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author | Star Rauchenberger <fefferburbia@gmail.com> | 2023-05-05 16:35:09 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2023-05-05 16:35:09 -0400 |
commit | d7212d755dca7f4fd99cf4b775cd0d372d7bcbb2 (patch) | |
tree | a4ca0258eda334c4aa68073355b9f4ccd8a7bdef /src | |
parent | 017df1397ace9ab8c3f152362d07871dcb6858be (diff) | |
download | lingo-ap-tracker-d7212d755dca7f4fd99cf4b775cd0d372d7bcbb2.tar.gz lingo-ap-tracker-d7212d755dca7f4fd99cf4b775cd0d372d7bcbb2.tar.bz2 lingo-ap-tracker-d7212d755dca7f4fd99cf4b775cd0d372d7bcbb2.zip |
Refactored away singletons
(Except TrackerConfig, for now at least)
Diffstat (limited to 'src')
-rw-r--r-- | src/ap_state.cpp | 476 | ||||
-rw-r--r-- | src/area_popup.cpp | 7 | ||||
-rw-r--r-- | src/game_data.cpp | 604 | ||||
-rw-r--r-- | src/game_data.h | 59 | ||||
-rw-r--r-- | src/tracker_panel.cpp | 6 | ||||
-rw-r--r-- | src/tracker_state.cpp | 48 | ||||
-rw-r--r-- | src/tracker_state.h | 15 |
7 files changed, 622 insertions, 593 deletions
diff --git a/src/ap_state.cpp b/src/ap_state.cpp index 69c9e9f..efbca8c 100644 --- a/src/ap_state.cpp +++ b/src/ap_state.cpp | |||
@@ -31,307 +31,333 @@ constexpr int ITEM_HANDLING = 7; // <- all | |||
31 | 31 | ||
32 | namespace { | 32 | namespace { |
33 | 33 | ||
34 | APClient* apclient = nullptr; | 34 | struct APState { |
35 | std::unique_ptr<APClient> apclient; | ||
35 | 36 | ||
36 | bool initialized = false; | 37 | bool initialized = false; |
37 | 38 | ||
38 | TrackerFrame* tracker_frame; | 39 | TrackerFrame* tracker_frame = nullptr; |
39 | 40 | ||
40 | bool client_active = false; | 41 | bool client_active = false; |
41 | std::mutex client_mutex; | 42 | std::mutex client_mutex; |
42 | 43 | ||
43 | bool connected = false; | 44 | bool connected = false; |
44 | bool has_connection_result = false; | 45 | bool has_connection_result = false; |
45 | 46 | ||
46 | std::map<int64_t, int> inventory; | 47 | std::map<int64_t, int> inventory; |
47 | std::set<int64_t> checked_locations; | 48 | std::set<int64_t> checked_locations; |
48 | 49 | ||
49 | std::map<std::tuple<int, int>, int64_t> ap_id_by_location_id; | 50 | std::map<std::tuple<int, int>, int64_t> ap_id_by_location_id; |
50 | std::map<std::string, int64_t> ap_id_by_item_name; | 51 | std::map<std::string, int64_t> ap_id_by_item_name; |
51 | std::map<LingoColor, int64_t> ap_id_by_color; | 52 | std::map<LingoColor, int64_t> ap_id_by_color; |
52 | std::map<int64_t, std::string> progressive_item_by_ap_id; | 53 | std::map<int64_t, std::string> progressive_item_by_ap_id; |
53 | 54 | ||
54 | DoorShuffleMode door_shuffle_mode = kNO_DOORS; | 55 | DoorShuffleMode door_shuffle_mode = kNO_DOORS; |
55 | bool color_shuffle = false; | 56 | bool color_shuffle = false; |
56 | bool painting_shuffle = false; | 57 | bool painting_shuffle = false; |
57 | int mastery_requirement = 21; | 58 | int mastery_requirement = 21; |
58 | 59 | ||
59 | std::map<std::string, std::string> painting_mapping; | 60 | std::map<std::string, std::string> painting_mapping; |
60 | 61 | ||
61 | void RefreshTracker() { | 62 | void Connect(std::string server, std::string player, std::string password) { |
62 | GetTrackerState().CalculateState(); | 63 | if (!initialized) { |
63 | tracker_frame->UpdateIndicators(); | 64 | std::thread([this]() { |
64 | } | 65 | for (;;) { |
65 | 66 | { | |
66 | int64_t GetItemId(const std::string& item_name) { | 67 | std::lock_guard client_guard(client_mutex); |
67 | int64_t ap_id = apclient->get_item_id(item_name); | 68 | if (apclient) { |
68 | if (ap_id == APClient::INVALID_NAME_ID) { | 69 | apclient->poll(); |
69 | std::cout << "Could not find AP item ID for " << item_name << std::endl; | 70 | } |
70 | } | 71 | } |
71 | 72 | ||
72 | return ap_id; | 73 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); |
73 | } | 74 | } |
75 | }).detach(); | ||
74 | 76 | ||
75 | void DestroyClient() { | 77 | initialized = true; |
76 | client_active = false; | 78 | } |
77 | apclient->reset(); | ||
78 | delete apclient; | ||
79 | apclient = nullptr; | ||
80 | } | ||
81 | 79 | ||
82 | } // namespace | 80 | tracker_frame->SetStatusMessage("Connecting to Archipelago server...."); |
83 | 81 | ||
84 | void AP_SetTrackerFrame(TrackerFrame* arg) { tracker_frame = arg; } | 82 | { |
83 | std::lock_guard client_guard(client_mutex); | ||
85 | 84 | ||
86 | void AP_Connect(std::string server, std::string player, std::string password) { | 85 | if (apclient) { |
87 | if (!initialized) { | 86 | DestroyClient(); |
88 | std::thread([]() { | 87 | } |
89 | for (;;) { | ||
90 | { | ||
91 | std::lock_guard client_guard(client_mutex); | ||
92 | if (apclient) { | ||
93 | apclient->poll(); | ||
94 | } | ||
95 | } | ||
96 | 88 | ||
97 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); | 89 | std::string cert_store = ""; |
90 | if (std::filesystem::exists(CERT_STORE_PATH)) { | ||
91 | cert_store = CERT_STORE_PATH; | ||
98 | } | 92 | } |
99 | }).detach(); | ||
100 | 93 | ||
101 | initialized = true; | 94 | apclient = std::make_unique<APClient>(ap_get_uuid(""), "Lingo", server, |
102 | } | 95 | cert_store); |
96 | } | ||
103 | 97 | ||
104 | tracker_frame->SetStatusMessage("Connecting to Archipelago server...."); | 98 | inventory.clear(); |
99 | checked_locations.clear(); | ||
100 | door_shuffle_mode = kNO_DOORS; | ||
101 | color_shuffle = false; | ||
102 | painting_shuffle = false; | ||
103 | painting_mapping.clear(); | ||
104 | mastery_requirement = 21; | ||
105 | 105 | ||
106 | { | 106 | connected = false; |
107 | std::lock_guard client_guard(client_mutex); | 107 | has_connection_result = false; |
108 | 108 | ||
109 | if (apclient) { | 109 | apclient->set_room_info_handler([this, player, password]() { |
110 | DestroyClient(); | 110 | inventory.clear(); |
111 | } | ||
112 | 111 | ||
113 | std::string cert_store = ""; | 112 | tracker_frame->SetStatusMessage( |
114 | if (std::filesystem::exists(CERT_STORE_PATH)) { | 113 | "Connected to Archipelago server. Authenticating..."); |
115 | cert_store = CERT_STORE_PATH; | ||
116 | } | ||
117 | 114 | ||
118 | apclient = new APClient(ap_get_uuid(""), "Lingo", server, cert_store); | 115 | apclient->ConnectSlot(player, password, ITEM_HANDLING, {"Tracker"}, |
119 | } | 116 | {AP_MAJOR, AP_MINOR, AP_REVISION}); |
117 | }); | ||
120 | 118 | ||
121 | inventory.clear(); | 119 | apclient->set_location_checked_handler( |
122 | checked_locations.clear(); | 120 | [this](const std::list<int64_t>& locations) { |
123 | door_shuffle_mode = kNO_DOORS; | 121 | for (const int64_t location_id : locations) { |
124 | color_shuffle = false; | 122 | checked_locations.insert(location_id); |
125 | painting_shuffle = false; | 123 | std::cout << "Location: " << location_id << std::endl; |
126 | painting_mapping.clear(); | 124 | } |
127 | mastery_requirement = 21; | ||
128 | 125 | ||
129 | connected = false; | 126 | RefreshTracker(); |
130 | has_connection_result = false; | 127 | }); |
131 | 128 | ||
132 | apclient->set_room_info_handler([player, password]() { | 129 | apclient->set_slot_disconnected_handler([this]() { |
133 | inventory.clear(); | 130 | tracker_frame->SetStatusMessage( |
131 | "Disconnected from Archipelago. Attempting to reconnect..."); | ||
132 | }); | ||
134 | 133 | ||
135 | tracker_frame->SetStatusMessage( | 134 | apclient->set_socket_disconnected_handler([this]() { |
136 | "Connected to Archipelago server. Authenticating..."); | 135 | tracker_frame->SetStatusMessage( |
136 | "Disconnected from Archipelago. Attempting to reconnect..."); | ||
137 | }); | ||
137 | 138 | ||
138 | apclient->ConnectSlot(player, password, ITEM_HANDLING, {"Tracker"}, | 139 | apclient->set_items_received_handler( |
139 | {AP_MAJOR, AP_MINOR, AP_REVISION}); | 140 | [this](const std::list<APClient::NetworkItem>& items) { |
140 | }); | 141 | for (const APClient::NetworkItem& item : items) { |
142 | inventory[item.item]++; | ||
143 | std::cout << "Item: " << item.item << std::endl; | ||
144 | } | ||
141 | 145 | ||
142 | apclient->set_location_checked_handler( | 146 | RefreshTracker(); |
143 | [](const std::list<int64_t>& locations) { | 147 | }); |
144 | for (const int64_t location_id : locations) { | ||
145 | checked_locations.insert(location_id); | ||
146 | std::cout << "Location: " << location_id << std::endl; | ||
147 | } | ||
148 | 148 | ||
149 | RefreshTracker(); | 149 | apclient->set_slot_connected_handler([this]( |
150 | }); | 150 | const nlohmann::json& slot_data) { |
151 | tracker_frame->SetStatusMessage("Connected to Archipelago!"); | ||
151 | 152 | ||
152 | apclient->set_slot_disconnected_handler([]() { | 153 | door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>(); |
153 | tracker_frame->SetStatusMessage( | 154 | color_shuffle = slot_data["shuffle_colors"].get<bool>(); |
154 | "Disconnected from Archipelago. Attempting to reconnect..."); | 155 | painting_shuffle = slot_data["shuffle_paintings"].get<bool>(); |
155 | }); | 156 | mastery_requirement = slot_data["mastery_achievements"].get<int>(); |
156 | 157 | ||
157 | apclient->set_socket_disconnected_handler([]() { | 158 | if (painting_shuffle && slot_data.contains("painting_entrance_to_exit")) { |
158 | tracker_frame->SetStatusMessage( | 159 | painting_mapping.clear(); |
159 | "Disconnected from Archipelago. Attempting to reconnect..."); | ||
160 | }); | ||
161 | 160 | ||
162 | apclient->set_items_received_handler( | 161 | for (const auto& mapping_it : |
163 | [](const std::list<APClient::NetworkItem>& items) { | 162 | slot_data["painting_entrance_to_exit"].items()) { |
164 | for (const APClient::NetworkItem& item : items) { | 163 | painting_mapping[mapping_it.key()] = mapping_it.value(); |
165 | inventory[item.item]++; | ||
166 | std::cout << "Item: " << item.item << std::endl; | ||
167 | } | 164 | } |
165 | } | ||
168 | 166 | ||
169 | RefreshTracker(); | 167 | connected = true; |
170 | }); | 168 | has_connection_result = true; |
171 | 169 | ||
172 | apclient->set_slot_connected_handler([](const nlohmann::json& slot_data) { | 170 | RefreshTracker(); |
173 | tracker_frame->SetStatusMessage("Connected to Archipelago!"); | 171 | }); |
172 | |||
173 | apclient->set_slot_refused_handler( | ||
174 | [this](const std::list<std::string>& errors) { | ||
175 | connected = false; | ||
176 | has_connection_result = true; | ||
177 | |||
178 | tracker_frame->SetStatusMessage("Disconnected from Archipelago."); | ||
179 | |||
180 | std::vector<std::string> error_messages; | ||
181 | error_messages.push_back("Could not connect to Archipelago."); | ||
182 | |||
183 | for (const std::string& error : errors) { | ||
184 | if (error == "InvalidSlot") { | ||
185 | error_messages.push_back("Invalid player name."); | ||
186 | } else if (error == "InvalidGame") { | ||
187 | error_messages.push_back( | ||
188 | "The specified player is not playing Lingo."); | ||
189 | } else if (error == "IncompatibleVersion") { | ||
190 | error_messages.push_back( | ||
191 | "The Archipelago server is not the correct version for this " | ||
192 | "client."); | ||
193 | } else if (error == "InvalidPassword") { | ||
194 | error_messages.push_back("Incorrect password."); | ||
195 | } else if (error == "InvalidItemsHandling") { | ||
196 | error_messages.push_back( | ||
197 | "Invalid item handling flag. This is a bug with the tracker. " | ||
198 | "Please report it to the lingo-ap-tracker GitHub."); | ||
199 | } else { | ||
200 | error_messages.push_back("Unknown error."); | ||
201 | } | ||
202 | } | ||
174 | 203 | ||
175 | door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>(); | 204 | std::string full_message = hatkirby::implode(error_messages, " "); |
176 | color_shuffle = slot_data["shuffle_colors"].get<bool>(); | ||
177 | painting_shuffle = slot_data["shuffle_paintings"].get<bool>(); | ||
178 | mastery_requirement = slot_data["mastery_achievements"].get<int>(); | ||
179 | 205 | ||
180 | if (painting_shuffle && slot_data.contains("painting_entrance_to_exit")) { | 206 | wxMessageBox(full_message, "Connection failed", wxOK | wxICON_ERROR); |
181 | painting_mapping.clear(); | 207 | }); |
182 | 208 | ||
183 | for (const auto& mapping_it : | 209 | client_active = true; |
184 | slot_data["painting_entrance_to_exit"].items()) { | ||
185 | painting_mapping[mapping_it.key()] = mapping_it.value(); | ||
186 | } | ||
187 | } | ||
188 | 210 | ||
189 | connected = true; | 211 | int timeout = 5000; // 5 seconds |
190 | has_connection_result = true; | 212 | int interval = 100; |
213 | int remaining_loops = timeout / interval; | ||
214 | while (!has_connection_result) { | ||
215 | if (interval == 0) { | ||
216 | connected = false; | ||
217 | has_connection_result = true; | ||
191 | 218 | ||
192 | RefreshTracker(); | 219 | DestroyClient(); |
193 | }); | ||
194 | 220 | ||
195 | apclient->set_slot_refused_handler([](const std::list<std::string>& errors) { | 221 | tracker_frame->SetStatusMessage("Disconnected from Archipelago."); |
196 | connected = false; | 222 | |
197 | has_connection_result = true; | 223 | wxMessageBox("Timeout while connecting to Archipelago server.", |
198 | 224 | "Connection failed", wxOK | wxICON_ERROR); | |
199 | tracker_frame->SetStatusMessage("Disconnected from Archipelago."); | ||
200 | |||
201 | std::vector<std::string> error_messages; | ||
202 | error_messages.push_back("Could not connect to Archipelago."); | ||
203 | |||
204 | for (const std::string& error : errors) { | ||
205 | if (error == "InvalidSlot") { | ||
206 | error_messages.push_back("Invalid player name."); | ||
207 | } else if (error == "InvalidGame") { | ||
208 | error_messages.push_back("The specified player is not playing Lingo."); | ||
209 | } else if (error == "IncompatibleVersion") { | ||
210 | error_messages.push_back( | ||
211 | "The Archipelago server is not the correct version for this " | ||
212 | "client."); | ||
213 | } else if (error == "InvalidPassword") { | ||
214 | error_messages.push_back("Incorrect password."); | ||
215 | } else if (error == "InvalidItemsHandling") { | ||
216 | error_messages.push_back( | ||
217 | "Invalid item handling flag. This is a bug with the tracker. " | ||
218 | "Please report it to the lingo-ap-tracker GitHub."); | ||
219 | } else { | ||
220 | error_messages.push_back("Unknown error."); | ||
221 | } | 225 | } |
222 | } | ||
223 | 226 | ||
224 | std::string full_message = hatkirby::implode(error_messages, " "); | 227 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); |
225 | 228 | ||
226 | wxMessageBox(full_message, "Connection failed", wxOK | wxICON_ERROR); | 229 | interval--; |
227 | }); | 230 | } |
228 | 231 | ||
229 | client_active = true; | 232 | if (connected) { |
233 | for (const MapArea& map_area : GD_GetMapAreas()) { | ||
234 | for (int section_id = 0; section_id < map_area.locations.size(); | ||
235 | section_id++) { | ||
236 | const Location& location = map_area.locations.at(section_id); | ||
237 | |||
238 | int64_t ap_id = apclient->get_location_id(location.ap_location_name); | ||
239 | if (ap_id == APClient::INVALID_NAME_ID) { | ||
240 | std::cout << "Could not find AP location ID for " | ||
241 | << location.ap_location_name << std::endl; | ||
242 | } else { | ||
243 | ap_id_by_location_id[{map_area.id, section_id}] = ap_id; | ||
244 | } | ||
245 | } | ||
246 | } | ||
230 | 247 | ||
231 | int timeout = 5000; // 5 seconds | 248 | for (const Door& door : GD_GetDoors()) { |
232 | int interval = 100; | 249 | if (!door.skip_item) { |
233 | int remaining_loops = timeout / interval; | 250 | ap_id_by_item_name[door.item_name] = GetItemId(door.item_name); |
234 | while (!has_connection_result) { | ||
235 | if (interval == 0) { | ||
236 | connected = false; | ||
237 | has_connection_result = true; | ||
238 | 251 | ||
239 | DestroyClient(); | 252 | if (!door.group_name.empty() && |
253 | !ap_id_by_item_name.count(door.group_name)) { | ||
254 | ap_id_by_item_name[door.group_name] = GetItemId(door.group_name); | ||
255 | } | ||
240 | 256 | ||
241 | tracker_frame->SetStatusMessage("Disconnected from Archipelago."); | 257 | for (const ProgressiveRequirement& prog_req : door.progressives) { |
258 | ap_id_by_item_name[prog_req.item_name] = | ||
259 | GetItemId(prog_req.item_name); | ||
260 | } | ||
261 | } | ||
262 | } | ||
242 | 263 | ||
243 | wxMessageBox("Timeout while connecting to Archipelago server.", | 264 | ap_id_by_color[LingoColor::kBlack] = GetItemId("Black"); |
244 | "Connection failed", wxOK | wxICON_ERROR); | 265 | ap_id_by_color[LingoColor::kRed] = GetItemId("Red"); |
266 | ap_id_by_color[LingoColor::kBlue] = GetItemId("Blue"); | ||
267 | ap_id_by_color[LingoColor::kYellow] = GetItemId("Yellow"); | ||
268 | ap_id_by_color[LingoColor::kPurple] = GetItemId("Purple"); | ||
269 | ap_id_by_color[LingoColor::kOrange] = GetItemId("Orange"); | ||
270 | ap_id_by_color[LingoColor::kGreen] = GetItemId("Green"); | ||
271 | ap_id_by_color[LingoColor::kBrown] = GetItemId("Brown"); | ||
272 | ap_id_by_color[LingoColor::kGray] = GetItemId("Gray"); | ||
273 | |||
274 | RefreshTracker(); | ||
275 | } else { | ||
276 | client_active = false; | ||
245 | } | 277 | } |
278 | } | ||
246 | 279 | ||
247 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); | 280 | bool HasCheckedGameLocation(int area_id, int section_id) { |
281 | std::tuple<int, int> location_key = {area_id, section_id}; | ||
248 | 282 | ||
249 | interval--; | 283 | if (ap_id_by_location_id.count(location_key)) { |
284 | return checked_locations.count(ap_id_by_location_id.at(location_key)); | ||
285 | } else { | ||
286 | return false; | ||
287 | } | ||
250 | } | 288 | } |
251 | 289 | ||
252 | if (connected) { | 290 | bool HasColorItem(LingoColor color) { |
253 | for (const MapArea& map_area : GetGameData().GetMapAreas()) { | 291 | if (ap_id_by_color.count(color)) { |
254 | for (int section_id = 0; section_id < map_area.locations.size(); | 292 | return inventory.count(ap_id_by_color.at(color)); |
255 | section_id++) { | 293 | } else { |
256 | const Location& location = map_area.locations.at(section_id); | 294 | return false; |
257 | |||
258 | int64_t ap_id = apclient->get_location_id(location.ap_location_name); | ||
259 | if (ap_id == APClient::INVALID_NAME_ID) { | ||
260 | std::cout << "Could not find AP location ID for " | ||
261 | << location.ap_location_name << std::endl; | ||
262 | } else { | ||
263 | ap_id_by_location_id[{map_area.id, section_id}] = ap_id; | ||
264 | } | ||
265 | } | ||
266 | } | 295 | } |
296 | } | ||
267 | 297 | ||
268 | for (const Door& door : GetGameData().GetDoors()) { | 298 | bool HasItem(const std::string& item, int quantity) { |
269 | if (!door.skip_item) { | 299 | if (ap_id_by_item_name.count(item)) { |
270 | ap_id_by_item_name[door.item_name] = GetItemId(door.item_name); | 300 | int64_t ap_id = ap_id_by_item_name.at(item); |
301 | return inventory.count(ap_id) && inventory.at(ap_id) >= quantity; | ||
302 | } else { | ||
303 | return false; | ||
304 | } | ||
305 | } | ||
271 | 306 | ||
272 | if (!door.group_name.empty() && | 307 | void RefreshTracker() { |
273 | !ap_id_by_item_name.count(door.group_name)) { | 308 | RecalculateReachability(); |
274 | ap_id_by_item_name[door.group_name] = GetItemId(door.group_name); | 309 | tracker_frame->UpdateIndicators(); |
275 | } | 310 | } |
276 | 311 | ||
277 | for (const ProgressiveRequirement& prog_req : door.progressives) { | 312 | int64_t GetItemId(const std::string& item_name) { |
278 | ap_id_by_item_name[prog_req.item_name] = | 313 | int64_t ap_id = apclient->get_item_id(item_name); |
279 | GetItemId(prog_req.item_name); | 314 | if (ap_id == APClient::INVALID_NAME_ID) { |
280 | } | 315 | std::cout << "Could not find AP item ID for " << item_name << std::endl; |
281 | } | ||
282 | } | 316 | } |
283 | 317 | ||
284 | ap_id_by_color[LingoColor::kBlack] = GetItemId("Black"); | 318 | return ap_id; |
285 | ap_id_by_color[LingoColor::kRed] = GetItemId("Red"); | 319 | } |
286 | ap_id_by_color[LingoColor::kBlue] = GetItemId("Blue"); | 320 | |
287 | ap_id_by_color[LingoColor::kYellow] = GetItemId("Yellow"); | 321 | void DestroyClient() { |
288 | ap_id_by_color[LingoColor::kPurple] = GetItemId("Purple"); | ||
289 | ap_id_by_color[LingoColor::kOrange] = GetItemId("Orange"); | ||
290 | ap_id_by_color[LingoColor::kGreen] = GetItemId("Green"); | ||
291 | ap_id_by_color[LingoColor::kBrown] = GetItemId("Brown"); | ||
292 | ap_id_by_color[LingoColor::kGray] = GetItemId("Gray"); | ||
293 | |||
294 | RefreshTracker(); | ||
295 | } else { | ||
296 | client_active = false; | 322 | client_active = false; |
323 | apclient->reset(); | ||
324 | apclient.reset(); | ||
297 | } | 325 | } |
326 | }; | ||
327 | |||
328 | APState& GetState() { | ||
329 | static APState* instance = new APState(); | ||
330 | return *instance; | ||
298 | } | 331 | } |
299 | 332 | ||
300 | bool AP_HasCheckedGameLocation(int area_id, int section_id) { | 333 | } // namespace |
301 | std::tuple<int, int> location_key = {area_id, section_id}; | ||
302 | 334 | ||
303 | if (ap_id_by_location_id.count(location_key)) { | 335 | void AP_SetTrackerFrame(TrackerFrame* arg) { GetState().tracker_frame = arg; } |
304 | return checked_locations.count(ap_id_by_location_id.at(location_key)); | 336 | |
305 | } else { | 337 | void AP_Connect(std::string server, std::string player, std::string password) { |
306 | return false; | 338 | GetState().Connect(server, player, password); |
307 | } | 339 | } |
340 | |||
341 | bool AP_HasCheckedGameLocation(int area_id, int section_id) { | ||
342 | return GetState().HasCheckedGameLocation(area_id, section_id); | ||
308 | } | 343 | } |
309 | 344 | ||
310 | bool AP_HasColorItem(LingoColor color) { | 345 | bool AP_HasColorItem(LingoColor color) { |
311 | if (ap_id_by_color.count(color)) { | 346 | return GetState().HasColorItem(color); |
312 | return inventory.count(ap_id_by_color.at(color)); | ||
313 | } else { | ||
314 | return false; | ||
315 | } | ||
316 | } | 347 | } |
317 | 348 | ||
318 | bool AP_HasItem(const std::string& item, int quantity) { | 349 | bool AP_HasItem(const std::string& item, int quantity) { |
319 | if (ap_id_by_item_name.count(item)) { | 350 | return GetState().HasItem(item, quantity); |
320 | int64_t ap_id = ap_id_by_item_name.at(item); | ||
321 | return inventory.count(ap_id) && inventory.at(ap_id) >= quantity; | ||
322 | } else { | ||
323 | return false; | ||
324 | } | ||
325 | } | 351 | } |
326 | 352 | ||
327 | DoorShuffleMode AP_GetDoorShuffleMode() { return door_shuffle_mode; } | 353 | DoorShuffleMode AP_GetDoorShuffleMode() { return GetState().door_shuffle_mode; } |
328 | 354 | ||
329 | bool AP_IsColorShuffle() { return color_shuffle; } | 355 | bool AP_IsColorShuffle() { return GetState().color_shuffle; } |
330 | 356 | ||
331 | bool AP_IsPaintingShuffle() { return painting_shuffle; } | 357 | bool AP_IsPaintingShuffle() { return GetState().painting_shuffle; } |
332 | 358 | ||
333 | const std::map<std::string, std::string> AP_GetPaintingMapping() { | 359 | const std::map<std::string, std::string> AP_GetPaintingMapping() { |
334 | return painting_mapping; | 360 | return GetState().painting_mapping; |
335 | } | 361 | } |
336 | 362 | ||
337 | int AP_GetMasteryRequirement() { return mastery_requirement; } | 363 | int AP_GetMasteryRequirement() { return GetState().mastery_requirement; } |
diff --git a/src/area_popup.cpp b/src/area_popup.cpp index a8ff612..88dffe0 100644 --- a/src/area_popup.cpp +++ b/src/area_popup.cpp | |||
@@ -6,7 +6,7 @@ | |||
6 | 6 | ||
7 | AreaPopup::AreaPopup(wxWindow* parent, int area_id) | 7 | AreaPopup::AreaPopup(wxWindow* parent, int area_id) |
8 | : wxPanel(parent, wxID_ANY), area_id_(area_id) { | 8 | : wxPanel(parent, wxID_ANY), area_id_(area_id) { |
9 | const MapArea& map_area = GetGameData().GetMapArea(area_id); | 9 | const MapArea& map_area = GD_GetMapArea(area_id); |
10 | 10 | ||
11 | wxFlexGridSizer* section_sizer = new wxFlexGridSizer(2, 10, 10); | 11 | wxFlexGridSizer* section_sizer = new wxFlexGridSizer(2, 10, 10); |
12 | 12 | ||
@@ -40,12 +40,11 @@ AreaPopup::AreaPopup(wxWindow* parent, int area_id) | |||
40 | } | 40 | } |
41 | 41 | ||
42 | void AreaPopup::UpdateIndicators() { | 42 | void AreaPopup::UpdateIndicators() { |
43 | const MapArea& map_area = GetGameData().GetMapArea(area_id_); | 43 | const MapArea& map_area = GD_GetMapArea(area_id_); |
44 | for (int section_id = 0; section_id < map_area.locations.size(); | 44 | for (int section_id = 0; section_id < map_area.locations.size(); |
45 | section_id++) { | 45 | section_id++) { |
46 | bool checked = AP_HasCheckedGameLocation(area_id_, section_id); | 46 | bool checked = AP_HasCheckedGameLocation(area_id_, section_id); |
47 | bool reachable = | 47 | bool reachable = IsLocationReachable(area_id_, section_id); |
48 | GetTrackerState().IsLocationReachable(area_id_, section_id); | ||
49 | const wxColour* text_color = reachable ? wxWHITE : wxRED; | 48 | const wxColour* text_color = reachable ? wxWHITE : wxRED; |
50 | 49 | ||
51 | section_labels_[section_id]->SetForegroundColour(*text_color); | 50 | section_labels_[section_id]->SetForegroundColour(*text_color); |
diff --git a/src/game_data.cpp b/src/game_data.cpp index e15847e..8c6dd26 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
@@ -5,6 +5,8 @@ | |||
5 | 5 | ||
6 | #include <iostream> | 6 | #include <iostream> |
7 | 7 | ||
8 | namespace { | ||
9 | |||
8 | LingoColor GetColorForString(const std::string &str) { | 10 | LingoColor GetColorForString(const std::string &str) { |
9 | if (str == "black") { | 11 | if (str == "black") { |
10 | return LingoColor::kBlack; | 12 | return LingoColor::kBlack; |
@@ -30,377 +32,423 @@ LingoColor GetColorForString(const std::string &str) { | |||
30 | } | 32 | } |
31 | } | 33 | } |
32 | 34 | ||
33 | GameData::GameData() { | 35 | struct GameData { |
34 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); | 36 | std::vector<Room> rooms_; |
35 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); | 37 | std::vector<Door> doors_; |
38 | std::vector<Panel> panels_; | ||
39 | std::vector<MapArea> map_areas_; | ||
36 | 40 | ||
37 | rooms_.reserve(lingo_config.size() * 2); | 41 | std::map<std::string, int> room_by_id_; |
42 | std::map<std::string, int> door_by_id_; | ||
43 | std::map<std::string, int> panel_by_id_; | ||
44 | std::map<std::string, int> area_by_id_; | ||
38 | 45 | ||
39 | for (const auto &room_it : lingo_config) { | 46 | std::map<std::string, int> room_by_painting_; |
40 | int room_id = AddOrGetRoom(room_it.first.as<std::string>()); | ||
41 | Room &room_obj = rooms_[room_id]; | ||
42 | 47 | ||
43 | for (const auto &entrance_it : room_it.second["entrances"]) { | 48 | std::vector<int> achievement_panels_; |
44 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | ||
45 | Room &from_room_obj = rooms_[from_room_id]; | ||
46 | 49 | ||
47 | switch (entrance_it.second.Type()) { | 50 | GameData() { |
48 | case YAML::NodeType::Scalar: { | 51 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); |
49 | // This is just "true". | 52 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); |
50 | from_room_obj.exits.push_back({.destination_room = room_id}); | ||
51 | break; | ||
52 | } | ||
53 | case YAML::NodeType::Map: { | ||
54 | Exit exit_obj; | ||
55 | exit_obj.destination_room = room_id; | ||
56 | |||
57 | if (entrance_it.second["door"]) { | ||
58 | std::string door_room = room_obj.name; | ||
59 | if (entrance_it.second["room"]) { | ||
60 | door_room = entrance_it.second["room"].as<std::string>(); | ||
61 | } | ||
62 | exit_obj.door = AddOrGetDoor( | ||
63 | door_room, entrance_it.second["door"].as<std::string>()); | ||
64 | } | ||
65 | 53 | ||
66 | if (entrance_it.second["painting"]) { | 54 | rooms_.reserve(lingo_config.size() * 2); |
67 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); | ||
68 | } | ||
69 | 55 | ||
70 | from_room_obj.exits.push_back(exit_obj); | 56 | for (const auto &room_it : lingo_config) { |
71 | break; | 57 | int room_id = AddOrGetRoom(room_it.first.as<std::string>()); |
72 | } | 58 | Room &room_obj = rooms_[room_id]; |
73 | case YAML::NodeType::Sequence: { | 59 | |
74 | for (const auto &option : entrance_it.second) { | 60 | for (const auto &entrance_it : room_it.second["entrances"]) { |
61 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | ||
62 | Room &from_room_obj = rooms_[from_room_id]; | ||
63 | |||
64 | switch (entrance_it.second.Type()) { | ||
65 | case YAML::NodeType::Scalar: { | ||
66 | // This is just "true". | ||
67 | from_room_obj.exits.push_back({.destination_room = room_id}); | ||
68 | break; | ||
69 | } | ||
70 | case YAML::NodeType::Map: { | ||
75 | Exit exit_obj; | 71 | Exit exit_obj; |
76 | exit_obj.destination_room = room_id; | 72 | exit_obj.destination_room = room_id; |
77 | 73 | ||
78 | std::string door_room = room_obj.name; | 74 | if (entrance_it.second["door"]) { |
79 | if (option["room"]) { | 75 | std::string door_room = room_obj.name; |
80 | door_room = option["room"].as<std::string>(); | 76 | if (entrance_it.second["room"]) { |
77 | door_room = entrance_it.second["room"].as<std::string>(); | ||
78 | } | ||
79 | exit_obj.door = AddOrGetDoor( | ||
80 | door_room, entrance_it.second["door"].as<std::string>()); | ||
81 | } | 81 | } |
82 | exit_obj.door = | ||
83 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
84 | 82 | ||
85 | if (option["painting"]) { | 83 | if (entrance_it.second["painting"]) { |
86 | exit_obj.painting = option["painting"].as<bool>(); | 84 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); |
87 | } | 85 | } |
88 | 86 | ||
89 | from_room_obj.exits.push_back(exit_obj); | 87 | from_room_obj.exits.push_back(exit_obj); |
88 | break; | ||
90 | } | 89 | } |
90 | case YAML::NodeType::Sequence: { | ||
91 | for (const auto &option : entrance_it.second) { | ||
92 | Exit exit_obj; | ||
93 | exit_obj.destination_room = room_id; | ||
94 | |||
95 | std::string door_room = room_obj.name; | ||
96 | if (option["room"]) { | ||
97 | door_room = option["room"].as<std::string>(); | ||
98 | } | ||
99 | exit_obj.door = | ||
100 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
91 | 101 | ||
92 | break; | 102 | if (option["painting"]) { |
93 | } | 103 | exit_obj.painting = option["painting"].as<bool>(); |
94 | default: { | 104 | } |
95 | // This shouldn't happen. | ||
96 | std::cout << "Error reading game data: " << entrance_it << std::endl; | ||
97 | break; | ||
98 | } | ||
99 | } | ||
100 | } | ||
101 | 105 | ||
102 | if (room_it.second["panels"]) { | 106 | from_room_obj.exits.push_back(exit_obj); |
103 | for (const auto &panel_it : room_it.second["panels"]) { | ||
104 | int panel_id = | ||
105 | AddOrGetPanel(room_obj.name, panel_it.first.as<std::string>()); | ||
106 | Panel &panel_obj = panels_[panel_id]; | ||
107 | |||
108 | if (panel_it.second["colors"]) { | ||
109 | if (panel_it.second["colors"].IsScalar()) { | ||
110 | panel_obj.colors.push_back( | ||
111 | GetColorForString(panel_it.second["colors"].as<std::string>())); | ||
112 | } else { | ||
113 | for (const auto &color_node : panel_it.second["colors"]) { | ||
114 | panel_obj.colors.push_back( | ||
115 | GetColorForString(color_node.as<std::string>())); | ||
116 | } | 107 | } |
108 | |||
109 | break; | ||
110 | } | ||
111 | default: { | ||
112 | // This shouldn't happen. | ||
113 | std::cout << "Error reading game data: " << entrance_it | ||
114 | << std::endl; | ||
115 | break; | ||
117 | } | 116 | } |
118 | } | 117 | } |
118 | } | ||
119 | 119 | ||
120 | if (panel_it.second["required_room"]) { | 120 | if (room_it.second["panels"]) { |
121 | if (panel_it.second["required_room"].IsScalar()) { | 121 | for (const auto &panel_it : room_it.second["panels"]) { |
122 | panel_obj.required_rooms.push_back(AddOrGetRoom( | 122 | int panel_id = |
123 | panel_it.second["required_room"].as<std::string>())); | 123 | AddOrGetPanel(room_obj.name, panel_it.first.as<std::string>()); |
124 | } else { | 124 | Panel &panel_obj = panels_[panel_id]; |
125 | for (const auto &rr_node : panel_it.second["required_room"]) { | 125 | |
126 | panel_obj.required_rooms.push_back( | 126 | if (panel_it.second["colors"]) { |
127 | AddOrGetRoom(rr_node.as<std::string>())); | 127 | if (panel_it.second["colors"].IsScalar()) { |
128 | panel_obj.colors.push_back(GetColorForString( | ||
129 | panel_it.second["colors"].as<std::string>())); | ||
130 | } else { | ||
131 | for (const auto &color_node : panel_it.second["colors"]) { | ||
132 | panel_obj.colors.push_back( | ||
133 | GetColorForString(color_node.as<std::string>())); | ||
134 | } | ||
128 | } | 135 | } |
129 | } | 136 | } |
130 | } | ||
131 | 137 | ||
132 | if (panel_it.second["required_door"]) { | 138 | if (panel_it.second["required_room"]) { |
133 | if (panel_it.second["required_door"].IsMap()) { | 139 | if (panel_it.second["required_room"].IsScalar()) { |
134 | std::string rd_room = room_obj.name; | 140 | panel_obj.required_rooms.push_back(AddOrGetRoom( |
135 | if (panel_it.second["required_door"]["room"]) { | 141 | panel_it.second["required_room"].as<std::string>())); |
136 | rd_room = | 142 | } else { |
137 | panel_it.second["required_door"]["room"].as<std::string>(); | 143 | for (const auto &rr_node : panel_it.second["required_room"]) { |
144 | panel_obj.required_rooms.push_back( | ||
145 | AddOrGetRoom(rr_node.as<std::string>())); | ||
146 | } | ||
138 | } | 147 | } |
148 | } | ||
139 | 149 | ||
140 | panel_obj.required_doors.push_back(AddOrGetDoor( | 150 | if (panel_it.second["required_door"]) { |
141 | rd_room, | 151 | if (panel_it.second["required_door"].IsMap()) { |
142 | panel_it.second["required_door"]["door"].as<std::string>())); | ||
143 | } else { | ||
144 | for (const auto &rr_node : panel_it.second["required_door"]) { | ||
145 | std::string rd_room = room_obj.name; | 152 | std::string rd_room = room_obj.name; |
146 | if (rr_node["room"]) { | 153 | if (panel_it.second["required_door"]["room"]) { |
147 | rd_room = rr_node["room"].as<std::string>(); | 154 | rd_room = |
155 | panel_it.second["required_door"]["room"].as<std::string>(); | ||
148 | } | 156 | } |
149 | 157 | ||
150 | panel_obj.required_doors.push_back( | 158 | panel_obj.required_doors.push_back(AddOrGetDoor( |
151 | AddOrGetDoor(rd_room, rr_node["door"].as<std::string>())); | 159 | rd_room, |
160 | panel_it.second["required_door"]["door"].as<std::string>())); | ||
161 | } else { | ||
162 | for (const auto &rr_node : panel_it.second["required_door"]) { | ||
163 | std::string rd_room = room_obj.name; | ||
164 | if (rr_node["room"]) { | ||
165 | rd_room = rr_node["room"].as<std::string>(); | ||
166 | } | ||
167 | |||
168 | panel_obj.required_doors.push_back( | ||
169 | AddOrGetDoor(rd_room, rr_node["door"].as<std::string>())); | ||
170 | } | ||
152 | } | 171 | } |
153 | } | 172 | } |
154 | } | ||
155 | 173 | ||
156 | if (panel_it.second["check"]) { | 174 | if (panel_it.second["check"]) { |
157 | panel_obj.check = panel_it.second["check"].as<bool>(); | 175 | panel_obj.check = panel_it.second["check"].as<bool>(); |
158 | } | 176 | } |
159 | 177 | ||
160 | if (panel_it.second["achievement"]) { | 178 | if (panel_it.second["achievement"]) { |
161 | panel_obj.achievement = panel_it.second["achievement"].as<bool>(); | 179 | panel_obj.achievement = panel_it.second["achievement"].as<bool>(); |
162 | 180 | ||
163 | if (panel_obj.achievement) { | 181 | if (panel_obj.achievement) { |
164 | achievement_panels_.push_back(panel_id); | 182 | achievement_panels_.push_back(panel_id); |
183 | } | ||
165 | } | 184 | } |
166 | } | ||
167 | 185 | ||
168 | if (panel_it.second["exclude_reduce"]) { | 186 | if (panel_it.second["exclude_reduce"]) { |
169 | panel_obj.exclude_reduce = | 187 | panel_obj.exclude_reduce = |
170 | panel_it.second["exclude_reduce"].as<bool>(); | 188 | panel_it.second["exclude_reduce"].as<bool>(); |
189 | } | ||
171 | } | 190 | } |
172 | } | 191 | } |
173 | } | ||
174 | 192 | ||
175 | if (room_it.second["doors"]) { | 193 | if (room_it.second["doors"]) { |
176 | for (const auto &door_it : room_it.second["doors"]) { | 194 | for (const auto &door_it : room_it.second["doors"]) { |
177 | int door_id = | 195 | int door_id = |
178 | AddOrGetDoor(room_obj.name, door_it.first.as<std::string>()); | 196 | AddOrGetDoor(room_obj.name, door_it.first.as<std::string>()); |
179 | Door &door_obj = doors_[door_id]; | 197 | Door &door_obj = doors_[door_id]; |
180 | 198 | ||
181 | bool has_external_panels = false; | 199 | bool has_external_panels = false; |
182 | std::vector<std::string> panel_names; | 200 | std::vector<std::string> panel_names; |
183 | 201 | ||
184 | for (const auto &panel_node : door_it.second["panels"]) { | 202 | for (const auto &panel_node : door_it.second["panels"]) { |
185 | if (panel_node.IsScalar()) { | 203 | if (panel_node.IsScalar()) { |
186 | panel_names.push_back(panel_node.as<std::string>()); | 204 | panel_names.push_back(panel_node.as<std::string>()); |
187 | door_obj.panels.push_back( | 205 | door_obj.panels.push_back( |
188 | AddOrGetPanel(room_obj.name, panel_node.as<std::string>())); | 206 | AddOrGetPanel(room_obj.name, panel_node.as<std::string>())); |
189 | } else { | 207 | } else { |
190 | has_external_panels = true; | 208 | has_external_panels = true; |
191 | panel_names.push_back(panel_node["panel"].as<std::string>()); | 209 | panel_names.push_back(panel_node["panel"].as<std::string>()); |
192 | door_obj.panels.push_back( | 210 | door_obj.panels.push_back( |
193 | AddOrGetPanel(panel_node["room"].as<std::string>(), | 211 | AddOrGetPanel(panel_node["room"].as<std::string>(), |
194 | panel_node["panel"].as<std::string>())); | 212 | panel_node["panel"].as<std::string>())); |
213 | } | ||
195 | } | 214 | } |
196 | } | ||
197 | 215 | ||
198 | if (door_it.second["skip_location"]) { | 216 | if (door_it.second["skip_location"]) { |
199 | door_obj.skip_location = door_it.second["skip_location"].as<bool>(); | 217 | door_obj.skip_location = door_it.second["skip_location"].as<bool>(); |
200 | } | 218 | } |
201 | 219 | ||
202 | if (door_it.second["skip_item"]) { | 220 | if (door_it.second["skip_item"]) { |
203 | door_obj.skip_item = door_it.second["skip_item"].as<bool>(); | 221 | door_obj.skip_item = door_it.second["skip_item"].as<bool>(); |
204 | } | 222 | } |
205 | 223 | ||
206 | if (door_it.second["event"]) { | 224 | if (door_it.second["event"]) { |
207 | door_obj.skip_location = door_it.second["event"].as<bool>(); | 225 | door_obj.skip_location = door_it.second["event"].as<bool>(); |
208 | door_obj.skip_item = door_it.second["event"].as<bool>(); | 226 | door_obj.skip_item = door_it.second["event"].as<bool>(); |
209 | } | 227 | } |
210 | 228 | ||
211 | if (door_it.second["item_name"]) { | 229 | if (door_it.second["item_name"]) { |
212 | door_obj.item_name = door_it.second["item_name"].as<std::string>(); | 230 | door_obj.item_name = door_it.second["item_name"].as<std::string>(); |
213 | } else if (!door_it.second["skip_item"] && !door_it.second["event"]) { | 231 | } else if (!door_it.second["skip_item"] && !door_it.second["event"]) { |
214 | door_obj.item_name = room_obj.name + " - " + door_obj.name; | 232 | door_obj.item_name = room_obj.name + " - " + door_obj.name; |
215 | } | 233 | } |
216 | 234 | ||
217 | if (door_it.second["group"]) { | 235 | if (door_it.second["group"]) { |
218 | door_obj.group_name = door_it.second["group"].as<std::string>(); | 236 | door_obj.group_name = door_it.second["group"].as<std::string>(); |
219 | } | 237 | } |
238 | |||
239 | if (door_it.second["location_name"]) { | ||
240 | door_obj.location_name = | ||
241 | door_it.second["location_name"].as<std::string>(); | ||
242 | } else if (!door_it.second["skip_location"] && | ||
243 | !door_it.second["event"]) { | ||
244 | if (has_external_panels) { | ||
245 | std::cout | ||
246 | << room_obj.name << " - " << door_obj.name | ||
247 | << " has panels from other rooms but does not have an " | ||
248 | "explicit " | ||
249 | "location name and is not marked skip_location or event" | ||
250 | << std::endl; | ||
251 | } | ||
220 | 252 | ||
221 | if (door_it.second["location_name"]) { | 253 | door_obj.location_name = |
222 | door_obj.location_name = | 254 | room_obj.name + " - " + hatkirby::implode(panel_names, ", "); |
223 | door_it.second["location_name"].as<std::string>(); | ||
224 | } else if (!door_it.second["skip_location"] && | ||
225 | !door_it.second["event"]) { | ||
226 | if (has_external_panels) { | ||
227 | std::cout | ||
228 | << room_obj.name << " - " << door_obj.name | ||
229 | << " has panels from other rooms but does not have an explicit " | ||
230 | "location name and is not marked skip_location or event" | ||
231 | << std::endl; | ||
232 | } | 255 | } |
233 | 256 | ||
234 | door_obj.location_name = | 257 | if (door_it.second["include_reduce"]) { |
235 | room_obj.name + " - " + hatkirby::implode(panel_names, ", "); | 258 | door_obj.exclude_reduce = |
259 | !door_it.second["include_reduce"].as<bool>(); | ||
260 | } | ||
236 | } | 261 | } |
262 | } | ||
237 | 263 | ||
238 | if (door_it.second["include_reduce"]) { | 264 | if (room_it.second["paintings"]) { |
239 | door_obj.exclude_reduce = | 265 | for (const auto &painting : room_it.second["paintings"]) { |
240 | !door_it.second["include_reduce"].as<bool>(); | 266 | std::string painting_id = painting["id"].as<std::string>(); |
267 | room_by_painting_[painting_id] = room_id; | ||
268 | |||
269 | if (!painting["exit_only"] || !painting["exit_only"].as<bool>()) { | ||
270 | PaintingExit painting_exit; | ||
271 | painting_exit.id = painting_id; | ||
272 | |||
273 | if (painting["required_door"]) { | ||
274 | std::string rd_room = room_obj.name; | ||
275 | if (painting["required_door"]["room"]) { | ||
276 | rd_room = painting["required_door"]["room"].as<std::string>(); | ||
277 | } | ||
278 | |||
279 | painting_exit.door = AddOrGetDoor( | ||
280 | rd_room, painting["required_door"]["door"].as<std::string>()); | ||
281 | } | ||
282 | |||
283 | room_obj.paintings.push_back(painting_exit); | ||
284 | } | ||
241 | } | 285 | } |
242 | } | 286 | } |
243 | } | ||
244 | 287 | ||
245 | if (room_it.second["paintings"]) { | 288 | if (room_it.second["progression"]) { |
246 | for (const auto &painting : room_it.second["paintings"]) { | 289 | for (const auto &progression_it : room_it.second["progression"]) { |
247 | std::string painting_id = painting["id"].as<std::string>(); | 290 | std::string progressive_item_name = |
248 | room_by_painting_[painting_id] = room_id; | 291 | progression_it.first.as<std::string>(); |
249 | 292 | ||
250 | if (!painting["exit_only"] || !painting["exit_only"].as<bool>()) { | 293 | int index = 1; |
251 | PaintingExit painting_exit; | 294 | for (const auto &stage : progression_it.second) { |
252 | painting_exit.id = painting_id; | 295 | int door_id = -1; |
253 | 296 | ||
254 | if (painting["required_door"]) { | 297 | if (stage.IsScalar()) { |
255 | std::string rd_room = room_obj.name; | 298 | door_id = AddOrGetDoor(room_obj.name, stage.as<std::string>()); |
256 | if (painting["required_door"]["room"]) { | 299 | } else { |
257 | rd_room = painting["required_door"]["room"].as<std::string>(); | 300 | door_id = AddOrGetDoor(stage["room"].as<std::string>(), |
301 | stage["door"].as<std::string>()); | ||
258 | } | 302 | } |
259 | 303 | ||
260 | painting_exit.door = AddOrGetDoor( | 304 | doors_[door_id].progressives.push_back( |
261 | rd_room, painting["required_door"]["door"].as<std::string>()); | 305 | {.item_name = progressive_item_name, .quantity = index}); |
306 | index++; | ||
262 | } | 307 | } |
263 | |||
264 | room_obj.paintings.push_back(painting_exit); | ||
265 | } | 308 | } |
266 | } | 309 | } |
267 | } | 310 | } |
268 | 311 | ||
269 | if (room_it.second["progression"]) { | 312 | map_areas_.reserve(areas_config.size()); |
270 | for (const auto &progression_it : room_it.second["progression"]) { | 313 | |
271 | std::string progressive_item_name = | 314 | std::map<std::string, int> fold_areas; |
272 | progression_it.first.as<std::string>(); | 315 | for (const auto &area_it : areas_config) { |
316 | if (area_it.second["map"]) { | ||
317 | int area_id = AddOrGetArea(area_it.first.as<std::string>()); | ||
318 | MapArea &area_obj = map_areas_[area_id]; | ||
319 | area_obj.map_x = area_it.second["map"][0].as<int>(); | ||
320 | area_obj.map_y = area_it.second["map"][1].as<int>(); | ||
321 | } else if (area_it.second["fold_into"]) { | ||
322 | fold_areas[area_it.first.as<std::string>()] = | ||
323 | AddOrGetArea(area_it.second["fold_into"].as<std::string>()); | ||
324 | } | ||
325 | } | ||
273 | 326 | ||
274 | int index = 1; | 327 | for (const Panel &panel : panels_) { |
275 | for (const auto &stage : progression_it.second) { | 328 | if (panel.check) { |
276 | int door_id = -1; | 329 | int room_id = panel.room; |
330 | std::string room_name = rooms_[room_id].name; | ||
277 | 331 | ||
278 | if (stage.IsScalar()) { | 332 | std::string area_name = room_name; |
279 | door_id = AddOrGetDoor(room_obj.name, stage.as<std::string>()); | 333 | if (fold_areas.count(room_name)) { |
280 | } else { | 334 | int fold_area_id = fold_areas[room_name]; |
281 | door_id = AddOrGetDoor(stage["room"].as<std::string>(), | 335 | area_name = map_areas_[fold_area_id].name; |
282 | stage["door"].as<std::string>()); | 336 | } |
283 | } | 337 | |
338 | int area_id = AddOrGetArea(area_name); | ||
339 | MapArea &map_area = map_areas_[area_id]; | ||
340 | // room field should be the original room ID | ||
341 | map_area.locations.push_back( | ||
342 | {.name = panel.name, | ||
343 | .ap_location_name = room_name + " - " + panel.name, | ||
344 | .room = panel.room, | ||
345 | .panels = {panel.id}}); | ||
346 | } | ||
347 | } | ||
348 | |||
349 | for (const Door &door : doors_) { | ||
350 | if (!door.skip_location) { | ||
351 | int room_id = door.room; | ||
352 | std::string area_name = rooms_[room_id].name; | ||
353 | std::string section_name; | ||
354 | |||
355 | size_t divider_pos = door.location_name.find(" - "); | ||
356 | if (divider_pos == std::string::npos) { | ||
357 | section_name = door.location_name; | ||
358 | } else { | ||
359 | area_name = door.location_name.substr(0, divider_pos); | ||
360 | section_name = door.location_name.substr(divider_pos + 3); | ||
361 | } | ||
284 | 362 | ||
285 | doors_[door_id].progressives.push_back( | 363 | if (fold_areas.count(area_name)) { |
286 | {.item_name = progressive_item_name, .quantity = index}); | 364 | int fold_area_id = fold_areas[area_name]; |
287 | index++; | 365 | area_name = map_areas_[fold_area_id].name; |
288 | } | 366 | } |
367 | |||
368 | int area_id = AddOrGetArea(area_name); | ||
369 | MapArea &map_area = map_areas_[area_id]; | ||
370 | // room field should be the original room ID | ||
371 | map_area.locations.push_back({.name = section_name, | ||
372 | .ap_location_name = door.location_name, | ||
373 | .room = door.room, | ||
374 | .panels = door.panels}); | ||
289 | } | 375 | } |
290 | } | 376 | } |
291 | } | 377 | } |
292 | 378 | ||
293 | map_areas_.reserve(areas_config.size()); | 379 | int AddOrGetRoom(std::string room) { |
294 | 380 | if (!room_by_id_.count(room)) { | |
295 | std::map<std::string, int> fold_areas; | 381 | room_by_id_[room] = rooms_.size(); |
296 | for (const auto &area_it : areas_config) { | 382 | rooms_.push_back({.name = room}); |
297 | if (area_it.second["map"]) { | ||
298 | int area_id = AddOrGetArea(area_it.first.as<std::string>()); | ||
299 | MapArea &area_obj = map_areas_[area_id]; | ||
300 | area_obj.map_x = area_it.second["map"][0].as<int>(); | ||
301 | area_obj.map_y = area_it.second["map"][1].as<int>(); | ||
302 | } else if (area_it.second["fold_into"]) { | ||
303 | fold_areas[area_it.first.as<std::string>()] = | ||
304 | AddOrGetArea(area_it.second["fold_into"].as<std::string>()); | ||
305 | } | 383 | } |
306 | } | ||
307 | 384 | ||
308 | for (const Panel &panel : panels_) { | 385 | return room_by_id_[room]; |
309 | if (panel.check) { | 386 | } |
310 | int room_id = panel.room; | ||
311 | std::string room_name = rooms_[room_id].name; | ||
312 | 387 | ||
313 | std::string area_name = room_name; | 388 | int AddOrGetDoor(std::string room, std::string door) { |
314 | if (fold_areas.count(room_name)) { | 389 | std::string full_name = room + " - " + door; |
315 | int fold_area_id = fold_areas[room_name]; | ||
316 | area_name = map_areas_[fold_area_id].name; | ||
317 | } | ||
318 | 390 | ||
319 | int area_id = AddOrGetArea(area_name); | 391 | if (!door_by_id_.count(full_name)) { |
320 | MapArea &map_area = map_areas_[area_id]; | 392 | door_by_id_[full_name] = doors_.size(); |
321 | // room field should be the original room ID | 393 | doors_.push_back({.room = AddOrGetRoom(room), .name = door}); |
322 | map_area.locations.push_back( | ||
323 | {.name = panel.name, | ||
324 | .ap_location_name = room_name + " - " + panel.name, | ||
325 | .room = panel.room, | ||
326 | .panels = {panel.id}}); | ||
327 | } | 394 | } |
328 | } | ||
329 | 395 | ||
330 | for (const Door &door : doors_) { | 396 | return door_by_id_[full_name]; |
331 | if (!door.skip_location) { | 397 | } |
332 | int room_id = door.room; | ||
333 | std::string area_name = rooms_[room_id].name; | ||
334 | std::string section_name; | ||
335 | |||
336 | size_t divider_pos = door.location_name.find(" - "); | ||
337 | if (divider_pos == std::string::npos) { | ||
338 | section_name = door.location_name; | ||
339 | } else { | ||
340 | area_name = door.location_name.substr(0, divider_pos); | ||
341 | section_name = door.location_name.substr(divider_pos + 3); | ||
342 | } | ||
343 | 398 | ||
344 | if (fold_areas.count(area_name)) { | 399 | int AddOrGetPanel(std::string room, std::string panel) { |
345 | int fold_area_id = fold_areas[area_name]; | 400 | std::string full_name = room + " - " + panel; |
346 | area_name = map_areas_[fold_area_id].name; | ||
347 | } | ||
348 | 401 | ||
349 | int area_id = AddOrGetArea(area_name); | 402 | if (!panel_by_id_.count(full_name)) { |
350 | MapArea &map_area = map_areas_[area_id]; | 403 | int panel_id = panels_.size(); |
351 | // room field should be the original room ID | 404 | panel_by_id_[full_name] = panel_id; |
352 | map_area.locations.push_back({.name = section_name, | 405 | panels_.push_back( |
353 | .ap_location_name = door.location_name, | 406 | {.id = panel_id, .room = AddOrGetRoom(room), .name = panel}); |
354 | .room = door.room, | ||
355 | .panels = door.panels}); | ||
356 | } | 407 | } |
408 | |||
409 | return panel_by_id_[full_name]; | ||
357 | } | 410 | } |
358 | } | ||
359 | 411 | ||
360 | int GameData::AddOrGetRoom(std::string room) { | 412 | int AddOrGetArea(std::string area) { |
361 | if (!room_by_id_.count(room)) { | 413 | if (!area_by_id_.count(area)) { |
362 | room_by_id_[room] = rooms_.size(); | 414 | int area_id = map_areas_.size(); |
363 | rooms_.push_back({.name = room}); | 415 | area_by_id_[area] = area_id; |
416 | map_areas_.push_back({.id = area_id, .name = area}); | ||
417 | } | ||
418 | |||
419 | return area_by_id_[area]; | ||
364 | } | 420 | } |
421 | }; | ||
365 | 422 | ||
366 | return room_by_id_[room]; | 423 | GameData &GetState() { |
424 | static GameData *instance = new GameData(); | ||
425 | return *instance; | ||
367 | } | 426 | } |
368 | 427 | ||
369 | int GameData::AddOrGetDoor(std::string room, std::string door) { | 428 | } // namespace |
370 | std::string full_name = room + " - " + door; | ||
371 | 429 | ||
372 | if (!door_by_id_.count(full_name)) { | 430 | const std::vector<MapArea> &GD_GetMapAreas() { return GetState().map_areas_; } |
373 | door_by_id_[full_name] = doors_.size(); | 431 | |
374 | doors_.push_back({.room = AddOrGetRoom(room), .name = door}); | 432 | const MapArea &GD_GetMapArea(int id) { return GetState().map_areas_.at(id); } |
375 | } | ||
376 | 433 | ||
377 | return door_by_id_[full_name]; | 434 | int GD_GetRoomByName(const std::string &name) { |
435 | return GetState().room_by_id_.at(name); | ||
378 | } | 436 | } |
379 | 437 | ||
380 | int GameData::AddOrGetPanel(std::string room, std::string panel) { | 438 | const Room &GD_GetRoom(int room_id) { return GetState().rooms_.at(room_id); } |
381 | std::string full_name = room + " - " + panel; | ||
382 | 439 | ||
383 | if (!panel_by_id_.count(full_name)) { | 440 | const std::vector<Door> &GD_GetDoors() { return GetState().doors_; } |
384 | int panel_id = panels_.size(); | ||
385 | panel_by_id_[full_name] = panel_id; | ||
386 | panels_.push_back( | ||
387 | {.id = panel_id, .room = AddOrGetRoom(room), .name = panel}); | ||
388 | } | ||
389 | 441 | ||
390 | return panel_by_id_[full_name]; | 442 | const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } |
391 | } | ||
392 | 443 | ||
393 | int GameData::AddOrGetArea(std::string area) { | 444 | const Panel &GD_GetPanel(int panel_id) { |
394 | if (!area_by_id_.count(area)) { | 445 | return GetState().panels_.at(panel_id); |
395 | int area_id = map_areas_.size(); | 446 | } |
396 | area_by_id_[area] = area_id; | ||
397 | map_areas_.push_back({.id = area_id, .name = area}); | ||
398 | } | ||
399 | 447 | ||
400 | return area_by_id_[area]; | 448 | int GD_GetRoomForPainting(const std::string &painting_id) { |
449 | return GetState().room_by_painting_.at(painting_id); | ||
401 | } | 450 | } |
402 | 451 | ||
403 | const GameData &GetGameData() { | 452 | const std::vector<int> &GD_GetAchievementPanels() { |
404 | static GameData *instance = new GameData(); | 453 | return GetState().achievement_panels_; |
405 | return *instance; | ||
406 | } | 454 | } |
diff --git a/src/game_data.h b/src/game_data.h index 0cc7a7b..75eede3 100644 --- a/src/game_data.h +++ b/src/game_data.h | |||
@@ -81,55 +81,14 @@ struct MapArea { | |||
81 | int map_y; | 81 | int map_y; |
82 | }; | 82 | }; |
83 | 83 | ||
84 | class GameData { | 84 | const std::vector<MapArea>& GD_GetMapAreas(); |
85 | public: | 85 | const MapArea& GD_GetMapArea(int id); |
86 | GameData(); | 86 | int GD_GetRoomByName(const std::string& name); |
87 | 87 | const Room& GD_GetRoom(int room_id); | |
88 | const std::vector<MapArea>& GetMapAreas() const { return map_areas_; } | 88 | const std::vector<Door>& GD_GetDoors(); |
89 | 89 | const Door& GD_GetDoor(int door_id); | |
90 | const MapArea& GetMapArea(int id) const { return map_areas_.at(id); } | 90 | const Panel& GD_GetPanel(int panel_id); |
91 | 91 | int GD_GetRoomForPainting(const std::string& painting_id); | |
92 | int GetRoomByName(const std::string& name) const { | 92 | const std::vector<int>& GD_GetAchievementPanels(); |
93 | return room_by_id_.at(name); | ||
94 | } | ||
95 | |||
96 | const Room& GetRoom(int room_id) const { return rooms_.at(room_id); } | ||
97 | |||
98 | const std::vector<Door>& GetDoors() const { return doors_; } | ||
99 | |||
100 | const Door& GetDoor(int door_id) const { return doors_.at(door_id); } | ||
101 | |||
102 | const Panel& GetPanel(int panel_id) const { return panels_.at(panel_id); } | ||
103 | |||
104 | int GetRoomForPainting(const std::string& painting_id) const { | ||
105 | return room_by_painting_.at(painting_id); | ||
106 | } | ||
107 | |||
108 | const std::vector<int>& GetAchievementPanels() const { | ||
109 | return achievement_panels_; | ||
110 | } | ||
111 | |||
112 | private: | ||
113 | int AddOrGetRoom(std::string room); | ||
114 | int AddOrGetDoor(std::string room, std::string door); | ||
115 | int AddOrGetPanel(std::string room, std::string panel); | ||
116 | int AddOrGetArea(std::string area); | ||
117 | |||
118 | std::vector<Room> rooms_; | ||
119 | std::vector<Door> doors_; | ||
120 | std::vector<Panel> panels_; | ||
121 | std::vector<MapArea> map_areas_; | ||
122 | |||
123 | std::map<std::string, int> room_by_id_; | ||
124 | std::map<std::string, int> door_by_id_; | ||
125 | std::map<std::string, int> panel_by_id_; | ||
126 | std::map<std::string, int> area_by_id_; | ||
127 | |||
128 | std::map<std::string, int> room_by_painting_; | ||
129 | |||
130 | std::vector<int> achievement_panels_; | ||
131 | }; | ||
132 | |||
133 | const GameData& GetGameData(); | ||
134 | 93 | ||
135 | #endif /* end of include guard: GAME_DATA_H_9C42AC51 */ | 94 | #endif /* end of include guard: GAME_DATA_H_9C42AC51 */ |
diff --git a/src/tracker_panel.cpp b/src/tracker_panel.cpp index 0e0569b..736db82 100644 --- a/src/tracker_panel.cpp +++ b/src/tracker_panel.cpp | |||
@@ -15,7 +15,7 @@ TrackerPanel::TrackerPanel(wxWindow *parent) : wxPanel(parent, wxID_ANY) { | |||
15 | return; | 15 | return; |
16 | } | 16 | } |
17 | 17 | ||
18 | for (const MapArea &map_area : GetGameData().GetMapAreas()) { | 18 | for (const MapArea &map_area : GD_GetMapAreas()) { |
19 | AreaIndicator area; | 19 | AreaIndicator area; |
20 | area.area_id = map_area.id; | 20 | area.area_id = map_area.id; |
21 | 21 | ||
@@ -93,13 +93,13 @@ void TrackerPanel::Redraw() { | |||
93 | for (AreaIndicator &area : areas_) { | 93 | for (AreaIndicator &area : areas_) { |
94 | const wxBrush *brush_color = wxGREY_BRUSH; | 94 | const wxBrush *brush_color = wxGREY_BRUSH; |
95 | 95 | ||
96 | const MapArea &map_area = GetGameData().GetMapArea(area.area_id); | 96 | const MapArea &map_area = GD_GetMapArea(area.area_id); |
97 | bool has_reachable_unchecked = false; | 97 | bool has_reachable_unchecked = false; |
98 | bool has_unreachable_unchecked = false; | 98 | bool has_unreachable_unchecked = false; |
99 | for (int section_id = 0; section_id < map_area.locations.size(); | 99 | for (int section_id = 0; section_id < map_area.locations.size(); |
100 | section_id++) { | 100 | section_id++) { |
101 | if (!AP_HasCheckedGameLocation(area.area_id, section_id)) { | 101 | if (!AP_HasCheckedGameLocation(area.area_id, section_id)) { |
102 | if (GetTrackerState().IsLocationReachable(area.area_id, section_id)) { | 102 | if (IsLocationReachable(area.area_id, section_id)) { |
103 | has_reachable_unchecked = true; | 103 | has_reachable_unchecked = true; |
104 | } else { | 104 | } else { |
105 | has_unreachable_unchecked = true; | 105 | has_unreachable_unchecked = true; |
diff --git a/src/tracker_state.cpp b/src/tracker_state.cpp index 858ec3e..37a7da8 100644 --- a/src/tracker_state.cpp +++ b/src/tracker_state.cpp | |||
@@ -1,16 +1,29 @@ | |||
1 | #include "tracker_state.h" | 1 | #include "tracker_state.h" |
2 | 2 | ||
3 | #include <list> | 3 | #include <list> |
4 | #include <map> | ||
4 | #include <set> | 5 | #include <set> |
6 | #include <tuple> | ||
5 | 7 | ||
6 | #include "ap_state.h" | 8 | #include "ap_state.h" |
7 | #include "game_data.h" | 9 | #include "game_data.h" |
8 | 10 | ||
11 | namespace { | ||
12 | |||
13 | struct TrackerState { | ||
14 | std::map<std::tuple<int, int>, bool> reachability; | ||
15 | }; | ||
16 | |||
17 | TrackerState& GetState() { | ||
18 | static TrackerState* instance = new TrackerState(); | ||
19 | return *instance; | ||
20 | } | ||
21 | |||
9 | bool IsDoorReachable_Helper(int door_id, const std::set<int>& reachable_rooms); | 22 | bool IsDoorReachable_Helper(int door_id, const std::set<int>& reachable_rooms); |
10 | 23 | ||
11 | bool IsPanelReachable_Helper(int panel_id, | 24 | bool IsPanelReachable_Helper(int panel_id, |
12 | const std::set<int>& reachable_rooms) { | 25 | const std::set<int>& reachable_rooms) { |
13 | const Panel& panel_obj = GetGameData().GetPanel(panel_id); | 26 | const Panel& panel_obj = GD_GetPanel(panel_id); |
14 | 27 | ||
15 | if (!reachable_rooms.count(panel_obj.room)) { | 28 | if (!reachable_rooms.count(panel_obj.room)) { |
16 | return false; | 29 | return false; |
@@ -19,7 +32,7 @@ bool IsPanelReachable_Helper(int panel_id, | |||
19 | if (panel_obj.name == "THE MASTER") { | 32 | if (panel_obj.name == "THE MASTER") { |
20 | int achievements_accessible = 0; | 33 | int achievements_accessible = 0; |
21 | 34 | ||
22 | for (int achieve_id : GetGameData().GetAchievementPanels()) { | 35 | for (int achieve_id : GD_GetAchievementPanels()) { |
23 | if (IsPanelReachable_Helper(achieve_id, reachable_rooms)) { | 36 | if (IsPanelReachable_Helper(achieve_id, reachable_rooms)) { |
24 | achievements_accessible++; | 37 | achievements_accessible++; |
25 | 38 | ||
@@ -56,7 +69,7 @@ bool IsPanelReachable_Helper(int panel_id, | |||
56 | } | 69 | } |
57 | 70 | ||
58 | bool IsDoorReachable_Helper(int door_id, const std::set<int>& reachable_rooms) { | 71 | bool IsDoorReachable_Helper(int door_id, const std::set<int>& reachable_rooms) { |
59 | const Door& door_obj = GetGameData().GetDoor(door_id); | 72 | const Door& door_obj = GD_GetDoor(door_id); |
60 | 73 | ||
61 | if (AP_GetDoorShuffleMode() == kNO_DOORS || door_obj.skip_item) { | 74 | if (AP_GetDoorShuffleMode() == kNO_DOORS || door_obj.skip_item) { |
62 | if (!reachable_rooms.count(door_obj.room)) { | 75 | if (!reachable_rooms.count(door_obj.room)) { |
@@ -89,14 +102,15 @@ bool IsDoorReachable_Helper(int door_id, const std::set<int>& reachable_rooms) { | |||
89 | } | 102 | } |
90 | } | 103 | } |
91 | 104 | ||
92 | void TrackerState::CalculateState() { | 105 | } // namespace |
93 | reachability_.clear(); | 106 | |
107 | void RecalculateReachability() { | ||
108 | GetState().reachability.clear(); | ||
94 | 109 | ||
95 | std::set<int> reachable_rooms; | 110 | std::set<int> reachable_rooms; |
96 | 111 | ||
97 | std::list<Exit> flood_boundary; | 112 | std::list<Exit> flood_boundary; |
98 | flood_boundary.push_back( | 113 | flood_boundary.push_back({.destination_room = GD_GetRoomByName("Menu")}); |
99 | {.destination_room = GetGameData().GetRoomByName("Menu")}); | ||
100 | 114 | ||
101 | bool reachable_changed = true; | 115 | bool reachable_changed = true; |
102 | while (reachable_changed) { | 116 | while (reachable_changed) { |
@@ -123,8 +137,7 @@ void TrackerState::CalculateState() { | |||
123 | reachable_rooms.insert(room_exit.destination_room); | 137 | reachable_rooms.insert(room_exit.destination_room); |
124 | reachable_changed = true; | 138 | reachable_changed = true; |
125 | 139 | ||
126 | const Room& room_obj = | 140 | const Room& room_obj = GD_GetRoom(room_exit.destination_room); |
127 | GetGameData().GetRoom(room_exit.destination_room); | ||
128 | for (const Exit& out_edge : room_obj.exits) { | 141 | for (const Exit& out_edge : room_obj.exits) { |
129 | if (!out_edge.painting || !AP_IsPaintingShuffle()) { | 142 | if (!out_edge.painting || !AP_IsPaintingShuffle()) { |
130 | new_boundary.push_back(out_edge); | 143 | new_boundary.push_back(out_edge); |
@@ -135,7 +148,7 @@ void TrackerState::CalculateState() { | |||
135 | for (const PaintingExit& out_edge : room_obj.paintings) { | 148 | for (const PaintingExit& out_edge : room_obj.paintings) { |
136 | if (AP_GetPaintingMapping().count(out_edge.id)) { | 149 | if (AP_GetPaintingMapping().count(out_edge.id)) { |
137 | Exit painting_exit; | 150 | Exit painting_exit; |
138 | painting_exit.destination_room = GetGameData().GetRoomForPainting( | 151 | painting_exit.destination_room = GD_GetRoomForPainting( |
139 | AP_GetPaintingMapping().at(out_edge.id)); | 152 | AP_GetPaintingMapping().at(out_edge.id)); |
140 | painting_exit.door = out_edge.door; | 153 | painting_exit.door = out_edge.door; |
141 | 154 | ||
@@ -149,7 +162,7 @@ void TrackerState::CalculateState() { | |||
149 | flood_boundary = new_boundary; | 162 | flood_boundary = new_boundary; |
150 | } | 163 | } |
151 | 164 | ||
152 | for (const MapArea& map_area : GetGameData().GetMapAreas()) { | 165 | for (const MapArea& map_area : GD_GetMapAreas()) { |
153 | for (int section_id = 0; section_id < map_area.locations.size(); | 166 | for (int section_id = 0; section_id < map_area.locations.size(); |
154 | section_id++) { | 167 | section_id++) { |
155 | const Location& location_section = map_area.locations.at(section_id); | 168 | const Location& location_section = map_area.locations.at(section_id); |
@@ -160,22 +173,17 @@ void TrackerState::CalculateState() { | |||
160 | } | 173 | } |
161 | } | 174 | } |
162 | 175 | ||
163 | reachability_[{map_area.id, section_id}] = reachable; | 176 | GetState().reachability[{map_area.id, section_id}] = reachable; |
164 | } | 177 | } |
165 | } | 178 | } |
166 | } | 179 | } |
167 | 180 | ||
168 | bool TrackerState::IsLocationReachable(int area_id, int section_id) { | 181 | bool IsLocationReachable(int area_id, int section_id) { |
169 | std::tuple<int, int> key = {area_id, section_id}; | 182 | std::tuple<int, int> key = {area_id, section_id}; |
170 | 183 | ||
171 | if (reachability_.count(key)) { | 184 | if (GetState().reachability.count(key)) { |
172 | return reachability_.at(key); | 185 | return GetState().reachability.at(key); |
173 | } else { | 186 | } else { |
174 | return false; | 187 | return false; |
175 | } | 188 | } |
176 | } | 189 | } |
177 | |||
178 | TrackerState& GetTrackerState() { | ||
179 | static TrackerState* instance = new TrackerState(); | ||
180 | return *instance; | ||
181 | } | ||
diff --git a/src/tracker_state.h b/src/tracker_state.h index 879e6f2..d8256e2 100644 --- a/src/tracker_state.h +++ b/src/tracker_state.h | |||
@@ -1,19 +1,8 @@ | |||
1 | #ifndef TRACKER_STATE_H_8639BC90 | 1 | #ifndef TRACKER_STATE_H_8639BC90 |
2 | #define TRACKER_STATE_H_8639BC90 | 2 | #define TRACKER_STATE_H_8639BC90 |
3 | 3 | ||
4 | #include <map> | 4 | void RecalculateReachability(); |
5 | #include <tuple> | ||
6 | 5 | ||
7 | class TrackerState { | 6 | bool IsLocationReachable(int area_id, int section_id); |
8 | public: | ||
9 | void CalculateState(); | ||
10 | |||
11 | bool IsLocationReachable(int area_id, int section_id); | ||
12 | |||
13 | private: | ||
14 | std::map<std::tuple<int, int>, bool> reachability_; | ||
15 | }; | ||
16 | |||
17 | TrackerState& GetTrackerState(); | ||
18 | 7 | ||
19 | #endif /* end of include guard: TRACKER_STATE_H_8639BC90 */ | 8 | #endif /* end of include guard: TRACKER_STATE_H_8639BC90 */ |