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author | art0007i <art0007i@gmail.com> | 2024-09-24 15:11:32 +0200 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2024-09-24 09:38:26 -0400 |
commit | 738d970d26794db8bb3dcf459c4a787b624910ba (patch) | |
tree | c5ea9e5eed9ebbab72f5a6cdfc84ca684816001f /src/game_data.h | |
parent | 46f46b4caa0fbaba77ac2b2291d908d3bf81dd28 (diff) | |
download | lingo-ap-tracker-738d970d26794db8bb3dcf459c4a787b624910ba.tar.gz lingo-ap-tracker-738d970d26794db8bb3dcf459c4a787b624910ba.tar.bz2 lingo-ap-tracker-738d970d26794db8bb3dcf459c4a787b624910ba.zip |
make paintings 1 directional and add "arrows" the "arrows" are circles because I couldn't figure out how to use the DrawPolygon function...
Diffstat (limited to 'src/game_data.h')
-rw-r--r-- | src/game_data.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game_data.h b/src/game_data.h index 3179365..1f6d247 100644 --- a/src/game_data.h +++ b/src/game_data.h | |||
@@ -148,9 +148,13 @@ struct SubwayItem { | |||
148 | int y; | 148 | int y; |
149 | std::optional<int> door; | 149 | std::optional<int> door; |
150 | std::vector<std::string> paintings; | 150 | std::vector<std::string> paintings; |
151 | std::vector<std::string> tags; | 151 | std::vector<std::string> tags; // 2-way teleports |
152 | std::vector<std::string> entrances; // teleport entrances | ||
153 | std::vector<std::string> exits; // teleport exits | ||
152 | std::optional<SubwaySunwarp> sunwarp; | 154 | std::optional<SubwaySunwarp> sunwarp; |
153 | std::optional<std::string> special; | 155 | std::optional<std::string> special; |
156 | |||
157 | bool HasWarps() const; | ||
154 | }; | 158 | }; |
155 | 159 | ||
156 | const std::vector<MapArea>& GD_GetMapAreas(); | 160 | const std::vector<MapArea>& GD_GetMapAreas(); |