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#include "network_set.h"
void NetworkSet::Clear() {
network_by_item_.clear();
}
void NetworkSet::AddLink(int id1, int id2, bool two_way) {
if (two_way && id2 > id1) {
std::swap(id1, id2);
}
if (!network_by_item_.count(id1)) {
network_by_item_[id1] = {};
}
if (!network_by_item_.count(id2)) {
network_by_item_[id2] = {};
}
NetworkNode node = {id1, id2, two_way};
network_by_item_[id1].insert(node);
network_by_item_[id2].insert(node);
}
void NetworkSet::AddLinkToNetwork(int network_id, int id1, int id2, bool two_way) {
if (two_way && id2 > id1) {
std::swap(id1, id2);
}
if (!network_by_item_.count(network_id)) {
network_by_item_[network_id] = {};
}
NetworkNode node = {id1, id2, two_way};
network_by_item_[network_id].insert(node);
}
bool NetworkSet::IsItemInNetwork(int id) const {
return network_by_item_.count(id);
}
const std::set<NetworkNode>& NetworkSet::GetNetworkGraph(int id) const {
return network_by_item_.at(id);
}
bool NetworkNode::operator<(const NetworkNode& rhs) const {
if (entry != rhs.entry) return entry < rhs.entry;
if (exit != rhs.exit) return exit < rhs.exit;
if (two_way != rhs.two_way) return two_way < rhs.two_way;
return false;
}
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