel_massacred_sacred
@@ -1104,11 +1193,6 @@
1104 required_door: 1193 required_door:
1105 room: Outside The Undeterred 1194 room: Outside The Undeterred
1106 door: Fives 1195 door: Fives
1107 OUT:
1108 id: Hallway Room/Panel_out_out
1109 check: True
1110 exclude_reduce: True
1111 tag: midwhite
1112 HIDE: 1196 HIDE:
1113 id: Maze Room/Panel_hide_seek_4 1197 id: Maze Room/Panel_hide_seek_4
1114 colors: black 1198 colors: black
@@ -1117,52 +1201,6 @@
1117 id: Maze Room/Panel_daze_maze 1201 id: Maze Room/Panel_daze_maze
1118 colors: purple 1202 colors: purple
1119 tag: midpurp 1203 tag: midpurp
1120 WALL:
1121 id: Hallway Room/Panel_castle_1
1122 colors: blue
1123 tag: quad bot blue
1124 link: qbb CASTLE
1125 KEEP:
1126 id: Hallway Room/Panel_castle_2
1127 colors: blue
1128 tag: quad bot blue
1129 link: qbb CASTLE
1130 BAILEY:
1131 id: Hallway Room/Panel_castle_3
1132 colors: blue
1133 tag: quad bot blue
1134 link: qbb CASTLE
1135 TOWER:
1136 id: Hallway Room/Panel_castle_4
1137 colors: blue
1138 tag: quad bot blue
1139 link: qbb CASTLE
1140 NORTH:
1141 id: Cross Room/Panel_north_missing
1142 colors: green
1143 tag: forbid
1144 required_panel:
1145 - room: Outside The Bold
1146 panel: SOUND
1147 - room: Outside The Bold
1148 panel: YEAST
1149 - room: Outside The Bold
1150 panel: WET
1151 DIAMONDS:
1152 id: Cross Room/Panel_diamonds_missing
1153 colors: green
1154 tag: forbid
1155 required_room: Suits Area
1156 FIRE:
1157 id: Cross Room/Panel_fire_missing
1158 colors: green
1159 tag: forbid
1160 required_room: Elements Area
1161 WINTER:
1162 id: Cross Room/Panel_winter_missing
1163 colors: green
1164 tag: forbid
1165 required_room: Orange Tower Fifth Floor
1166 doors: 1204 doors:
1167 Tenacious Entrance: 1205 Tenacious Entrance:
1168 id: Palindrome Room Area Doors/Door_massacred_sacred 1206 id: Palindrome Room Area Doors/Door_massacred_sacred
@@ -1194,15 +1232,49 @@
1194 panels: 1232 panels:
1195 - room: Color Hunt 1233 - room: Color Hunt
1196 panel: PURPLE 1234 panel: PURPLE
1197 Hallway Door: 1235 paintings:
1198 id: Red Blue Purple Room Area Doors/Door_room_2 1236 - id: eyes_yellow_painting
1199 door_group: Hallway Room Doors 1237 orientation: east
1200 location_name: Hallway Room - First Room 1238 sunwarps:
1201 panels: 1239 - dots: 6
1202 - WALL 1240 direction: enter
1203 - KEEP 1241 entrance_indicator_pos: [ 3, 2.5, -55.01 ]
1204 - BAILEY 1242 orientation: north
1205 - TOWER 1243 Compass Room:
1244 entrances:
1245 Outside The Agreeable:
1246 warp: True
1247 Cellar:
1248 door: Lookout Entrance
1249 warp: True
1250 panels:
1251 NORTH:
1252 id: Cross Room/Panel_north_missing
1253 colors: green
1254 tag: forbid
1255 required_panel:
1256 - room: Outside The Bold
1257 panel: SOUND
1258 - room: Outside The Bold
1259 panel: YEAST
1260 - room: Outside The Bold
1261 panel: WET
1262 DIAMONDS:
1263 id: Cross Room/Panel_diamonds_missing
1264 colors: green
1265 tag: forbid
1266 required_room: Suits Area
1267 FIRE:
1268 id: Cross Room/Panel_fire_missing
1269 colors: green
1270 tag: forbid
1271 required_room: Elements Area
1272 WINTER:
1273 id: Cross Room/Panel_winter_missing
1274 colors: green
1275 tag: forbid
1276 required_room: Orange Tower Fifth Floor
1277 doors:
1206 Lookout Entrance: 1278 Lookout Entrance:
1207 id: Cross Room Doors/Door_missing 1279 id: Cross Room Doors/Door_missing
1208 location_name: Outside The Agreeable - Lookout Panels 1280 location_name: Outside The Agreeable - Lookout Panels
@@ -1212,21 +1284,8 @@
1212 - DIAMONDS 1284 - DIAMONDS
1213 - FIRE 1285 - FIRE
1214 paintings: 1286 paintings:
1215 - id: panda_painting
1216 orientation: south
1217 - id: eyes_yellow_painting
1218 orientation: east
1219 - id: pencil_painting7 1287 - id: pencil_painting7
1220 orientation: north 1288 orientation: north
1221 progression:
1222 Progressive Hallway Room:
1223 - Hallway Door
1224 - room: Hallway Room (2)
1225 door: Exit
1226 - room: Hallway Room (3)
1227 door: Exit
1228 - room: Hallway Room (4)
1229 door: Exit
1230 Dread Hallway: 1289 Dread Hallway:
1231 entrances: 1290 entrances:
1232 Outside The Agreeable: 1291 Outside The Agreeable:
@@ -1321,7 +1380,8 @@
1321 Hub Room: 1380 Hub Room:
1322 room: Hub Room 1381 room: Hub Room
1323 door: Shortcut to Hedge Maze 1382 door: Shortcut to Hedge Maze
1324 Color Hallways: True 1383 Color Hallways:
1384 warp: True
1325 The Agreeable: 1385 The Agreeable:
1326 room: The Agreeable 1386 room: The Agreeable
1327 door: Shortcut to Hedge Maze 1387 door: Shortcut to Hedge Maze
@@ -1465,7 +1525,8 @@
1465 orientation: north 1525 orientation: north
1466 The Fearless (First Floor): 1526 The Fearless (First Floor):
1467 entrances: 1527 entrances:
1468 The Perceptive: True 1528 The Perceptive:
1529 warp: True
1469 panels: 1530 panels:
1470 SPAN: 1531 SPAN:
1471 id: Naps Room/Panel_naps_span 1532 id: Naps Room/Panel_naps_span
@@ -1508,6 +1569,7 @@
1508 The Fearless (First Floor): 1569 The Fearless (First Floor):
1509 room: The Fearless (First Floor) 1570 room: The Fearless (First Floor)
1510 door: Second Floor 1571 door: Second Floor
1572 warp: True
1511 panels: 1573 panels:
1512 NONE: 1574 NONE:
1513 id: Naps Room/Panel_one_many 1575 id: Naps Room/Panel_one_many
@@ -1557,6 +1619,7 @@
1557 The Fearless (First Floor): 1619 The Fearless (First Floor):
1558 room: The Fearless (Second Floor) 1620 room: The Fearless (Second Floor)
1559 door: Third Floor 1621 door: Third Floor
1622 warp: True
1560 panels: 1623 panels:
1561 Achievement: 1624 Achievement:
1562 id: Countdown Panels/Panel_fearless_fearless 1625 id: Countdown Panels/Panel_fearless_fearless
@@ -1585,7 +1648,8 @@
1585 Hedge Maze: 1648 Hedge Maze:
1586 room: Hedge Maze 1649 room: Hedge Maze
1587 door: Observant Entrance 1650 door: Observant Entrance
1588 The Incomparable: True 1651 The Incomparable:
1652 warp: True
1589 panels: 1653 panels:
1590 Achievement: 1654 Achievement:
1591 id: Countdown Panels/Panel_observant_observant 1655 id: Countdown Panels/Panel_observant_observant
@@ -1709,7 +1773,8 @@
1709 - SIX 1773 - SIX
1710 The Incomparable: 1774 The Incomparable:
1711 entrances: 1775 entrances:
1712 The Observant: True # Assuming that access to The Observant includes access to the right entrance 1776 The Observant:
1777 warp: True
1713 Eight Room: True 1778 Eight Room: True
1714 Eight Alcove: 1779 Eight Alcove:
1715 door: Eight Door 1780 door: Eight Door
@@ -1911,9 +1976,11 @@
1911 Outside The Wanderer: 1976 Outside The Wanderer:
1912 room: Outside The Wanderer 1977 room: Outside The Wanderer
1913 door: Tower Entrance 1978 door: Tower Entrance
1979 warp: True
1914 Orange Tower Second Floor: 1980 Orange Tower Second Floor:
1915 room: Orange Tower 1981 room: Orange Tower
1916 door: Second Floor 1982 door: Second Floor
1983 warp: True
1917 Directional Gallery: 1984 Directional Gallery:
1918 door: Salt Pepper Door 1985 door: Salt Pepper Door
1919 Roof: True # through the sunwarp 1986 Roof: True # through the sunwarp
@@ -1944,15 +2011,23 @@
1944 - SALT 2011 - SALT
1945 - room: Directional Gallery 2012 - room: Directional Gallery
1946 panel: PEPPER 2013 panel: PEPPER
2014 sunwarps:
2015 - dots: 4
2016 direction: enter
2017 entrance_indicator_pos: [ -32, 2.5, -14.99 ]
2018 orientation: south
1947 Orange Tower Second Floor: 2019 Orange Tower Second Floor:
1948 entrances: 2020 entrances:
1949 Orange Tower First Floor: 2021 Orange Tower First Floor:
1950 room: Orange Tower 2022 room: Orange Tower
1951 door: Second Floor 2023 door: Second Floor
2024 warp: True
1952 Orange Tower Third Floor: 2025 Orange Tower Third Floor:
1953 room: Orange Tower 2026 room: Orange Tower
1954 door: Third Floor 2027 door: Third Floor
1955 Outside The Undeterred: True 2028 warp: True
2029 Outside The Undeterred:
2030 warp: True
1956 Orange Tower Third Floor: 2031 Orange Tower Third Floor:
1957 entrances: 2032 entrances:
1958 Knight Night Exit: 2033 Knight Night Exit:
@@ -1961,16 +2036,22 @@
1961 Orange Tower Second Floor: 2036 Orange Tower Second Floor:
1962 room: Orange Tower 2037 room: Orange Tower
1963 door: Third Floor 2038 door: Third Floor
2039 warp: True
1964 Orange Tower Fourth Floor: 2040 Orange Tower Fourth Floor:
1965 room: Orange Tower 2041 room: Orange Tower
1966 door: Fourth Floor 2042 door: Fourth Floor
1967 Hot Crusts Area: True # sunwarp 2043 warp: True
1968 Bearer Side Area: # This is complicated because of The Bearer's topology 2044 Hot Crusts Area:
2045 room: Sunwarps
2046 door: 2 Sunwarp
2047 sunwarp: True
2048 Bearer Side Area:
1969 room: Bearer Side Area 2049 room: Bearer Side Area
1970 door: Shortcut to Tower 2050 door: Shortcut to Tower
1971 Rhyme Room (Smiley): 2051 Rhyme Room (Smiley):
1972 door: Rhyme Room Entrance 2052 door: Rhyme Room Entrance
1973 Art Gallery: True # mark this as a warp in the sunwarps branch 2053 Art Gallery:
2054 warp: True
1974 panels: 2055 panels:
1975 RED: 2056 RED:
1976 id: Color Arrow Room/Panel_red_afar 2057 id: Color Arrow Room/Panel_red_afar
@@ -2019,14 +2100,25 @@
2019 orientation: east 2100 orientation: east
2020 - id: flower_painting_5 2101 - id: flower_painting_5
2021 orientation: south 2102 orientation: south
2103 sunwarps:
2104 - dots: 2
2105 direction: exit
2106 entrance_indicator_pos: [ 24.01, 2.5, 38 ]
2107 orientation: west
2108 - dots: 3
2109 direction: enter
2110 entrance_indicator_pos: [ 28.01, 2.5, 29 ]
2111 orientation: west
2022 Orange Tower Fourth Floor: 2112 Orange Tower Fourth Floor:
2023 entrances: 2113 entrances:
2024 Orange Tower Third Floor: 2114 Orange Tower Third Floor:
2025 room: Orange Tower 2115 room: Orange Tower
2026 door: Fourth Floor 2116 door: Fourth Floor
2117 warp: True
2027 Orange Tower Fifth Floor: 2118 Orange Tower Fifth Floor:
2028 room: Orange Tower 2119 room: Orange Tower
2029 door: Fifth Floor 2120 door: Fifth Floor
2121 warp: True
2030 Hot Crusts Area: 2122 Hot Crusts Area:
2031 door: Hot Crusts Door 2123 door: Hot Crusts Door
2032 Crossroads: 2124 Crossroads:
@@ -2034,7 +2126,10 @@
2034 door: Tower Entrance 2126 door: Tower Entrance
2035 - room: Crossroads 2127 - room: Crossroads
2036 door: Tower Back Entrance 2128 door: Tower Back Entrance
2037 Courtyard: True 2129 Courtyard:
2130 - warp: True
2131 - room: Crossroads
2132 door: Tower Entrance
2038 Roof: True # through the sunwarp 2133 Roof: True # through the sunwarp
2039 panels: 2134 panels:
2040 RUNT (1): 2135 RUNT (1):
@@ -2067,6 +2162,11 @@
2067 id: Shuffle Room Area Doors/Door_hotcrust_shortcuts 2162 id: Shuffle Room Area Doors/Door_hotcrust_shortcuts
2068 panels: 2163 panels:
2069 - HOT CRUSTS 2164 - HOT CRUSTS
2165 sunwarps:
2166 - dots: 5
2167 direction: enter
2168 entrance_indicator_pos: [ -20, 3, -64.01 ]
2169 orientation: north
2070 Hot Crusts Area: 2170 Hot Crusts Area:
2071 entrances: 2171 entrances:
2072 Orange Tower Fourth Floor: 2172 Orange Tower Fourth Floor:
@@ -2084,28 +2184,31 @@
2084 paintings: 2184 paintings:
2085 - id: smile_painting_8 2185 - id: smile_painting_8
2086 orientation: north 2186 orientation: north
2187 sunwarps:
2188 - dots: 2
2189 direction: enter
2190 entrance_indicator_pos: [ -26, 3.5, -80.01 ]
2191 orientation: north
2087 Orange Tower Fifth Floor: 2192 Orange Tower Fifth Floor:
2088 entrances: 2193 entrances:
2089 Orange Tower Fourth Floor: 2194 Orange Tower Fourth Floor:
2090 room: Orange Tower 2195 room: Orange Tower
2091 door: Fifth Floor 2196 door: Fifth Floor
2197 warp: True
2092 Orange Tower Sixth Floor: 2198 Orange Tower Sixth Floor:
2093 room: Orange Tower 2199 room: Orange Tower
2094 door: Sixth Floor 2200 door: Sixth Floor
2201 warp: True
2095 Cellar: 2202 Cellar:
2096 room: Room Room 2203 room: Room Room
2097 door: Cellar Exit 2204 door: Cellar Exit
2205 warp: True
2098 Welcome Back Area: 2206 Welcome Back Area:
2099 door: Welcome Back 2207 door: Welcome Back
2100 Art Gallery:
2101 room: Art Gallery
2102 door: Exit
2103 The Bearer:
2104 room: Art Gallery
2105 door: Exit
2106 Outside The Initiated: 2208 Outside The Initiated:
2107 room: Art Gallery 2209 room: Art Gallery
2108 door: Exit 2210 door: Exit
2211 warp: True
2109 panels: 2212 panels:
2110 SIZE (Small): 2213 SIZE (Small):
2111 id: Entry Room/Panel_size_small 2214 id: Entry Room/Panel_size_small
@@ -2185,6 +2288,7 @@
2185 Orange Tower Fifth Floor: 2288 Orange Tower Fifth Floor:
2186 room: Orange Tower 2289 room: Orange Tower
2187 door: Sixth Floor 2290 door: Sixth Floor
2291 warp: True
2188 The Scientific: 2292 The Scientific:
2189 painting: True 2293 painting: True
2190 paintings: 2294 paintings:
@@ -2213,6 +2317,7 @@
2213 Orange Tower Sixth Floor: 2317 Orange Tower Sixth Floor:
2214 room: Orange Tower 2318 room: Orange Tower
2215 door: Seventh Floor 2319 door: Seventh Floor
2320 warp: True
2216 panels: 2321 panels:
2217 THE END: 2322 THE END:
2218 id: EndPanel/Panel_end_end 2323 id: EndPanel/Panel_end_end
@@ -2389,7 +2494,10 @@
2389 Courtyard: 2494 Courtyard:
2390 entrances: 2495 entrances:
2391 Roof: True 2496 Roof: True
2392 Orange Tower Fourth Floor: True 2497 Orange Tower Fourth Floor:
2498 - warp: True
2499 - room: Crossroads
2500 door: Tower Entrance
2393 Arrow Garden: 2501 Arrow Garden:
2394 painting: True 2502 painting: True
2395 Starting Room: 2503 Starting Room:
@@ -2757,15 +2865,24 @@
2757 entrances: 2865 entrances:
2758 Starting Room: 2866 Starting Room:
2759 door: Shortcut to Starting Room 2867 door: Shortcut to Starting Room
2760 Hub Room: True 2868 Hub Room:
2761 Outside The Wondrous: True 2869 warp: True
2762 Outside The Undeterred: True 2870 Outside The Wondrous:
2763 Outside The Agreeable: True 2871 warp: True
2764 Outside The Wanderer: True 2872 Outside The Undeterred:
2765 The Observant: True 2873 warp: True
2766 Art Gallery: True 2874 Outside The Agreeable:
2767 The Scientific: True 2875 warp: True
2768 Cellar: True 2876 Outside The Wanderer:
2877 warp: True
2878 The Observant:
2879 warp: True
2880 Art Gallery:
2881 warp: True
2882 The Scientific:
2883 warp: True
2884 Cellar:
2885 warp: True
2769 Orange Tower Fifth Floor: 2886 Orange Tower Fifth Floor:
2770 room: Orange Tower Fifth Floor 2887 room: Orange Tower Fifth Floor
2771 door: Welcome Back 2888 door: Welcome Back
@@ -2833,10 +2950,21 @@
2833 Knight Night Exit: 2950 Knight Night Exit:
2834 room: Knight Night (Final) 2951 room: Knight Night (Final)
2835 door: Exit 2952 door: Exit
2836 Orange Tower Third Floor: True # sunwarp 2953 Orange Tower Third Floor:
2954 room: Sunwarps
2955 door: 3 Sunwarp
2956 sunwarp: True
2837 Orange Tower Fifth Floor: 2957 Orange Tower Fifth Floor:
2838 room: Art Gallery 2958 room: Art Gallery
2839 door: Exit 2959 door: Exit
2960 warp: True
2961 Art Gallery:
2962 room: Art Gallery
2963 door: Exit
2964 warp: True
2965 The Bearer:
2966 room: Art Gallery
2967 door: Exit
2840 Eight Alcove: 2968 Eight Alcove:
2841 door: Eight Door 2969 door: Eight Door
2842 The Optimistic: True 2970 The Optimistic: True
@@ -3007,6 +3135,11 @@
3007 orientation: east 3135 orientation: east
3008 - id: smile_painting_1 3136 - id: smile_painting_1
3009 orientation: north 3137 orientation: north
3138 sunwarps:
3139 - dots: 3
3140 direction: exit
3141 entrance_indicator_pos: [ 89.99, 2.5, 1 ]
3142 orientation: east
3010 The Initiated: 3143 The Initiated:
3011 entrances: 3144 entrances:
3012 Outside The Initiated: 3145 Outside The Initiated:
@@ -3130,6 +3263,7 @@
3130 door: Traveled Entrance 3263 door: Traveled Entrance
3131 Color Hallways: 3264 Color Hallways:
3132 door: Color Hallways Entrance 3265 door: Color Hallways Entrance
3266 warp: True
3133 panels: 3267 panels:
3134 Achievement: 3268 Achievement:
3135 id: Countdown Panels/Panel_traveled_traveled 3269 id: Countdown Panels/Panel_traveled_traveled
@@ -3220,22 +3354,32 @@
3220 The Traveled: 3354 The Traveled:
3221 room: The Traveled 3355 room: The Traveled
3222 door: Color Hallways Entrance 3356 door: Color Hallways Entrance
3223 Outside The Bold: True 3357 Outside The Bold:
3224 Outside The Undeterred: True 3358 warp: True
3225 Crossroads: True 3359 Outside The Undeterred:
3226 Hedge Maze: True 3360 warp: True
3227 The Optimistic: True # backside 3361 Crossroads:
3228 Directional Gallery: True # backside 3362 warp: True
3229 Yellow Backside Area: True 3363 Hedge Maze:
3364 warp: True
3365 The Optimistic:
3366 warp: True # backside
3367 Directional Gallery:
3368 warp: True # backside
3369 Yellow Backside Area:
3370 warp: True
3230 The Bearer: 3371 The Bearer:
3231 room: The Bearer 3372 room: The Bearer
3232 door: Backside Door 3373 door: Backside Door
3374 warp: True
3233 The Observant: 3375 The Observant:
3234 room: The Observant 3376 room: The Observant
3235 door: Backside Door 3377 door: Backside Door
3378 warp: True
3236 Outside The Bold: 3379 Outside The Bold:
3237 entrances: 3380 entrances:
3238 Color Hallways: True 3381 Color Hallways:
3382 warp: True
3239 Color Hunt: 3383 Color Hunt:
3240 room: Color Hunt 3384 room: Color Hunt
3241 door: Shortcut to The Steady 3385 door: Shortcut to The Steady
@@ -3253,7 +3397,7 @@
3253 door: Painting Shortcut 3397 door: Painting Shortcut
3254 painting: True 3398 painting: True
3255 Room Room: True # trapdoor 3399 Room Room: True # trapdoor
3256 Outside The Agreeable: 3400 Compass Room:
3257 painting: True 3401 painting: True
3258 panels: 3402 panels:
3259 UNOPEN: 3403 UNOPEN:
@@ -3455,13 +3599,22 @@
3455 tag: botred 3599 tag: botred
3456 Outside The Undeterred: 3600 Outside The Undeterred:
3457 entrances: 3601 entrances:
3458 Color Hallways: True 3602 Color Hallways:
3459 Orange Tower First Floor: True # sunwarp 3603 warp: True
3460 Orange Tower Second Floor: True 3604 Orange Tower First Floor:
3461 The Artistic (Smiley): True 3605 room: Sunwarps
3462 The Artistic (Panda): True 3606 door: 4 Sunwarp
3463 The Artistic (Apple): True 3607 sunwarp: True
3464 The Artistic (Lattice): True 3608 Orange Tower Second Floor:
3609 warp: True
3610 The Artistic (Smiley):
3611 warp: True
3612 The Artistic (Panda):
3613 warp: True
3614 The Artistic (Apple):
3615 warp: True
3616 The Artistic (Lattice):
3617 warp: True
3465 Yellow Backside Area: 3618 Yellow Backside Area:
3466 painting: True 3619 painting: True
3467 Number Hunt: 3620 Number Hunt:
@@ -3651,6 +3804,11 @@
3651 door: Green Painting 3804 door: Green Painting
3652 - id: blueman_painting_2 3805 - id: blueman_painting_2
3653 orientation: east 3806 orientation: east
3807 sunwarps:
3808 - dots: 4
3809 direction: exit
3810 entrance_indicator_pos: [ -89.01, 2.5, 4 ]
3811 orientation: east
3654 The Undeterred: 3812 The Undeterred:
3655 entrances: 3813 entrances:
3656 Outside The Undeterred: 3814 Outside The Undeterred:
@@ -3928,7 +4086,10 @@
3928 door: Eights 4086 door: Eights
3929 Directional Gallery: 4087 Directional Gallery:
3930 entrances: 4088 entrances:
3931 Outside The Agreeable: True # sunwarp 4089 Outside The Agreeable:
4090 room: Sunwarps
4091 door: 6 Sunwarp
4092 sunwarp: True
3932 Orange Tower First Floor: 4093 Orange Tower First Floor:
3933 room: Orange Tower First Floor 4094 room: Orange Tower First Floor
3934 door: Salt Pepper Door 4095 door: Salt Pepper Door
@@ -4096,11 +4257,19 @@
4096 orientation: south 4257 orientation: south
4097 - id: cherry_painting 4258 - id: cherry_painting
4098 orientation: east 4259 orientation: east
4260 sunwarps:
4261 - dots: 6
4262 direction: exit
4263 entrance_indicator_pos: [ -39, 2.5, -7.01 ]
4264 orientation: north
4099 Color Hunt: 4265 Color Hunt:
4100 entrances: 4266 entrances:
4101 Outside The Bold: 4267 Outside The Bold:
4102 door: Shortcut to The Steady 4268 door: Shortcut to The Steady
4103 Orange Tower Fourth Floor: True # sunwarp 4269 Orange Tower Fourth Floor:
4270 room: Sunwarps
4271 door: 5 Sunwarp
4272 sunwarp: True
4104 Roof: True # through ceiling of sunwarp 4273 Roof: True # through ceiling of sunwarp
4105 Champion's Rest: 4274 Champion's Rest:
4106 room: Outside The Initiated 4275 room: Outside The Initiated
@@ -4159,6 +4328,11 @@
4159 required_door: 4328 required_door:
4160 room: Outside The Initiated 4329 room: Outside The Initiated
4161 door: Entrance 4330 door: Entrance
4331 sunwarps:
4332 - dots: 5
4333 direction: exit
4334 entrance_indicator_pos: [ 54, 2.5, 69.99 ]
4335 orientation: north
4162 Champion's Rest: 4336 Champion's Rest:
4163 entrances: 4337 entrances:
4164 Color Hunt: 4338 Color Hunt:
@@ -4192,7 +4366,7 @@
4192 entrances: 4366 entrances:
4193 Outside The Bold: 4367 Outside The Bold:
4194 door: Entrance 4368 door: Entrance
4195 Orange Tower Fifth Floor: 4369 Outside The Initiated:
4196 room: Art Gallery 4370 room: Art Gallery
4197 door: Exit 4371 door: Exit
4198 The Bearer (East): True 4372 The Bearer (East): True
@@ -4640,7 +4814,8 @@
4640 tag: midyellow 4814 tag: midyellow
4641 The Steady (Lime): 4815 The Steady (Lime):
4642 entrances: 4816 entrances:
4643 The Steady (Sunflower): True 4817 The Steady (Sunflower):
4818 warp: True
4644 The Steady (Emerald): 4819 The Steady (Emerald):
4645 room: The Steady 4820 room: The Steady
4646 door: Reveal 4821 door: Reveal
@@ -4662,7 +4837,8 @@
4662 orientation: south 4837 orientation: south
4663 The Steady (Lemon): 4838 The Steady (Lemon):
4664 entrances: 4839 entrances:
4665 The Steady (Emerald): True 4840 The Steady (Emerald):
4841 warp: True
4666 The Steady (Orange): 4842 The Steady (Orange):
4667 room: The Steady 4843 room: The Steady
4668 door: Reveal 4844 door: Reveal
@@ -5019,8 +5195,10 @@
5019 Knight Night (Outer Ring): 5195 Knight Night (Outer Ring):
5020 room: Knight Night (Outer Ring) 5196 room: Knight Night (Outer Ring)
5021 door: Fore Door 5197 door: Fore Door
5198 warp: True
5022 Knight Night (Right Lower Segment): 5199 Knight Night (Right Lower Segment):
5023 door: Segment Door 5200 door: Segment Door
5201 warp: True
5024 panels: 5202 panels:
5025 RUST (1): 5203 RUST (1):
5026 id: Appendix Room/Panel_rust_trust 5204 id: Appendix Room/Panel_rust_trust
@@ -5049,9 +5227,11 @@
5049 Knight Night (Right Upper Segment): 5227 Knight Night (Right Upper Segment):
5050 room: Knight Night (Right Upper Segment) 5228 room: Knight Night (Right Upper Segment)
5051 door: Segment Door 5229 door: Segment Door
5230 warp: True
5052 Knight Night (Outer Ring): 5231 Knight Night (Outer Ring):
5053 room: Knight Night (Outer Ring) 5232 room: Knight Night (Outer Ring)
5054 door: New Door 5233 door: New Door
5234 warp: True
5055 panels: 5235 panels:
5056 ADJUST: 5236 ADJUST:
5057 id: Appendix Room/Panel_adjust_readjusted 5237 id: Appendix Room/Panel_adjust_readjusted
@@ -5097,9 +5277,11 @@
5097 Knight Night (Outer Ring): 5277 Knight Night (Outer Ring):
5098 room: Knight Night (Outer Ring) 5278 room: Knight Night (Outer Ring)
5099 door: To End 5279 door: To End
5280 warp: True
5100 Knight Night (Right Upper Segment): 5281 Knight Night (Right Upper Segment):
5101 room: Knight Night (Outer Ring) 5282 room: Knight Night (Outer Ring)
5102 door: To End 5283 door: To End
5284 warp: True
5103 panels: 5285 panels:
5104 TRUSTED: 5286 TRUSTED:
5105 id: Appendix Room/Panel_trusted_readjusted 5287 id: Appendix Room/Panel_trusted_readjusted
@@ -5295,7 +5477,7 @@
5295 entrances: 5477 entrances:
5296 Orange Tower Sixth Floor: 5478 Orange Tower Sixth Floor:
5297 painting: True 5479 painting: True
5298 Outside The Agreeable: 5480 Hallway Room (1):
5299 painting: True 5481 painting: True
5300 The Artistic (Smiley): 5482 The Artistic (Smiley):
5301 room: The Artistic (Smiley) 5483 room: The Artistic (Smiley)
@@ -5746,7 +5928,8 @@
5746 painting: True 5928 painting: True
5747 Wondrous Lobby: 5929 Wondrous Lobby:
5748 door: Exit 5930 door: Exit
5749 Directional Gallery: True 5931 Directional Gallery:
5932 warp: True
5750 panels: 5933 panels:
5751 NEAR: 5934 NEAR:
5752 id: Shuffle Room/Panel_near_near 5935 id: Shuffle Room/Panel_near_near
@@ -5781,7 +5964,8 @@
5781 tag: midwhite 5964 tag: midwhite
5782 Wondrous Lobby: 5965 Wondrous Lobby:
5783 entrances: 5966 entrances:
5784 Directional Gallery: True 5967 Directional Gallery:
5968 warp: True
5785 The Eyes They See: 5969 The Eyes They See:
5786 room: The Eyes They See 5970 room: The Eyes They See
5787 door: Exit 5971 door: Exit
@@ -5790,10 +5974,12 @@
5790 orientation: east 5974 orientation: east
5791 Outside The Wondrous: 5975 Outside The Wondrous:
5792 entrances: 5976 entrances:
5793 Wondrous Lobby: True 5977 Wondrous Lobby:
5978 warp: True
5794 The Wondrous (Doorknob): 5979 The Wondrous (Doorknob):
5795 door: Wondrous Entrance 5980 door: Wondrous Entrance
5796 The Wondrous (Window): True 5981 The Wondrous (Window):
5982 warp: True
5797 panels: 5983 panels:
5798 SHRINK: 5984 SHRINK:
5799 id: Wonderland Room/Panel_shrink_shrink 5985 id: Wonderland Room/Panel_shrink_shrink
@@ -5815,7 +6001,9 @@
5815 painting: True 6001 painting: True
5816 The Wondrous (Chandelier): 6002 The Wondrous (Chandelier):
5817 painting: True 6003 painting: True
5818 The Wondrous (Table): True # There is a way that doesn't use the painting 6004 The Wondrous (Table):
6005 - painting: True
6006 - warp: True
5819 doors: 6007 doors:
5820 Painting Shortcut: 6008 Painting Shortcut:
5821 painting_id: 6009 painting_id:
@@ -5901,7 +6089,8 @@
5901 required: True 6089 required: True
5902 The Wondrous: 6090 The Wondrous:
5903 entrances: 6091 entrances:
5904 The Wondrous (Table): True 6092 The Wondrous (Table):
6093 warp: True
5905 Arrow Garden: 6094 Arrow Garden:
5906 door: Exit 6095 door: Exit
5907 panels: 6096 panels:
@@ -5967,11 +6156,70 @@
5967 paintings: 6156 paintings:
5968 - id: flower_painting_6 6157 - id: flower_painting_6
5969 orientation: south 6158 orientation: south
5970 Hallway Room (2): 6159 Hallway Room (1):
5971 entrances: 6160 entrances:
5972 Outside The Agreeable: 6161 Outside The Agreeable:
5973 room: Outside The Agreeable 6162 warp: True
5974 door: Hallway Door 6163 Hallway Room (2):
6164 warp: True
6165 Hallway Room (3):
6166 warp: True
6167 Hallway Room (4):
6168 warp: True
6169 panels:
6170 OUT:
6171 id: Hallway Room/Panel_out_out
6172 check: True
6173 exclude_reduce: True
6174 tag: midwhite
6175 WALL:
6176 id: Hallway Room/Panel_castle_1
6177 colors: blue
6178 tag: quad bot blue
6179 link: qbb CASTLE
6180 KEEP:
6181 id: Hallway Room/Panel_castle_2
6182 colors: blue
6183 tag: quad bot blue
6184 link: qbb CASTLE
6185 BAILEY:
6186 id: Hallway Room/Panel_castle_3
6187 colors: blue
6188 tag: quad bot blue
6189 link: qbb CASTLE
6190 TOWER:
6191 id: Hallway Room/Panel_castle_4
6192 colors: blue
6193 tag: quad bot blue
6194 link: qbb CASTLE
6195 doors:
6196 Exit:
6197 id: Red Blue Purple Room Area Doors/Door_room_2
6198 door_group: Hallway Room Doors
6199 location_name: Hallway Room - First Room
6200 panels:
6201 - WALL
6202 - KEEP
6203 - BAILEY
6204 - TOWER
6205 paintings:
6206 - id: panda_painting
6207 orientation: south
6208 progression:
6209 Progressive Hallway Room:
6210 - Exit
6211 - room: Hallway Room (2)
6212 door: Exit
6213 - room: Hallway Room (3)
6214 door: Exit
6215 - room: Hallway Room (4)
6216 door: Exit
6217 Hallway Room (2):
6218 entrances:
6219 Hallway Room (1):
6220 room: Hallway Room (1)
6221 door: Exit
6222 warp: True
5975 Elements Area: True 6223 Elements Area: True
5976 panels: 6224 panels:
5977 WISE: 6225 WISE:
@@ -6009,6 +6257,7 @@
6009 Hallway Room (2): 6257 Hallway Room (2):
6010 room: Hallway Room (2) 6258 room: Hallway Room (2)
6011 door: Exit 6259 door: Exit
6260 warp: True
6012 # No entrance from Elements Area. The winding hallway does not connect. 6261 # No entrance from Elements Area. The winding hallway does not connect.
6013 panels: 6262 panels:
6014 TRANCE: 6263 TRANCE:
@@ -6046,6 +6295,7 @@
6046 Hallway Room (3): 6295 Hallway Room (3):
6047 room: Hallway Room (3) 6296 room: Hallway Room (3)
6048 door: Exit 6297 door: Exit
6298 warp: True
6049 Elements Area: True 6299 Elements Area: True
6050 panels: 6300 panels:
6051 WHEEL: 6301 WHEEL:
@@ -6068,6 +6318,7 @@
6068 Hallway Room (4): 6318 Hallway Room (4):
6069 room: Hallway Room (4) 6319 room: Hallway Room (4)
6070 door: Exit 6320 door: Exit
6321 # If this door is open, then a non-warp entrance from the first hallway room is available
6071 The Artistic (Smiley): 6322 The Artistic (Smiley):
6072 room: Hallway Room (4) 6323 room: Hallway Room (4)
6073 door: Exit 6324 door: Exit
@@ -6112,6 +6363,7 @@
6112 entrances: 6363 entrances:
6113 Orange Tower First Floor: 6364 Orange Tower First Floor:
6114 door: Tower Entrance 6365 door: Tower Entrance
6366 warp: True
6115 Rhyme Room (Cross): 6367 Rhyme Room (Cross):
6116 room: Rhyme Room (Cross) 6368 room: Rhyme Room (Cross)
6117 door: Exit 6369 door: Exit
@@ -6139,6 +6391,7 @@
6139 Outside The Wanderer: 6391 Outside The Wanderer:
6140 room: Outside The Wanderer 6392 room: Outside The Wanderer
6141 door: Wanderer Entrance 6393 door: Wanderer Entrance
6394 warp: True
6142 panels: 6395 panels:
6143 Achievement: 6396 Achievement:
6144 id: Countdown Panels/Panel_1234567890_wanderlust 6397 id: Countdown Panels/Panel_1234567890_wanderlust
@@ -6180,12 +6433,17 @@
6180 tag: midorange 6433 tag: midorange
6181 Art Gallery: 6434 Art Gallery:
6182 entrances: 6435 entrances:
6183 Orange Tower Third Floor: True 6436 Orange Tower Third Floor:
6184 Art Gallery (Second Floor): True 6437 warp: True
6185 Art Gallery (Third Floor): True 6438 Art Gallery (Second Floor):
6186 Art Gallery (Fourth Floor): True 6439 warp: True
6187 Orange Tower Fifth Floor: 6440 Art Gallery (Third Floor):
6441 warp: True
6442 Art Gallery (Fourth Floor):
6443 warp: True
6444 Outside The Initiated:
6188 door: Exit 6445 door: Exit
6446 warp: True
6189 panels: 6447 panels:
6190 EIGHT: 6448 EIGHT:
6191 id: Backside Room/Panel_eight_eight_6 6449 id: Backside Room/Panel_eight_eight_6
@@ -6766,6 +7024,7 @@
6766 Rhyme Room (Smiley): # one-way 7024 Rhyme Room (Smiley): # one-way
6767 room: Rhyme Room (Smiley) 7025 room: Rhyme Room (Smiley)
6768 door: Door to Target 7026 door: Door to Target
7027 warp: True
6769 Rhyme Room (Looped Square): 7028 Rhyme Room (Looped Square):
6770 room: Rhyme Room (Looped Square) 7029 room: Rhyme Room (Looped Square)
6771 door: Door to Target 7030 door: Door to Target
@@ -6829,7 +7088,8 @@
6829 # For pretty much the same reason, I don't want to shuffle the paintings in 7088 # For pretty much the same reason, I don't want to shuffle the paintings in
6830 # here. 7089 # here.
6831 entrances: 7090 entrances:
6832 Orange Tower Fourth Floor: True 7091 Orange Tower Fourth Floor:
7092 warp: True
6833 panels: 7093 panels:
6834 DOOR (1): 7094 DOOR (1):
6835 id: Panel Room/Panel_room_door_1 7095 id: Panel Room/Panel_room_door_1
@@ -7037,9 +7297,11 @@
7037 Orange Tower Fifth Floor: 7297 Orange Tower Fifth Floor:
7038 room: Room Room 7298 room: Room Room
7039 door: Cellar Exit 7299 door: Cellar Exit
7040 Outside The Agreeable: 7300 warp: True
7041 room: Outside The Agreeable 7301 Compass Room:
7302 room: Compass Room
7042 door: Lookout Entrance 7303 door: Lookout Entrance
7304 warp: True
7043 Outside The Wise: 7305 Outside The Wise:
7044 entrances: 7306 entrances:
7045 Orange Tower Sixth Floor: 7307 Orange Tower Sixth Floor:
@@ -7077,6 +7339,7 @@
7077 Outside The Wise: 7339 Outside The Wise:
7078 room: Outside The Wise 7340 room: Outside The Wise
7079 door: Wise Entrance 7341 door: Wise Entrance
7342 warp: True # The Wise is so full of warps
7080 panels: 7343 panels:
7081 Achievement: 7344 Achievement:
7082 id: Countdown Panels/Panel_intelligent_wise 7345 id: Countdown Panels/Panel_intelligent_wise