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author | Star Rauchenberger <fefferburbia@gmail.com> | 2024-12-19 22:48:41 -0500 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2024-12-19 22:48:41 -0500 |
commit | 5a7559e39d2cd8306a99adbc6d39e90716b14687 (patch) | |
tree | ab8e99c780b6a1dd6d27f0521f052e20bd7e3798 | |
parent | 4f2ac8d575549501e29a7c0088293db2e5e236dd (diff) | |
download | lingo-ap-tracker-5a7559e39d2cd8306a99adbc6d39e90716b14687.tar.gz lingo-ap-tracker-5a7559e39d2cd8306a99adbc6d39e90716b14687.tar.bz2 lingo-ap-tracker-5a7559e39d2cd8306a99adbc6d39e90716b14687.zip |
Rewrote APState so connection happens on thread
The whole file is more thread-safe than before, with a few notable exceptions. This fixes a read-after-free issue where, when reconnecting after a disconnection, the client thread would attempt to lock a mutex owned and already destroyed by the main thread.
-rw-r--r-- | src/ap_state.cpp | 684 | ||||
-rw-r--r-- | src/ap_state.h | 8 |
2 files changed, 418 insertions, 274 deletions
diff --git a/src/ap_state.cpp b/src/ap_state.cpp index 80d96a1..908c3a8 100644 --- a/src/ap_state.cpp +++ b/src/ap_state.cpp | |||
@@ -34,24 +34,31 @@ constexpr int AP_REVISION = 5; | |||
34 | constexpr const char* CERT_STORE_PATH = "cacert.pem"; | 34 | constexpr const char* CERT_STORE_PATH = "cacert.pem"; |
35 | constexpr int ITEM_HANDLING = 7; // <- all | 35 | constexpr int ITEM_HANDLING = 7; // <- all |
36 | 36 | ||
37 | constexpr int CONNECTION_TIMEOUT = 50000; // 50 seconds | ||
38 | constexpr int CONNECTION_BACKOFF_INTERVAL = 100; | ||
39 | |||
37 | namespace { | 40 | namespace { |
38 | 41 | ||
39 | struct APState { | 42 | struct APState { |
40 | std::unique_ptr<APClient> apclient; | 43 | // Initialized on main thread |
41 | |||
42 | bool initialized = false; | 44 | bool initialized = false; |
43 | |||
44 | TrackerFrame* tracker_frame = nullptr; | 45 | TrackerFrame* tracker_frame = nullptr; |
46 | std::list<std::string> tracked_data_storage_keys; | ||
45 | 47 | ||
46 | bool client_active = false; | 48 | // Client |
47 | std::string status_message = "Not connected to Archipelago."; | ||
48 | std::mutex client_mutex; | 49 | std::mutex client_mutex; |
50 | std::unique_ptr<APClient> apclient; | ||
51 | |||
52 | // Protected state | ||
53 | std::mutex state_mutex; | ||
54 | |||
55 | std::string status_message = "Not connected to Archipelago."; | ||
49 | 56 | ||
50 | bool connected = false; | 57 | bool connected = false; |
51 | bool has_connection_result = false; | 58 | std::string connection_failure; |
59 | int remaining_loops = 0; | ||
52 | 60 | ||
53 | std::string data_storage_prefix; | 61 | std::string data_storage_prefix; |
54 | std::list<std::string> tracked_data_storage_keys; | ||
55 | std::string victory_data_storage_key; | 62 | std::string victory_data_storage_key; |
56 | 63 | ||
57 | std::string save_name; | 64 | std::string save_name; |
@@ -81,21 +88,175 @@ struct APState { | |||
81 | std::map<int, SunwarpMapping> sunwarp_mapping; | 88 | std::map<int, SunwarpMapping> sunwarp_mapping; |
82 | 89 | ||
83 | void Connect(std::string server, std::string player, std::string password) { | 90 | void Connect(std::string server, std::string player, std::string password) { |
91 | Initialize(); | ||
92 | |||
93 | { | ||
94 | std::lock_guard state_guard(state_mutex); | ||
95 | SetStatusMessage("Connecting to Archipelago server...."); | ||
96 | } | ||
97 | TrackerLog(fmt::format("Connecting to Archipelago server ({})...", server)); | ||
98 | |||
99 | // Creating and setting up the client has to all be done while holding the | ||
100 | // client mutex, so that the other thread doesn't try to poll before we add | ||
101 | // handlers, etc. | ||
102 | { | ||
103 | TrackerLog("Destroying old AP client..."); | ||
104 | |||
105 | std::lock_guard client_guard(client_mutex); | ||
106 | |||
107 | if (apclient) { | ||
108 | DestroyClient(); | ||
109 | } | ||
110 | |||
111 | std::string cert_store = ""; | ||
112 | if (std::filesystem::exists(CERT_STORE_PATH)) { | ||
113 | cert_store = CERT_STORE_PATH; | ||
114 | } | ||
115 | |||
116 | apclient = std::make_unique<APClient>(ap_get_uuid(""), "Lingo", server, | ||
117 | cert_store); | ||
118 | |||
119 | { | ||
120 | std::lock_guard state_guard(state_mutex); | ||
121 | |||
122 | connected = false; | ||
123 | connection_failure.clear(); | ||
124 | remaining_loops = CONNECTION_TIMEOUT / CONNECTION_BACKOFF_INTERVAL; | ||
125 | |||
126 | save_name.clear(); | ||
127 | inventory.clear(); | ||
128 | checked_locations.clear(); | ||
129 | data_storage.clear(); | ||
130 | player_pos = std::nullopt; | ||
131 | victory_data_storage_key.clear(); | ||
132 | door_shuffle_mode = kNO_DOORS; | ||
133 | group_doors = false; | ||
134 | color_shuffle = false; | ||
135 | painting_shuffle = false; | ||
136 | painting_mapping.clear(); | ||
137 | painting_codomain.clear(); | ||
138 | mastery_requirement = 21; | ||
139 | level_2_requirement = 223; | ||
140 | location_checks = kNORMAL_LOCATIONS; | ||
141 | victory_condition = kTHE_END; | ||
142 | early_color_hallways = false; | ||
143 | pilgrimage_enabled = false; | ||
144 | pilgrimage_allows_roof_access = false; | ||
145 | pilgrimage_allows_paintings = false; | ||
146 | sunwarp_access = kSUNWARP_ACCESS_NORMAL; | ||
147 | sunwarp_shuffle = false; | ||
148 | sunwarp_mapping.clear(); | ||
149 | } | ||
150 | |||
151 | apclient->set_room_info_handler( | ||
152 | [this, player, password]() { OnRoomInfo(player, password); }); | ||
153 | |||
154 | apclient->set_location_checked_handler( | ||
155 | [this](const std::list<int64_t>& locations) { | ||
156 | OnLocationChecked(locations); | ||
157 | }); | ||
158 | |||
159 | apclient->set_slot_disconnected_handler( | ||
160 | [this]() { OnSlotDisconnected(); }); | ||
161 | |||
162 | apclient->set_socket_disconnected_handler( | ||
163 | [this]() { OnSocketDisconnected(); }); | ||
164 | |||
165 | apclient->set_items_received_handler( | ||
166 | [this](const std::list<APClient::NetworkItem>& items) { | ||
167 | OnItemsReceived(items); | ||
168 | }); | ||
169 | |||
170 | apclient->set_retrieved_handler( | ||
171 | [this](const std::map<std::string, nlohmann::json>& data) { | ||
172 | OnRetrieved(data); | ||
173 | }); | ||
174 | |||
175 | apclient->set_set_reply_handler( | ||
176 | [this](const std::string& key, const nlohmann::json& value, | ||
177 | const nlohmann::json&) { OnSetReply(key, value); }); | ||
178 | |||
179 | apclient->set_slot_connected_handler( | ||
180 | [this, player, server](const nlohmann::json& slot_data) { | ||
181 | OnSlotConnected(player, server, slot_data); | ||
182 | }); | ||
183 | |||
184 | apclient->set_slot_refused_handler( | ||
185 | [this](const std::list<std::string>& errors) { | ||
186 | OnSlotRefused(errors); | ||
187 | }); | ||
188 | } | ||
189 | } | ||
190 | |||
191 | std::string GetStatusMessage() { | ||
192 | std::lock_guard state_guard(state_mutex); | ||
193 | |||
194 | return status_message; | ||
195 | } | ||
196 | |||
197 | bool HasCheckedGameLocation(int location_id) { | ||
198 | std::lock_guard state_guard(state_mutex); | ||
199 | |||
200 | return checked_locations.count(location_id); | ||
201 | } | ||
202 | |||
203 | bool HasCheckedHuntPanel(int location_id) { | ||
204 | std::lock_guard state_guard(state_mutex); | ||
205 | |||
206 | std::string key = | ||
207 | fmt::format("{}Hunt|{}", data_storage_prefix, location_id); | ||
208 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
209 | } | ||
210 | |||
211 | bool HasItem(int item_id, int quantity) { | ||
212 | return inventory.count(item_id) && inventory.at(item_id) >= quantity; | ||
213 | } | ||
214 | |||
215 | bool HasAchievement(const std::string& name) { | ||
216 | std::lock_guard state_guard(state_mutex); | ||
217 | |||
218 | std::string key = | ||
219 | fmt::format("{}Achievement|{}", data_storage_prefix, name); | ||
220 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
221 | } | ||
222 | |||
223 | const std::set<std::string>& GetCheckedPaintings() { | ||
224 | std::lock_guard state_guard(state_mutex); | ||
225 | |||
226 | std::string key = fmt::format("{}Paintings", data_storage_prefix); | ||
227 | if (!data_storage.count(key)) { | ||
228 | data_storage[key] = std::set<std::string>(); | ||
229 | } | ||
230 | |||
231 | return std::any_cast<const std::set<std::string>&>(data_storage.at(key)); | ||
232 | } | ||
233 | |||
234 | bool IsPaintingChecked(const std::string& painting_id) { | ||
235 | const auto& checked_paintings = GetCheckedPaintings(); | ||
236 | |||
237 | std::lock_guard state_guard(state_mutex); | ||
238 | |||
239 | return checked_paintings.count(painting_id) || | ||
240 | (painting_mapping.count(painting_id) && | ||
241 | checked_paintings.count(painting_mapping.at(painting_id))); | ||
242 | } | ||
243 | |||
244 | std::string GetItemName(int id) { return apclient->get_item_name(id); } | ||
245 | |||
246 | bool HasReachedGoal() { | ||
247 | std::lock_guard state_guard(state_mutex); | ||
248 | |||
249 | return data_storage.count(victory_data_storage_key) && | ||
250 | std::any_cast<int>(data_storage.at(victory_data_storage_key)) == | ||
251 | 30; // CLIENT_GOAL | ||
252 | } | ||
253 | |||
254 | private: | ||
255 | void Initialize() { | ||
84 | if (!initialized) { | 256 | if (!initialized) { |
85 | TrackerLog("Initializing APState..."); | 257 | TrackerLog("Initializing APState..."); |
86 | 258 | ||
87 | std::thread([this]() { | 259 | std::thread([this]() { Thread(); }).detach(); |
88 | for (;;) { | ||
89 | { | ||
90 | std::lock_guard client_guard(client_mutex); | ||
91 | if (apclient) { | ||
92 | apclient->poll(); | ||
93 | } | ||
94 | } | ||
95 | |||
96 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); | ||
97 | } | ||
98 | }).detach(); | ||
99 | 260 | ||
100 | for (int panel_id : GD_GetAchievementPanels()) { | 261 | for (int panel_id : GD_GetAchievementPanels()) { |
101 | tracked_data_storage_keys.push_back(fmt::format( | 262 | tracked_data_storage_keys.push_back(fmt::format( |
@@ -114,130 +275,148 @@ struct APState { | |||
114 | 275 | ||
115 | initialized = true; | 276 | initialized = true; |
116 | } | 277 | } |
278 | } | ||
117 | 279 | ||
118 | { | 280 | void Thread() { |
119 | std::lock_guard client_guard(client_mutex); | 281 | std::string display_error; |
120 | SetStatusMessage("Connecting to Archipelago server...."); | ||
121 | } | ||
122 | TrackerLog(fmt::format("Connecting to Archipelago server ({})...", server)); | ||
123 | 282 | ||
124 | { | 283 | for (;;) { |
125 | TrackerLog("Destroying old AP client..."); | 284 | { |
285 | std::lock_guard client_guard(client_mutex); | ||
286 | if (apclient) { | ||
287 | apclient->poll(); | ||
126 | 288 | ||
127 | std::lock_guard client_guard(client_mutex); | 289 | { |
290 | std::lock_guard state_guard(state_mutex); | ||
128 | 291 | ||
129 | if (apclient) { | 292 | if (!connected) { |
130 | DestroyClient(); | 293 | if (!connection_failure.empty()) { |
294 | TrackerLog(connection_failure); | ||
295 | |||
296 | display_error = connection_failure; | ||
297 | connection_failure.clear(); | ||
298 | |||
299 | DestroyClient(); | ||
300 | } else { | ||
301 | remaining_loops--; | ||
302 | |||
303 | if (remaining_loops <= 0) { | ||
304 | DestroyClient(); | ||
305 | |||
306 | SetStatusMessage("Disconnected from Archipelago."); | ||
307 | TrackerLog("Timeout while connecting to Archipelago server."); | ||
308 | |||
309 | display_error = | ||
310 | "Timeout while connecting to Archipelago server."; | ||
311 | } | ||
312 | } | ||
313 | } | ||
314 | } | ||
315 | } | ||
131 | } | 316 | } |
132 | 317 | ||
133 | std::string cert_store = ""; | 318 | if (!display_error.empty()) { |
134 | if (std::filesystem::exists(CERT_STORE_PATH)) { | 319 | wxMessageBox(display_error, "Connection failed", wxOK | wxICON_ERROR); |
135 | cert_store = CERT_STORE_PATH; | 320 | display_error.clear(); |
136 | } | 321 | } |
137 | 322 | ||
138 | apclient = std::make_unique<APClient>(ap_get_uuid(""), "Lingo", server, | 323 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); |
139 | cert_store); | ||
140 | } | 324 | } |
325 | } | ||
326 | |||
327 | void OnRoomInfo(std::string player, std::string password) { | ||
328 | { | ||
329 | std::lock_guard state_guard(state_mutex); | ||
141 | 330 | ||
142 | save_name.clear(); | ||
143 | inventory.clear(); | ||
144 | checked_locations.clear(); | ||
145 | data_storage.clear(); | ||
146 | player_pos = std::nullopt; | ||
147 | victory_data_storage_key.clear(); | ||
148 | door_shuffle_mode = kNO_DOORS; | ||
149 | group_doors = false; | ||
150 | color_shuffle = false; | ||
151 | painting_shuffle = false; | ||
152 | painting_mapping.clear(); | ||
153 | painting_codomain.clear(); | ||
154 | mastery_requirement = 21; | ||
155 | level_2_requirement = 223; | ||
156 | location_checks = kNORMAL_LOCATIONS; | ||
157 | victory_condition = kTHE_END; | ||
158 | early_color_hallways = false; | ||
159 | pilgrimage_enabled = false; | ||
160 | pilgrimage_allows_roof_access = false; | ||
161 | pilgrimage_allows_paintings = false; | ||
162 | sunwarp_access = kSUNWARP_ACCESS_NORMAL; | ||
163 | sunwarp_shuffle = false; | ||
164 | sunwarp_mapping.clear(); | ||
165 | |||
166 | std::mutex connection_mutex; | ||
167 | connected = false; | ||
168 | has_connection_result = false; | ||
169 | |||
170 | apclient->set_room_info_handler([this, player, password]() { | ||
171 | inventory.clear(); | 331 | inventory.clear(); |
172 | 332 | ||
173 | TrackerLog(fmt::format( | ||
174 | "Connected to Archipelago server. Authenticating as {} {}", player, | ||
175 | (password.empty() ? "without password" | ||
176 | : "with password " + password))); | ||
177 | SetStatusMessage("Connected to Archipelago server. Authenticating..."); | 333 | SetStatusMessage("Connected to Archipelago server. Authenticating..."); |
334 | } | ||
178 | 335 | ||
179 | apclient->ConnectSlot(player, password, ITEM_HANDLING, {"Tracker"}, | 336 | TrackerLog(fmt::format( |
180 | {AP_MAJOR, AP_MINOR, AP_REVISION}); | 337 | "Connected to Archipelago server. Authenticating as {} {}", player, |
181 | }); | 338 | (password.empty() ? "without password" : "with password " + password))); |
182 | 339 | ||
183 | apclient->set_location_checked_handler( | 340 | apclient->ConnectSlot(player, password, ITEM_HANDLING, {"Tracker"}, |
184 | [this](const std::list<int64_t>& locations) { | 341 | {AP_MAJOR, AP_MINOR, AP_REVISION}); |
185 | for (const int64_t location_id : locations) { | 342 | } |
186 | checked_locations.insert(location_id); | ||
187 | TrackerLog(fmt::format("Location: {}", location_id)); | ||
188 | } | ||
189 | 343 | ||
190 | RefreshTracker(false); | 344 | void OnLocationChecked(const std::list<int64_t>& locations) { |
191 | }); | 345 | { |
346 | std::lock_guard state_guard(state_mutex); | ||
192 | 347 | ||
193 | apclient->set_slot_disconnected_handler([this]() { | 348 | for (const int64_t location_id : locations) { |
194 | SetStatusMessage( | 349 | checked_locations.insert(location_id); |
195 | "Disconnected from Archipelago. Attempting to reconnect..."); | 350 | TrackerLog(fmt::format("Location: {}", location_id)); |
196 | TrackerLog( | 351 | } |
197 | "Slot disconnected from Archipelago. Attempting to reconnect..."); | 352 | } |
198 | }); | ||
199 | 353 | ||
200 | apclient->set_socket_disconnected_handler([this]() { | 354 | RefreshTracker(false); |
201 | SetStatusMessage( | 355 | } |
202 | "Disconnected from Archipelago. Attempting to reconnect..."); | ||
203 | TrackerLog( | ||
204 | "Socket disconnected from Archipelago. Attempting to reconnect..."); | ||
205 | }); | ||
206 | |||
207 | apclient->set_items_received_handler( | ||
208 | [this](const std::list<APClient::NetworkItem>& items) { | ||
209 | for (const APClient::NetworkItem& item : items) { | ||
210 | inventory[item.item]++; | ||
211 | TrackerLog(fmt::format("Item: {}", item.item)); | ||
212 | } | ||
213 | 356 | ||
214 | RefreshTracker(false); | 357 | void OnSlotDisconnected() { |
215 | }); | 358 | std::lock_guard state_guard(state_mutex); |
216 | 359 | ||
217 | apclient->set_retrieved_handler( | 360 | SetStatusMessage( |
218 | [this](const std::map<std::string, nlohmann::json>& data) { | 361 | "Disconnected from Archipelago. Attempting to reconnect..."); |
219 | for (const auto& [key, value] : data) { | 362 | TrackerLog( |
220 | HandleDataStorage(key, value); | 363 | "Slot disconnected from Archipelago. Attempting to reconnect..."); |
221 | } | 364 | } |
222 | 365 | ||
223 | RefreshTracker(false); | 366 | void OnSocketDisconnected() { |
224 | }); | 367 | std::lock_guard state_guard(state_mutex); |
225 | 368 | ||
226 | apclient->set_set_reply_handler([this](const std::string& key, | 369 | SetStatusMessage( |
227 | const nlohmann::json& value, | 370 | "Disconnected from Archipelago. Attempting to reconnect..."); |
228 | const nlohmann::json&) { | 371 | TrackerLog( |
372 | "Socket disconnected from Archipelago. Attempting to reconnect..."); | ||
373 | } | ||
374 | |||
375 | void OnItemsReceived(const std::list<APClient::NetworkItem>& items) { | ||
376 | { | ||
377 | std::lock_guard state_guard(state_mutex); | ||
378 | |||
379 | for (const APClient::NetworkItem& item : items) { | ||
380 | inventory[item.item]++; | ||
381 | TrackerLog(fmt::format("Item: {}", item.item)); | ||
382 | } | ||
383 | } | ||
384 | |||
385 | RefreshTracker(false); | ||
386 | } | ||
387 | |||
388 | void OnRetrieved(const std::map<std::string, nlohmann::json>& data) { | ||
389 | { | ||
390 | std::lock_guard state_guard(state_mutex); | ||
391 | |||
392 | for (const auto& [key, value] : data) { | ||
393 | HandleDataStorage(key, value); | ||
394 | } | ||
395 | } | ||
396 | |||
397 | RefreshTracker(false); | ||
398 | } | ||
399 | |||
400 | void OnSetReply(const std::string& key, const nlohmann::json& value) { | ||
401 | { | ||
402 | std::lock_guard state_guard(state_mutex); | ||
229 | HandleDataStorage(key, value); | 403 | HandleDataStorage(key, value); |
230 | RefreshTracker(false); | 404 | } |
231 | }); | 405 | |
406 | RefreshTracker(false); | ||
407 | } | ||
408 | |||
409 | void OnSlotConnected(std::string player, std::string server, | ||
410 | const nlohmann::json& slot_data) { | ||
411 | IPC_SetTrackerSlot(server, player); | ||
412 | |||
413 | TrackerLog("Connected to Archipelago!"); | ||
414 | |||
415 | { | ||
416 | std::lock_guard state_guard(state_mutex); | ||
232 | 417 | ||
233 | apclient->set_slot_connected_handler([this, player, server, | ||
234 | &connection_mutex]( | ||
235 | const nlohmann::json& slot_data) { | ||
236 | SetStatusMessage( | 418 | SetStatusMessage( |
237 | fmt::format("Connected to Archipelago! ({}@{}).", player, server)); | 419 | fmt::format("Connected to Archipelago! ({}@{}).", player, server)); |
238 | TrackerLog("Connected to Archipelago!"); | ||
239 | |||
240 | IPC_SetTrackerSlot(server, player); | ||
241 | 420 | ||
242 | save_name = fmt::format("zzAP_{}_{}.save", apclient->get_seed(), | 421 | save_name = fmt::format("zzAP_{}_{}.save", apclient->get_seed(), |
243 | apclient->get_player_number()); | 422 | apclient->get_player_number()); |
@@ -248,8 +427,8 @@ struct APState { | |||
248 | group_doors = slot_data.contains("group_doors") && | 427 | group_doors = slot_data.contains("group_doors") && |
249 | slot_data["group_doors"].get<int>() == 1; | 428 | slot_data["group_doors"].get<int>() == 1; |
250 | } else { | 429 | } else { |
251 | // If group_doors doesn't exist yet, that means kPANELS_MODE is actually | 430 | // If group_doors doesn't exist yet, that means kPANELS_MODE is |
252 | // kSIMPLE_DOORS. | 431 | // actually kSIMPLE_DOORS. |
253 | if (door_shuffle_mode == kPANELS_MODE) { | 432 | if (door_shuffle_mode == kPANELS_MODE) { |
254 | door_shuffle_mode = kDOORS_MODE; | 433 | door_shuffle_mode = kDOORS_MODE; |
255 | group_doors = true; | 434 | group_doors = true; |
@@ -314,112 +493,53 @@ struct APState { | |||
314 | apclient->Get(corrected_keys); | 493 | apclient->Get(corrected_keys); |
315 | apclient->SetNotify(corrected_keys); | 494 | apclient->SetNotify(corrected_keys); |
316 | 495 | ||
317 | ResetReachabilityRequirements(); | 496 | connected = true; |
318 | RefreshTracker(true); | 497 | } |
319 | |||
320 | { | ||
321 | std::lock_guard connection_lock(connection_mutex); | ||
322 | if (!has_connection_result) { | ||
323 | connected = true; | ||
324 | has_connection_result = true; | ||
325 | } | ||
326 | } | ||
327 | }); | ||
328 | |||
329 | apclient->set_slot_refused_handler( | ||
330 | [this, &connection_mutex](const std::list<std::string>& errors) { | ||
331 | { | ||
332 | std::lock_guard connection_lock(connection_mutex); | ||
333 | connected = false; | ||
334 | has_connection_result = true; | ||
335 | } | ||
336 | |||
337 | SetStatusMessage("Disconnected from Archipelago."); | ||
338 | |||
339 | std::vector<std::string> error_messages; | ||
340 | error_messages.push_back("Could not connect to Archipelago."); | ||
341 | |||
342 | for (const std::string& error : errors) { | ||
343 | if (error == "InvalidSlot") { | ||
344 | error_messages.push_back("Invalid player name."); | ||
345 | } else if (error == "InvalidGame") { | ||
346 | error_messages.push_back( | ||
347 | "The specified player is not playing Lingo."); | ||
348 | } else if (error == "IncompatibleVersion") { | ||
349 | error_messages.push_back( | ||
350 | "The Archipelago server is not the correct version for this " | ||
351 | "client."); | ||
352 | } else if (error == "InvalidPassword") { | ||
353 | error_messages.push_back("Incorrect password."); | ||
354 | } else if (error == "InvalidItemsHandling") { | ||
355 | error_messages.push_back( | ||
356 | "Invalid item handling flag. This is a bug with the tracker. " | ||
357 | "Please report it to the lingo-ap-tracker GitHub."); | ||
358 | } else { | ||
359 | error_messages.push_back("Unknown error."); | ||
360 | } | ||
361 | } | ||
362 | |||
363 | std::string full_message = hatkirby::implode(error_messages, " "); | ||
364 | TrackerLog(full_message); | ||
365 | |||
366 | wxMessageBox(full_message, "Connection failed", wxOK | wxICON_ERROR); | ||
367 | }); | ||
368 | |||
369 | client_active = true; | ||
370 | |||
371 | int timeout = 5000; // 5 seconds | ||
372 | int interval = 100; | ||
373 | int remaining_loops = timeout / interval; | ||
374 | while (true) { | ||
375 | { | ||
376 | std::lock_guard connection_lock(connection_mutex); | ||
377 | if (has_connection_result) { | ||
378 | break; | ||
379 | } | ||
380 | } | ||
381 | |||
382 | if (interval == 0) { | ||
383 | DestroyClient(); | ||
384 | 498 | ||
385 | { | 499 | ResetReachabilityRequirements(); |
386 | std::lock_guard client_guard(client_mutex); | 500 | RefreshTracker(true); |
387 | SetStatusMessage("Disconnected from Archipelago."); | 501 | } |
388 | } | ||
389 | TrackerLog("Timeout while connecting to Archipelago server."); | ||
390 | wxMessageBox("Timeout while connecting to Archipelago server.", | ||
391 | "Connection failed", wxOK | wxICON_ERROR); | ||
392 | |||
393 | { | ||
394 | std::lock_guard connection_lock(connection_mutex); | ||
395 | connected = false; | ||
396 | has_connection_result = true; | ||
397 | } | ||
398 | 502 | ||
399 | break; | 503 | void OnSlotRefused(const std::list<std::string>& errors) { |
504 | std::vector<std::string> error_messages; | ||
505 | error_messages.push_back("Could not connect to Archipelago."); | ||
506 | |||
507 | for (const std::string& error : errors) { | ||
508 | if (error == "InvalidSlot") { | ||
509 | error_messages.push_back("Invalid player name."); | ||
510 | } else if (error == "InvalidGame") { | ||
511 | error_messages.push_back("The specified player is not playing Lingo."); | ||
512 | } else if (error == "IncompatibleVersion") { | ||
513 | error_messages.push_back( | ||
514 | "The Archipelago server is not the correct version for this " | ||
515 | "client."); | ||
516 | } else if (error == "InvalidPassword") { | ||
517 | error_messages.push_back("Incorrect password."); | ||
518 | } else if (error == "InvalidItemsHandling") { | ||
519 | error_messages.push_back( | ||
520 | "Invalid item handling flag. This is a bug with the tracker. " | ||
521 | "Please report it to the lingo-ap-tracker GitHub."); | ||
522 | } else { | ||
523 | error_messages.push_back("Unknown error."); | ||
400 | } | 524 | } |
401 | |||
402 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); | ||
403 | |||
404 | interval--; | ||
405 | } | 525 | } |
406 | 526 | ||
407 | if (connected) { | 527 | { |
408 | client_active = false; | 528 | std::lock_guard state_guard(state_mutex); |
409 | } | 529 | connection_failure = hatkirby::implode(error_messages, " "); |
410 | } | ||
411 | 530 | ||
412 | std::string GetStatusMessage() { | 531 | SetStatusMessage("Disconnected from Archipelago."); |
413 | std::lock_guard client_guard(client_mutex); | 532 | } |
414 | return status_message; | ||
415 | } | 533 | } |
416 | 534 | ||
535 | // Assumes state mutex is locked. | ||
417 | void SetStatusMessage(std::string msg) { | 536 | void SetStatusMessage(std::string msg) { |
418 | status_message = std::move(msg); | 537 | status_message = std::move(msg); |
419 | 538 | ||
420 | tracker_frame->UpdateStatusMessage(); | 539 | tracker_frame->UpdateStatusMessage(); |
421 | } | 540 | } |
422 | 541 | ||
542 | // Assumes state mutex is locked. | ||
423 | void HandleDataStorage(const std::string& key, const nlohmann::json& value) { | 543 | void HandleDataStorage(const std::string& key, const nlohmann::json& value) { |
424 | if (value.is_boolean()) { | 544 | if (value.is_boolean()) { |
425 | data_storage[key] = value.get<bool>(); | 545 | data_storage[key] = value.get<bool>(); |
@@ -461,46 +581,18 @@ struct APState { | |||
461 | } | 581 | } |
462 | } | 582 | } |
463 | 583 | ||
464 | bool HasCheckedGameLocation(int location_id) { | 584 | // State mutex should NOT be locked. |
465 | return checked_locations.count(location_id); | 585 | void RefreshTracker(bool reset) { |
466 | } | 586 | TrackerLog("Refreshing display..."); |
467 | |||
468 | bool HasCheckedHuntPanel(int location_id) { | ||
469 | std::string key = | ||
470 | fmt::format("{}Hunt|{}", data_storage_prefix, location_id); | ||
471 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
472 | } | ||
473 | |||
474 | bool HasItem(int item_id, int quantity) { | ||
475 | return inventory.count(item_id) && inventory.at(item_id) >= quantity; | ||
476 | } | ||
477 | 587 | ||
478 | bool HasAchievement(const std::string& name) { | 588 | std::string prev_msg; |
479 | std::string key = | 589 | { |
480 | fmt::format("{}Achievement|{}", data_storage_prefix, name); | 590 | std::lock_guard state_guard(state_mutex); |
481 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
482 | } | ||
483 | 591 | ||
484 | const std::set<std::string>& GetCheckedPaintings() { | 592 | prev_msg = status_message; |
485 | std::string key = fmt::format("{}Paintings", data_storage_prefix); | 593 | SetStatusMessage(fmt::format("{} Recalculating...", status_message)); |
486 | if (!data_storage.count(key)) { | ||
487 | data_storage[key] = std::set<std::string>(); | ||
488 | } | 594 | } |
489 | 595 | ||
490 | return std::any_cast<const std::set<std::string>&>(data_storage.at(key)); | ||
491 | } | ||
492 | |||
493 | bool IsPaintingChecked(const std::string& painting_id) { | ||
494 | const auto& checked_paintings = GetCheckedPaintings(); | ||
495 | |||
496 | return checked_paintings.count(painting_id) || | ||
497 | (painting_mapping.count(painting_id) && | ||
498 | checked_paintings.count(painting_mapping.at(painting_id))); | ||
499 | } | ||
500 | |||
501 | void RefreshTracker(bool reset) { | ||
502 | TrackerLog("Refreshing display..."); | ||
503 | |||
504 | RecalculateReachability(); | 596 | RecalculateReachability(); |
505 | 597 | ||
506 | if (reset) { | 598 | if (reset) { |
@@ -508,27 +600,15 @@ struct APState { | |||
508 | } else { | 600 | } else { |
509 | tracker_frame->UpdateIndicators(); | 601 | tracker_frame->UpdateIndicators(); |
510 | } | 602 | } |
511 | } | ||
512 | |||
513 | int64_t GetItemId(const std::string& item_name) { | ||
514 | int64_t ap_id = apclient->get_item_id(item_name); | ||
515 | if (ap_id == APClient::INVALID_NAME_ID) { | ||
516 | TrackerLog(fmt::format("Could not find AP item ID for {}", item_name)); | ||
517 | } | ||
518 | 603 | ||
519 | return ap_id; | 604 | { |
520 | } | 605 | std::lock_guard state_guard(state_mutex); |
521 | |||
522 | std::string GetItemName(int id) { return apclient->get_item_name(id); } | ||
523 | 606 | ||
524 | bool HasReachedGoal() { | 607 | SetStatusMessage(prev_msg); |
525 | return data_storage.count(victory_data_storage_key) && | 608 | } |
526 | std::any_cast<int>(data_storage.at(victory_data_storage_key)) == | ||
527 | 30; // CLIENT_GOAL | ||
528 | } | 609 | } |
529 | 610 | ||
530 | void DestroyClient() { | 611 | void DestroyClient() { |
531 | client_active = false; | ||
532 | apclient->reset(); | 612 | apclient->reset(); |
533 | apclient.reset(); | 613 | apclient.reset(); |
534 | } | 614 | } |
@@ -549,7 +629,11 @@ void AP_Connect(std::string server, std::string player, std::string password) { | |||
549 | 629 | ||
550 | std::string AP_GetStatusMessage() { return GetState().GetStatusMessage(); } | 630 | std::string AP_GetStatusMessage() { return GetState().GetStatusMessage(); } |
551 | 631 | ||
552 | std::string AP_GetSaveName() { return GetState().save_name; } | 632 | std::string AP_GetSaveName() { |
633 | std::lock_guard state_guard(GetState().state_mutex); | ||
634 | |||
635 | return GetState().save_name; | ||
636 | } | ||
553 | 637 | ||
554 | bool AP_HasCheckedGameLocation(int location_id) { | 638 | bool AP_HasCheckedGameLocation(int location_id) { |
555 | return GetState().HasCheckedGameLocation(location_id); | 639 | return GetState().HasCheckedGameLocation(location_id); |
@@ -567,19 +651,37 @@ std::string AP_GetItemName(int item_id) { | |||
567 | return GetState().GetItemName(item_id); | 651 | return GetState().GetItemName(item_id); |
568 | } | 652 | } |
569 | 653 | ||
570 | DoorShuffleMode AP_GetDoorShuffleMode() { return GetState().door_shuffle_mode; } | 654 | DoorShuffleMode AP_GetDoorShuffleMode() { |
655 | std::lock_guard state_guard(GetState().state_mutex); | ||
656 | |||
657 | return GetState().door_shuffle_mode; | ||
658 | } | ||
571 | 659 | ||
572 | bool AP_AreDoorsGrouped() { return GetState().group_doors; } | 660 | bool AP_AreDoorsGrouped() { |
661 | std::lock_guard state_guard(GetState().state_mutex); | ||
662 | |||
663 | return GetState().group_doors; | ||
664 | } | ||
573 | 665 | ||
574 | bool AP_IsColorShuffle() { return GetState().color_shuffle; } | 666 | bool AP_IsColorShuffle() { |
667 | std::lock_guard state_guard(GetState().state_mutex); | ||
575 | 668 | ||
576 | bool AP_IsPaintingShuffle() { return GetState().painting_shuffle; } | 669 | return GetState().color_shuffle; |
670 | } | ||
671 | |||
672 | bool AP_IsPaintingShuffle() { | ||
673 | std::lock_guard state_guard(GetState().state_mutex); | ||
674 | |||
675 | return GetState().painting_shuffle; | ||
676 | } | ||
577 | 677 | ||
578 | const std::map<std::string, std::string>& AP_GetPaintingMapping() { | 678 | const std::map<std::string, std::string>& AP_GetPaintingMapping() { |
579 | return GetState().painting_mapping; | 679 | return GetState().painting_mapping; |
580 | } | 680 | } |
581 | 681 | ||
582 | bool AP_IsPaintingMappedTo(const std::string& painting_id) { | 682 | bool AP_IsPaintingMappedTo(const std::string& painting_id) { |
683 | std::lock_guard state_guard(GetState().state_mutex); | ||
684 | |||
583 | return GetState().painting_codomain.count(painting_id); | 685 | return GetState().painting_codomain.count(painting_id); |
584 | } | 686 | } |
585 | 687 | ||
@@ -591,11 +693,21 @@ bool AP_IsPaintingChecked(const std::string& painting_id) { | |||
591 | return GetState().IsPaintingChecked(painting_id); | 693 | return GetState().IsPaintingChecked(painting_id); |
592 | } | 694 | } |
593 | 695 | ||
594 | int AP_GetMasteryRequirement() { return GetState().mastery_requirement; } | 696 | int AP_GetMasteryRequirement() { |
697 | std::lock_guard state_guard(GetState().state_mutex); | ||
698 | |||
699 | return GetState().mastery_requirement; | ||
700 | } | ||
595 | 701 | ||
596 | int AP_GetLevel2Requirement() { return GetState().level_2_requirement; } | 702 | int AP_GetLevel2Requirement() { |
703 | std::lock_guard state_guard(GetState().state_mutex); | ||
704 | |||
705 | return GetState().level_2_requirement; | ||
706 | } | ||
597 | 707 | ||
598 | bool AP_IsLocationVisible(int classification) { | 708 | bool AP_IsLocationVisible(int classification) { |
709 | std::lock_guard state_guard(GetState().state_mutex); | ||
710 | |||
599 | int world_state = 0; | 711 | int world_state = 0; |
600 | 712 | ||
601 | switch (GetState().location_checks) { | 713 | switch (GetState().location_checks) { |
@@ -621,6 +733,8 @@ bool AP_IsLocationVisible(int classification) { | |||
621 | } | 733 | } |
622 | 734 | ||
623 | VictoryCondition AP_GetVictoryCondition() { | 735 | VictoryCondition AP_GetVictoryCondition() { |
736 | std::lock_guard state_guard(GetState().state_mutex); | ||
737 | |||
624 | return GetState().victory_condition; | 738 | return GetState().victory_condition; |
625 | } | 739 | } |
626 | 740 | ||
@@ -628,21 +742,41 @@ bool AP_HasAchievement(const std::string& achievement_name) { | |||
628 | return GetState().HasAchievement(achievement_name); | 742 | return GetState().HasAchievement(achievement_name); |
629 | } | 743 | } |
630 | 744 | ||
631 | bool AP_HasEarlyColorHallways() { return GetState().early_color_hallways; } | 745 | bool AP_HasEarlyColorHallways() { |
746 | std::lock_guard state_guard(GetState().state_mutex); | ||
747 | |||
748 | return GetState().early_color_hallways; | ||
749 | } | ||
750 | |||
751 | bool AP_IsPilgrimageEnabled() { | ||
752 | std::lock_guard state_guard(GetState().state_mutex); | ||
632 | 753 | ||
633 | bool AP_IsPilgrimageEnabled() { return GetState().pilgrimage_enabled; } | 754 | return GetState().pilgrimage_enabled; |
755 | } | ||
634 | 756 | ||
635 | bool AP_DoesPilgrimageAllowRoofAccess() { | 757 | bool AP_DoesPilgrimageAllowRoofAccess() { |
758 | std::lock_guard state_guard(GetState().state_mutex); | ||
759 | |||
636 | return GetState().pilgrimage_allows_roof_access; | 760 | return GetState().pilgrimage_allows_roof_access; |
637 | } | 761 | } |
638 | 762 | ||
639 | bool AP_DoesPilgrimageAllowPaintings() { | 763 | bool AP_DoesPilgrimageAllowPaintings() { |
764 | std::lock_guard state_guard(GetState().state_mutex); | ||
765 | |||
640 | return GetState().pilgrimage_allows_paintings; | 766 | return GetState().pilgrimage_allows_paintings; |
641 | } | 767 | } |
642 | 768 | ||
643 | SunwarpAccess AP_GetSunwarpAccess() { return GetState().sunwarp_access; } | 769 | SunwarpAccess AP_GetSunwarpAccess() { |
770 | std::lock_guard state_guard(GetState().state_mutex); | ||
644 | 771 | ||
645 | bool AP_IsSunwarpShuffle() { return GetState().sunwarp_shuffle; } | 772 | return GetState().sunwarp_access; |
773 | } | ||
774 | |||
775 | bool AP_IsSunwarpShuffle() { | ||
776 | std::lock_guard state_guard(GetState().state_mutex); | ||
777 | |||
778 | return GetState().sunwarp_shuffle; | ||
779 | } | ||
646 | 780 | ||
647 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping() { | 781 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping() { |
648 | return GetState().sunwarp_mapping; | 782 | return GetState().sunwarp_mapping; |
@@ -651,5 +785,7 @@ const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping() { | |||
651 | bool AP_HasReachedGoal() { return GetState().HasReachedGoal(); } | 785 | bool AP_HasReachedGoal() { return GetState().HasReachedGoal(); } |
652 | 786 | ||
653 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition() { | 787 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition() { |
788 | std::lock_guard state_guard(GetState().state_mutex); | ||
789 | |||
654 | return GetState().player_pos; | 790 | return GetState().player_pos; |
655 | } | 791 | } |
diff --git a/src/ap_state.h b/src/ap_state.h index f310ee8..a23b13d 100644 --- a/src/ap_state.h +++ b/src/ap_state.h | |||
@@ -51,8 +51,13 @@ bool AP_HasCheckedGameLocation(int location_id); | |||
51 | 51 | ||
52 | bool AP_HasCheckedHuntPanel(int location_id); | 52 | bool AP_HasCheckedHuntPanel(int location_id); |
53 | 53 | ||
54 | // This doesn't lock the state mutex, for speed, so it must ONLY be called from | ||
55 | // RecalculateReachability, which is only called from the APState thread anyway. | ||
54 | bool AP_HasItem(int item_id, int quantity = 1); | 56 | bool AP_HasItem(int item_id, int quantity = 1); |
55 | 57 | ||
58 | // This doesn't lock the client mutex because it is ONLY to be called from | ||
59 | // RecalculateReachability, which is only called from within a client callback | ||
60 | // anyway. | ||
56 | std::string AP_GetItemName(int item_id); | 61 | std::string AP_GetItemName(int item_id); |
57 | 62 | ||
58 | DoorShuffleMode AP_GetDoorShuffleMode(); | 63 | DoorShuffleMode AP_GetDoorShuffleMode(); |
@@ -63,10 +68,12 @@ bool AP_IsColorShuffle(); | |||
63 | 68 | ||
64 | bool AP_IsPaintingShuffle(); | 69 | bool AP_IsPaintingShuffle(); |
65 | 70 | ||
71 | // WARNING: Not thread-safe! | ||
66 | const std::map<std::string, std::string>& AP_GetPaintingMapping(); | 72 | const std::map<std::string, std::string>& AP_GetPaintingMapping(); |
67 | 73 | ||
68 | bool AP_IsPaintingMappedTo(const std::string& painting_id); | 74 | bool AP_IsPaintingMappedTo(const std::string& painting_id); |
69 | 75 | ||
76 | // WARNING: Not thread-safe! | ||
70 | const std::set<std::string>& AP_GetCheckedPaintings(); | 77 | const std::set<std::string>& AP_GetCheckedPaintings(); |
71 | 78 | ||
72 | bool AP_IsPaintingChecked(const std::string& painting_id); | 79 | bool AP_IsPaintingChecked(const std::string& painting_id); |
@@ -93,6 +100,7 @@ SunwarpAccess AP_GetSunwarpAccess(); | |||
93 | 100 | ||
94 | bool AP_IsSunwarpShuffle(); | 101 | bool AP_IsSunwarpShuffle(); |
95 | 102 | ||
103 | // WARNING: Not thread-safe! | ||
96 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping(); | 104 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping(); |
97 | 105 | ||
98 | bool AP_HasReachedGoal(); | 106 | bool AP_HasReachedGoal(); |