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#include "tracker_panel.h"
#include <fmt/core.h>
#include <wx/dcbuffer.h>
#include <algorithm>
#include "ap_state.h"
#include "area_popup.h"
#include "game_data.h"
#include "global.h"
#include "godot_variant.h"
#include "tracker_config.h"
#include "tracker_state.h"
constexpr int AREA_ACTUAL_SIZE = 64;
constexpr int AREA_BORDER_SIZE = 5;
constexpr int AREA_EFFECTIVE_SIZE = AREA_ACTUAL_SIZE + AREA_BORDER_SIZE * 2;
constexpr int PLAYER_SIZE = 96;
TrackerPanel::TrackerPanel(wxWindow *parent) : wxPanel(parent, wxID_ANY) {
SetBackgroundStyle(wxBG_STYLE_PAINT);
map_image_ = wxImage(GetAbsolutePath("assets/lingo_map.png").c_str(),
wxBITMAP_TYPE_PNG);
if (!map_image_.IsOk()) {
return;
}
player_image_ =
wxImage(GetAbsolutePath("assets/player.png").c_str(), wxBITMAP_TYPE_PNG);
if (!player_image_.IsOk()) {
return;
}
for (const MapArea &map_area : GD_GetMapAreas()) {
AreaIndicator area;
area.area_id = map_area.id;
area.popup = new AreaPopup(this, map_area.id);
area.popup->SetPosition({0, 0});
areas_.push_back(area);
}
Redraw();
Bind(wxEVT_PAINT, &TrackerPanel::OnPaint, this);
Bind(wxEVT_MOTION, &TrackerPanel::OnMouseMove, this);
}
void TrackerPanel::UpdateIndicators() {
for (AreaIndicator &area : areas_) {
area.popup->UpdateIndicators();
}
Redraw();
}
void TrackerPanel::SetSavedataPath(std::string savedata_path) {
if (!panels_mode_) {
wxButton *refresh_button = new wxButton(this, wxID_ANY, "Refresh", {15, 15});
refresh_button->Bind(wxEVT_BUTTON, &TrackerPanel::OnRefreshSavedata, this);
}
savedata_path_ = savedata_path;
panels_mode_ = true;
RefreshSavedata();
}
void TrackerPanel::RefreshSavedata() {
solved_panels_.clear();
GodotVariant godot_variant = ParseGodotFile(*savedata_path_);
for (const GodotVariant &panel_node : godot_variant.AsArray()) {
const std::vector<GodotVariant> &fields = panel_node.AsArray();
if (fields[1].AsBool()) {
const std::vector<std::string> &nodepath = fields[0].AsNodePath();
std::string key = fmt::format("{}/{}", nodepath[3], nodepath[4]);
solved_panels_.insert(key);
}
}
UpdateIndicators();
Refresh();
}
void TrackerPanel::OnPaint(wxPaintEvent &event) {
if (GetSize() != rendered_.GetSize()) {
Redraw();
}
wxBufferedPaintDC dc(this);
dc.DrawBitmap(rendered_, 0, 0);
if (AP_GetPlayerPosition().has_value()) {
// 1588, 1194
// 14x14 -> 154x154
double intended_x =
1588.0 + (std::get<0>(*AP_GetPlayerPosition()) * (154.0 / 14.0));
double intended_y =
1194.0 + (std::get<1>(*AP_GetPlayerPosition()) * (154.0 / 14.0));
int real_x = offset_x_ + scale_x_ * intended_x - scaled_player_.GetWidth() / 2;
int real_y = offset_y_ + scale_y_ * intended_y - scaled_player_.GetHeight() / 2;
dc.DrawBitmap(scaled_player_, real_x, real_y);
}
event.Skip();
}
void TrackerPanel::OnMouseMove(wxMouseEvent &event) {
for (AreaIndicator &area : areas_) {
if (area.active && area.real_x1 <= event.GetX() &&
event.GetX() < area.real_x2 && area.real_y1 <= event.GetY() &&
event.GetY() < area.real_y2) {
area.popup->Show();
} else {
area.popup->Hide();
}
}
event.Skip();
}
void TrackerPanel::OnRefreshSavedata(wxCommandEvent &event) {
RefreshSavedata();
}
void TrackerPanel::Redraw() {
wxSize panel_size = GetSize();
wxSize image_size = map_image_.GetSize();
int final_x = 0;
int final_y = 0;
int final_width = panel_size.GetWidth();
int final_height = panel_size.GetHeight();
if (image_size.GetWidth() * panel_size.GetHeight() >
panel_size.GetWidth() * image_size.GetHeight()) {
final_height = (panel_size.GetWidth() * image_size.GetHeight()) /
image_size.GetWidth();
final_y = (panel_size.GetHeight() - final_height) / 2;
} else {
final_width = (image_size.GetWidth() * panel_size.GetHeight()) /
image_size.GetHeight();
final_x = (panel_size.GetWidth() - final_width) / 2;
}
rendered_ = wxBitmap(
map_image_.Scale(final_width, final_height, wxIMAGE_QUALITY_NORMAL)
.Size(panel_size, {final_x, final_y}, 0, 0, 0));
offset_x_ = final_x;
offset_y_ = final_y;
scale_x_ = static_cast<double>(final_width) / image_size.GetWidth();
scale_y_ = static_cast<double>(final_height) / image_size.GetHeight();
int player_width = PLAYER_SIZE * scale_x_;
int player_height = PLAYER_SIZE * scale_y_;
scaled_player_ =
wxBitmap(player_image_.Scale(player_width > 0 ? player_width : 1,
player_height > 0 ? player_height : 1));
wxMemoryDC dc;
dc.SelectObject(rendered_);
int real_area_size =
final_width * AREA_EFFECTIVE_SIZE / image_size.GetWidth();
int actual_border_size =
real_area_size * AREA_BORDER_SIZE / AREA_EFFECTIVE_SIZE;
const wxPoint upper_left_triangle[] = {
{0, 0}, {0, real_area_size}, {real_area_size, 0}};
const wxPoint lower_right_triangle[] = {{0, real_area_size - 1},
{real_area_size - 1, 0},
{real_area_size, real_area_size}};
for (AreaIndicator &area : areas_) {
const MapArea &map_area = GD_GetMapArea(area.area_id);
if (panels_mode_) {
area.active = map_area.has_single_panel;
} else if (!AP_IsLocationVisible(map_area.classification) &&
!(map_area.hunt && GetTrackerConfig().show_hunt_panels) &&
!(AP_IsPaintingShuffle() && !map_area.paintings.empty())) {
area.active = false;
} else {
area.active = true;
}
if (!area.active) {
continue;
}
bool has_reachable_unchecked = false;
bool has_unreachable_unchecked = false;
for (const Location §ion : map_area.locations) {
bool has_unchecked = false;
if (IsLocationWinCondition(section)) {
has_unchecked = !AP_HasReachedGoal();
} else if (panels_mode_) {
if (section.single_panel) {
const Panel &panel = GD_GetPanel(*section.single_panel);
if (panel.non_counting) {
has_unchecked = !AP_HasCheckedGameLocation(section.ap_location_id);
} else {
has_unchecked = !solved_panels_.contains(panel.nodepath);
}
}
} else if (AP_IsLocationVisible(section.classification)) {
has_unchecked = !AP_HasCheckedGameLocation(section.ap_location_id);
} else if (section.hunt && GetTrackerConfig().show_hunt_panels) {
has_unchecked = !AP_HasCheckedHuntPanel(section.ap_location_id);
}
if (has_unchecked) {
if (IsLocationReachable(section.ap_location_id)) {
has_reachable_unchecked = true;
} else {
has_unreachable_unchecked = true;
}
}
}
if (AP_IsPaintingShuffle() && !panels_mode_) {
for (int painting_id : map_area.paintings) {
const PaintingExit &painting = GD_GetPaintingExit(painting_id);
bool reachable = IsPaintingReachable(painting_id);
if (!reachable || !AP_IsPaintingChecked(painting.internal_id)) {
if (reachable) {
has_reachable_unchecked = true;
} else {
has_unreachable_unchecked = true;
}
}
}
}
int real_area_x = final_x + (map_area.map_x - (AREA_EFFECTIVE_SIZE / 2)) *
final_width / image_size.GetWidth();
int real_area_y = final_y + (map_area.map_y - (AREA_EFFECTIVE_SIZE / 2)) *
final_width / image_size.GetWidth();
if (has_reachable_unchecked && has_unreachable_unchecked &&
GetTrackerConfig().hybrid_areas) {
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(*wxGREEN_BRUSH);
dc.DrawPolygon(3, upper_left_triangle, real_area_x, real_area_y);
dc.SetBrush(*wxRED_BRUSH);
dc.DrawPolygon(3, lower_right_triangle, real_area_x, real_area_y);
dc.SetPen(*wxThePenList->FindOrCreatePen(*wxBLACK, actual_border_size));
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle({real_area_x, real_area_y},
{real_area_size, real_area_size});
} else {
const wxBrush *brush_color = wxGREY_BRUSH;
if (has_reachable_unchecked && has_unreachable_unchecked) {
brush_color = wxYELLOW_BRUSH;
} else if (has_reachable_unchecked) {
brush_color = wxGREEN_BRUSH;
} else if (has_unreachable_unchecked) {
brush_color = wxRED_BRUSH;
}
dc.SetPen(*wxThePenList->FindOrCreatePen(*wxBLACK, actual_border_size));
dc.SetBrush(*brush_color);
dc.DrawRectangle({real_area_x, real_area_y},
{real_area_size, real_area_size});
}
area.real_x1 = real_area_x;
area.real_x2 = real_area_x + real_area_size;
area.real_y1 = real_area_y;
area.real_y2 = real_area_y + real_area_size;
int popup_x =
final_x + map_area.map_x * final_width / image_size.GetWidth();
int popup_y =
final_y + map_area.map_y * final_width / image_size.GetWidth();
area.popup->SetClientSize(
area.popup->GetVirtualSize().GetWidth(),
std::min(panel_size.GetHeight(),
area.popup->GetVirtualSize().GetHeight()));
if (popup_x + area.popup->GetSize().GetWidth() > panel_size.GetWidth()) {
popup_x = panel_size.GetWidth() - area.popup->GetSize().GetWidth();
}
if (popup_y + area.popup->GetSize().GetHeight() > panel_size.GetHeight()) {
popup_y = panel_size.GetHeight() - area.popup->GetSize().GetHeight();
}
area.popup->SetPosition({popup_x, popup_y});
}
}
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