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author | Star Rauchenberger <fefferburbia@gmail.com> | 2023-08-25 19:44:02 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2023-08-25 19:44:02 -0400 |
commit | baf43ede759f9ff0ca8c71de764e0389469f9ae1 (patch) | |
tree | a8526a339cff418da8674af8c8bdbc44c1ab3183 /src/game_data.h | |
parent | 58ea40015ddfdbce984f109fe32f291afd0408bd (diff) | |
download | lingo-ap-tracker-baf43ede759f9ff0ca8c71de764e0389469f9ae1.tar.gz lingo-ap-tracker-baf43ede759f9ff0ca8c71de764e0389469f9ae1.tar.bz2 lingo-ap-tracker-baf43ede759f9ff0ca8c71de764e0389469f9ae1.zip |
Rewrote how panel solvability is determined
This fixes an edge case with LEVEL 2, and likely fixes an undiscovered issue with no-doors Pilgrimage.
Diffstat (limited to 'src/game_data.h')
-rw-r--r-- | src/game_data.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game_data.h b/src/game_data.h index 31a0c87..959d5c8 100644 --- a/src/game_data.h +++ b/src/game_data.h | |||
@@ -47,6 +47,7 @@ struct Door { | |||
47 | std::string group_name; | 47 | std::string group_name; |
48 | bool skip_location = false; | 48 | bool skip_location = false; |
49 | bool skip_item = false; | 49 | bool skip_item = false; |
50 | bool is_event = false; | ||
50 | std::vector<int> panels; | 51 | std::vector<int> panels; |
51 | bool exclude_reduce = true; | 52 | bool exclude_reduce = true; |
52 | std::vector<ProgressiveRequirement> progressives; | 53 | std::vector<ProgressiveRequirement> progressives; |