diff options
Diffstat (limited to 'src/game_data.cpp')
-rw-r--r-- | src/game_data.cpp | 103 |
1 files changed, 34 insertions, 69 deletions
diff --git a/src/game_data.cpp b/src/game_data.cpp index dd6e924..28ca598 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
@@ -58,9 +58,6 @@ struct GameData { | |||
58 | 58 | ||
59 | std::map<LingoColor, int> ap_id_by_color_; | 59 | std::map<LingoColor, int> ap_id_by_color_; |
60 | 60 | ||
61 | std::vector<int> pilgrimage_; | ||
62 | std::vector<int> pilgrimage_with_sunwarps_; | ||
63 | |||
64 | bool loaded_area_data_ = false; | 61 | bool loaded_area_data_ = false; |
65 | std::set<std::string> malconfigured_areas_; | 62 | std::set<std::string> malconfigured_areas_; |
66 | 63 | ||
@@ -69,8 +66,6 @@ struct GameData { | |||
69 | YAML::LoadFile(GetAbsolutePath("assets/LL1.yaml")); | 66 | YAML::LoadFile(GetAbsolutePath("assets/LL1.yaml")); |
70 | YAML::Node areas_config = | 67 | YAML::Node areas_config = |
71 | YAML::LoadFile(GetAbsolutePath("assets/areas.yaml")); | 68 | YAML::LoadFile(GetAbsolutePath("assets/areas.yaml")); |
72 | YAML::Node pilgrimage_config = | ||
73 | YAML::LoadFile(GetAbsolutePath("assets/pilgrimage.yaml")); | ||
74 | YAML::Node ids_config = YAML::LoadFile(GetAbsolutePath("assets/ids.yaml")); | 69 | YAML::Node ids_config = YAML::LoadFile(GetAbsolutePath("assets/ids.yaml")); |
75 | 70 | ||
76 | auto init_color_id = [this, &ids_config](const std::string &color_name) { | 71 | auto init_color_id = [this, &ids_config](const std::string &color_name) { |
@@ -105,6 +100,34 @@ struct GameData { | |||
105 | for (const auto &entrance_it : room_it.second["entrances"]) { | 100 | for (const auto &entrance_it : room_it.second["entrances"]) { |
106 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | 101 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); |
107 | 102 | ||
103 | auto process_single_entrance = | ||
104 | [this, room_id, from_room_id](const YAML::Node &option) { | ||
105 | Exit exit_obj; | ||
106 | exit_obj.destination_room = room_id; | ||
107 | |||
108 | if (option["door"]) { | ||
109 | std::string door_room = rooms_[room_id].name; | ||
110 | if (option["room"]) { | ||
111 | door_room = option["room"].as<std::string>(); | ||
112 | } | ||
113 | exit_obj.door = AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
114 | } | ||
115 | |||
116 | if (option["painting"] && option["painting"].as<bool>()) { | ||
117 | exit_obj.type = EntranceType::kPainting; | ||
118 | } | ||
119 | |||
120 | if (option["sunwarp"] && option["sunwarp"].as<bool>()) { | ||
121 | exit_obj.type = EntranceType::kSunwarp; | ||
122 | } | ||
123 | |||
124 | if (option["warp"] && option["warp"].as<bool>()) { | ||
125 | exit_obj.type = EntranceType::kWarp; | ||
126 | } | ||
127 | |||
128 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
129 | }; | ||
130 | |||
108 | switch (entrance_it.second.Type()) { | 131 | switch (entrance_it.second.Type()) { |
109 | case YAML::NodeType::Scalar: { | 132 | case YAML::NodeType::Scalar: { |
110 | // This is just "true". | 133 | // This is just "true". |
@@ -112,50 +135,12 @@ struct GameData { | |||
112 | break; | 135 | break; |
113 | } | 136 | } |
114 | case YAML::NodeType::Map: { | 137 | case YAML::NodeType::Map: { |
115 | Exit exit_obj; | 138 | process_single_entrance(entrance_it.second); |
116 | exit_obj.destination_room = room_id; | ||
117 | |||
118 | if (entrance_it.second["door"]) { | ||
119 | std::string door_room = rooms_[room_id].name; | ||
120 | if (entrance_it.second["room"]) { | ||
121 | door_room = entrance_it.second["room"].as<std::string>(); | ||
122 | } | ||
123 | exit_obj.door = AddOrGetDoor( | ||
124 | door_room, entrance_it.second["door"].as<std::string>()); | ||
125 | } | ||
126 | |||
127 | if (entrance_it.second["painting"]) { | ||
128 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); | ||
129 | } | ||
130 | |||
131 | if (entrance_it.second["sunwarp"]) { | ||
132 | exit_obj.sunwarp = entrance_it.second["sunwarp"].as<bool>(); | ||
133 | } | ||
134 | |||
135 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
136 | break; | 139 | break; |
137 | } | 140 | } |
138 | case YAML::NodeType::Sequence: { | 141 | case YAML::NodeType::Sequence: { |
139 | for (const auto &option : entrance_it.second) { | 142 | for (const auto &option : entrance_it.second) { |
140 | Exit exit_obj; | 143 | process_single_entrance(option); |
141 | exit_obj.destination_room = room_id; | ||
142 | |||
143 | std::string door_room = rooms_[room_id].name; | ||
144 | if (option["room"]) { | ||
145 | door_room = option["room"].as<std::string>(); | ||
146 | } | ||
147 | exit_obj.door = | ||
148 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
149 | |||
150 | if (option["painting"]) { | ||
151 | exit_obj.painting = option["painting"].as<bool>(); | ||
152 | } | ||
153 | |||
154 | if (option["sunwarp"]) { | ||
155 | exit_obj.sunwarp = option["sunwarp"].as<bool>(); | ||
156 | } | ||
157 | |||
158 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
159 | } | 144 | } |
160 | 145 | ||
161 | break; | 146 | break; |
@@ -586,22 +571,6 @@ struct GameData { | |||
586 | } | 571 | } |
587 | } | 572 | } |
588 | 573 | ||
589 | // Set up fake pilgrimage. | ||
590 | for (const auto &config_node : pilgrimage_config) { | ||
591 | int door_id = AddOrGetDoor(config_node["room"].as<std::string>(), | ||
592 | config_node["door"].as<std::string>()); | ||
593 | if (config_node["sunwarp"] && config_node["sunwarp"].as<bool>()) { | ||
594 | pilgrimage_with_sunwarps_.push_back(door_id); | ||
595 | } | ||
596 | pilgrimage_.push_back(door_id); | ||
597 | } | ||
598 | |||
599 | int starting_room_id = AddOrGetRoom("Starting Room"); | ||
600 | Room &starting_room_obj = rooms_[starting_room_id]; | ||
601 | starting_room_obj.exits.push_back( | ||
602 | Exit{.destination_room = AddOrGetRoom("Pilgrim Antechamber"), | ||
603 | .pilgrimage = true}); | ||
604 | |||
605 | // Report errors. | 574 | // Report errors. |
606 | for (const std::string &area : malconfigured_areas_) { | 575 | for (const std::string &area : malconfigured_areas_) { |
607 | std::ostringstream errstr; | 576 | std::ostringstream errstr; |
@@ -679,6 +648,10 @@ const std::vector<Door> &GD_GetDoors() { return GetState().doors_; } | |||
679 | 648 | ||
680 | const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } | 649 | const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } |
681 | 650 | ||
651 | int GD_GetDoorByName(const std::string &name) { | ||
652 | return GetState().door_by_id_.at(name); | ||
653 | } | ||
654 | |||
682 | const Panel &GD_GetPanel(int panel_id) { | 655 | const Panel &GD_GetPanel(int panel_id) { |
683 | return GetState().panels_.at(panel_id); | 656 | return GetState().panels_.at(panel_id); |
684 | } | 657 | } |
@@ -694,11 +667,3 @@ const std::vector<int> &GD_GetAchievementPanels() { | |||
694 | int GD_GetItemIdForColor(LingoColor color) { | 667 | int GD_GetItemIdForColor(LingoColor color) { |
695 | return GetState().ap_id_by_color_.at(color); | 668 | return GetState().ap_id_by_color_.at(color); |
696 | } | 669 | } |
697 | |||
698 | const std::vector<int> &GD_GetPilgrimageDoors(bool include_sunwarps) { | ||
699 | if (include_sunwarps) { | ||
700 | return GetState().pilgrimage_with_sunwarps_; | ||
701 | } else { | ||
702 | return GetState().pilgrimage_; | ||
703 | } | ||
704 | } | ||