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authorStar Rauchenberger <fefferburbia@gmail.com>2024-04-16 11:34:49 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2024-04-16 11:34:49 -0400
commit004fb711a86d91985d8e94e1b87089db2ac2cadc (patch)
treecc3f4d384ede6e3f2705d7b98ca8afd3529aa4a1 /src/game_data.cpp
parentdc56f752bb33b4e779c5507dea03a6764d08fd0a (diff)
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Support panels mode door shuffle
Diffstat (limited to 'src/game_data.cpp')
-rw-r--r--src/game_data.cpp123
1 files changed, 109 insertions, 14 deletions
diff --git a/src/game_data.cpp b/src/game_data.cpp index ee818c4..eece8d7 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp
@@ -43,11 +43,13 @@ struct GameData {
43 std::vector<Room> rooms_; 43 std::vector<Room> rooms_;
44 std::vector<Door> doors_; 44 std::vector<Door> doors_;
45 std::vector<Panel> panels_; 45 std::vector<Panel> panels_;
46 std::vector<PanelDoor> panel_doors_;
46 std::vector<MapArea> map_areas_; 47 std::vector<MapArea> map_areas_;
47 48
48 std::map<std::string, int> room_by_id_; 49 std::map<std::string, int> room_by_id_;
49 std::map<std::string, int> door_by_id_; 50 std::map<std::string, int> door_by_id_;
50 std::map<std::string, int> panel_by_id_; 51 std::map<std::string, int> panel_by_id_;
52 std::map<std::string, int> panel_doors_by_id_;
51 std::map<std::string, int> area_by_id_; 53 std::map<std::string, int> area_by_id_;
52 54
53 std::vector<int> door_definition_order_; 55 std::vector<int> door_definition_order_;
@@ -408,6 +410,59 @@ struct GameData {
408 } 410 }
409 } 411 }
410 412
413 if (room_it.second["panel_doors"]) {
414 for (const auto &panel_door_it : room_it.second["panel_doors"]) {
415 std::string panel_door_name = panel_door_it.first.as<std::string>();
416 int panel_door_id =
417 AddOrGetPanelDoor(rooms_[room_id].name, panel_door_name);
418
419 for (const auto &panel_node : panel_door_it.second["panels"]) {
420 int panel_id = -1;
421
422 if (panel_node.IsScalar()) {
423 panel_id = AddOrGetPanel(rooms_[room_id].name,
424 panel_node.as<std::string>());
425 } else {
426 panel_id = AddOrGetPanel(panel_node["room"].as<std::string>(),
427 panel_node["panel"].as<std::string>());
428 }
429
430 Panel &panel = panels_[panel_id];
431 panel.panel_door = panel_door_id;
432 }
433
434 if (ids_config["panel_doors"] &&
435 ids_config["panel_doors"][rooms_[room_id].name] &&
436 ids_config["panel_doors"][rooms_[room_id].name]
437 [panel_door_name]) {
438 panel_doors_[panel_door_id].ap_item_id =
439 ids_config["panel_doors"][rooms_[room_id].name][panel_door_name]
440 .as<int>();
441 } else {
442 std::ostringstream errmsg;
443 errmsg << "Missing AP item ID for panel door "
444 << rooms_[room_id].name << " - " << panel_door_name;
445 TrackerLog(errmsg.str());
446 }
447
448 if (panel_door_it.second["panel_group"]) {
449 std::string panel_group =
450 panel_door_it.second["panel_group"].as<std::string>();
451
452 if (ids_config["panel_groups"] &&
453 ids_config["panel_groups"][panel_group]) {
454 panel_doors_[panel_door_id].group_ap_item_id =
455 ids_config["panel_groups"][panel_group].as<int>();
456 } else {
457 std::ostringstream errmsg;
458 errmsg << "Missing AP item ID for panel door group "
459 << panel_group;
460 TrackerLog(errmsg.str());
461 }
462 }
463 }
464 }
465
411 if (room_it.second["paintings"]) { 466 if (room_it.second["paintings"]) {
412 for (const auto &painting : room_it.second["paintings"]) { 467 for (const auto &painting : room_it.second["paintings"]) {
413 std::string painting_id = painting["id"].as<std::string>(); 468 std::string painting_id = painting["id"].as<std::string>();
@@ -449,23 +504,47 @@ struct GameData {
449 TrackerLog(errmsg.str()); 504 TrackerLog(errmsg.str());
450 } 505 }
451 506
452 int index = 1; 507 if (progression_it.second["doors"]) {
453 for (const auto &stage : progression_it.second) { 508 int index = 1;
454 int door_id = -1; 509 for (const auto &stage : progression_it.second["doors"]) {
510 int door_id = -1;
511
512 if (stage.IsScalar()) {
513 door_id =
514 AddOrGetDoor(rooms_[room_id].name, stage.as<std::string>());
515 } else {
516 door_id = AddOrGetDoor(stage["room"].as<std::string>(),
517 stage["door"].as<std::string>());
518 }
455 519
456 if (stage.IsScalar()) { 520 doors_[door_id].progressives.push_back(
457 door_id = 521 {.item_name = progressive_item_name,
458 AddOrGetDoor(rooms_[room_id].name, stage.as<std::string>()); 522 .ap_item_id = progressive_item_id,
459 } else { 523 .quantity = index});
460 door_id = AddOrGetDoor(stage["room"].as<std::string>(), 524 index++;
461 stage["door"].as<std::string>());
462 } 525 }
526 }
527
528 if (progression_it.second["panel_doors"]) {
529 int index = 1;
530 for (const auto &stage : progression_it.second["panel_doors"]) {
531 int panel_door_id = -1;
532
533 if (stage.IsScalar()) {
534 panel_door_id = AddOrGetPanelDoor(rooms_[room_id].name,
535 stage.as<std::string>());
536 } else {
537 panel_door_id =
538 AddOrGetPanelDoor(stage["room"].as<std::string>(),
539 stage["panel_door"].as<std::string>());
540 }
463 541
464 doors_[door_id].progressives.push_back( 542 panel_doors_[panel_door_id].progressives.push_back(
465 {.item_name = progressive_item_name, 543 {.item_name = progressive_item_name,
466 .ap_item_id = progressive_item_id, 544 .ap_item_id = progressive_item_id,
467 .quantity = index}); 545 .quantity = index});
468 index++; 546 index++;
547 }
469 } 548 }
470 } 549 }
471 } 550 }
@@ -643,6 +722,18 @@ struct GameData {
643 return panel_by_id_[full_name]; 722 return panel_by_id_[full_name];
644 } 723 }
645 724
725 int AddOrGetPanelDoor(std::string room, std::string panel) {
726 std::string full_name = room + " - " + panel;
727
728 if (!panel_doors_by_id_.count(full_name)) {
729 int panel_door_id = panel_doors_.size();
730 panel_doors_by_id_[full_name] = panel_door_id;
731 panel_doors_.push_back({});
732 }
733
734 return panel_doors_by_id_[full_name];
735 }
736
646 int AddOrGetArea(std::string area) { 737 int AddOrGetArea(std::string area) {
647 if (!area_by_id_.count(area)) { 738 if (!area_by_id_.count(area)) {
648 if (loaded_area_data_) { 739 if (loaded_area_data_) {
@@ -679,6 +770,10 @@ const std::vector<Door> &GD_GetDoors() { return GetState().doors_; }
679 770
680const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } 771const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); }
681 772
773const PanelDoor &GD_GetPanelDoor(int panel_door_id) {
774 return GetState().panel_doors_.at(panel_door_id);
775}
776
682const Panel &GD_GetPanel(int panel_id) { 777const Panel &GD_GetPanel(int panel_id) {
683 return GetState().panels_.at(panel_id); 778 return GetState().panels_.at(panel_id);
684} 779}