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|
/*
* Copyright (C) 2017 hatkirby
* Copyright (C) 2016 FIX94
*
* This software may be modified and distributed under the terms
* of the MIT license. See the LICENSE file for details.
*/
#include <gccore.h>
#include <stdio.h>
#include <malloc.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <dirent.h>
#include <fat.h>
#include "link.h"
#include "encoding.h"
//from my tests 50us seems to be the lowest
//safe si transfer delay in between calls
#define SI_TRANS_DELAY 50
extern u8 gba_mb_gba[];
extern u32 gba_mb_gba_size;
void printmain()
{
printf("\x1b[2J");
printf("\x1b[37m");
printf("Pokemon Gen III Data Extractor by hatkirby\n");
printf("Based on GBA Link Cable Dumper v1.6 by FIX94\n");
printf("Save Support based on SendSave by Chishm\n");
printf("Save Structure based on gba-gen3multiboot by slipstream/RoL\n");
}
u8 *resbuf,*cmdbuf;
volatile u32 transval = 0;
void transcb(s32 chan, u32 ret)
{
transval = 1;
}
volatile u32 resval = 0;
void acb(s32 res, u32 val)
{
resval = val;
}
/*
unsigned int docrc(u32 crc, u32 val)
{
int i;
for (i = 0; i < 0x20; i++)
{
if ((crc ^ val) & 1)
{
crc>>=1;
crc^=0xa1c1;
} else {
crc>>=1;
}
val>>=1;
}
return crc;
}*/
unsigned int docrc(u32 crc,u32 val) {
u32 result;
result = val ^ crc;
for (int i = 0; i < 0x20; i++) {
if (result & 1) {
result >>= 1;
result ^= 0xA1C1;
} else result >>= 1;
}
return result;
}
void fixFName(char *str)
{
u8 i = 0;
for (i = 0; i < strlen(str); ++i)
{
if (str[i] < 0x20 || str[i] > 0x7F)
{
str[i] = '_';
} else {
switch (str[i])
{
case '\\':
case '/':
case ':':
case '*':
case '?':
case '\"':
case '<':
case '>':
case '|':
str[i] = '_';
break;
default:
break;
}
}
}
}
unsigned int calckey(unsigned int size)
{
unsigned int ret = 0;
size= (size - 0x200) >> 3;
int res1 = (size & 0x3F80) << 1;
res1 |= (size & 0x4000) << 2;
res1 |= (size & 0x7F);
res1 |= 0x380000;
int res2 = res1;
res1 = res2 >> 0x10;
int res3 = res2 >> 8;
res3 += res1;
res3 += res2;
res3 <<= 24;
res3 |= res2;
res3 |= 0x80808080;
if ((res3 & 0x200) == 0)
{
ret |= (((res3) & 0xFF) ^ 0x4B) << 24;
ret |= (((res3>>8) & 0xFF) ^ 0x61) << 16;
ret |= (((res3>>16) & 0xFF) ^ 0x77) << 8;
ret |= (((res3>>24) & 0xFF) ^ 0x61);
} else {
ret |= (((res3) & 0xFF) ^ 0x73) << 24;
ret |= (((res3>>8) & 0xFF) ^ 0x65) << 16;
ret |= (((res3>>16) & 0xFF) ^ 0x64) << 8;
ret |= (((res3>>24) & 0xFF) ^ 0x6F);
}
return ret;
}
void doreset()
{
cmdbuf[0] = 0xFF; //reset
transval = 0;
SI_Transfer(1, cmdbuf, 1, resbuf, 3, transcb, SI_TRANS_DELAY);
while (transval == 0);
}
void getstatus()
{
cmdbuf[0] = 0; //status
transval = 0;
SI_Transfer(1, cmdbuf, 1, resbuf, 3, transcb, SI_TRANS_DELAY);
while (transval == 0);
}
void endproc()
{
doreset();
printf("Start pressed, exit\n");
VIDEO_WaitVSync();
VIDEO_WaitVSync();
exit(0);
}
void fsleep(int i)
{
sleep(i);
/*PAD_ScanPads();
if (PAD_ButtonsDown(0) & PAD_BUTTON_START)
{
getstatus();
endproc();
}*/
}
u32 recv()
{
memset(resbuf,0,32);
cmdbuf[0]=0x14; //read
transval = 0;
SI_Transfer(1, cmdbuf, 1, resbuf, 5, transcb, SI_TRANS_DELAY);
while (transval == 0);
printf("%08lx\n", *(vu32*)resbuf);
return *(vu32*)resbuf;
}
void send(u32 msg)
{
cmdbuf[0] = 0x15;
cmdbuf[1] = (msg >> 0) & 0xFF;
cmdbuf[2] = (msg >> 8) & 0xFF;
cmdbuf[3] = (msg >> 16) & 0xFF;
cmdbuf[4] = (msg >> 24) & 0xFF;
transval = 0;
resbuf[0] = 0;
SI_Transfer(1, cmdbuf, 5, resbuf, 1, transcb, SI_TRANS_DELAY);
while (transval == 0);
}
bool dirExists(const char *path)
{
DIR *dir = opendir(path);
if (dir)
{
closedir(dir);
return true;
}
return false;
}
void createFile(const char *path, size_t size)
{
int fd = open(path, O_WRONLY | O_CREAT);
if (fd >= 0)
{
ftruncate(fd, size);
close(fd);
}
}
void warnError(char *msg)
{
puts(msg);
VIDEO_WaitVSync();
VIDEO_WaitVSync();
sleep(2);
}
void fatalError(char *msg)
{
puts(msg);
VIDEO_WaitVSync();
VIDEO_WaitVSync();
sleep(5);
exit(0);
}
u32 genKeyA() {
u32 retries = 0;
while (true) {
u32 key = 0;
if (retries > 32) {
key = 0xDD654321;
} else {
key = (rand() & 0x00ffffff) | 0xDD000000;
}
u32 unk = (key % 2 != 0);
u32 v12 = key;
for (u32 v13 = 1; v13 < 32; v13++) {
v12 >>= 1;
unk += (v12 % 2 != 0);
}
if ((unk >= 10 && unk <= 24)) {
if (retries > 4) printf("KeyA retries = %ld",retries);
printf("KeyA = 0x%08lx\n",key);
return key;
}
retries++;
}
}
u32 checkKeyB(u32 KeyBRaw) {
if ((KeyBRaw & 0xFF) != 0xEE) {
printf("Invalid KeyB - lowest 8 bits should be 0xEE, actually 0x%02x\n",((u8)(KeyBRaw)));
return 0;
}
u32 KeyB = KeyBRaw & 0xffffff00;
u32 val = KeyB;
u32 unk = (val < 0);
for (u32 i = 1; i < 24; i++) {
val <<= 1;
unk += (val < 0);
}
if (unk > 14) {
printf("Invalid KeyB - high 24 bits bad: 0x%08lx\n",KeyB);
return 0;
}
printf("Valid KeyB: 0x%08lx\n",KeyB);
return KeyB;
}
u32 deriveKeyC(u32 keyCderive, u32 kcrc) {
u32 keyc = 0;
u32 keyCi = 0;
do {
u32 v5 = 0x1000000 * keyCi - 1;
u32 keyCattempt = docrc(kcrc,v5);
//printf("i = %d; keyCderive = %08x; keyCattempt = %08x\n",keyCi,keyCderive,keyCattempt);
if (keyCderive == keyCattempt) {
keyc = v5;
printf("Found keyC: %08lx\n",keyc);
return keyc;
}
keyCi++;
} while (keyCi < 256);
return keyc;
}
u32 getMsg()
{
u32 val = 0;
while (val == 0)
{
val = __builtin_bswap32(recv());
fsleep(1);
}
send(0);
while (recv()!=0) {fsleep(1);};
send(0);
return val;
}
int main(int argc, char *argv[])
{
void *xfb = NULL;
GXRModeObj *rmode = NULL;
VIDEO_Init();
rmode = VIDEO_GetPreferredMode(NULL);
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
VIDEO_Configure(rmode);
VIDEO_SetNextFramebuffer(xfb);
VIDEO_SetBlack(FALSE);
VIDEO_Flush();
VIDEO_WaitVSync();
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
int x = 24, y = 32, w, h;
w = rmode->fbWidth - (32);
h = rmode->xfbHeight - (48);
CON_InitEx(rmode, x, y, w, h);
VIDEO_ClearFrameBuffer(rmode, xfb, COLOR_BLACK);
PAD_Init();
cmdbuf = memalign(32,32);
resbuf = memalign(32,32);
u8 *testdump = memalign(32,0x400000);
if(!testdump) return 0;
/*if (!fatInitDefault())
{
printmain();
fatalError("ERROR: No usable device found to write dumped files to!");
}
mkdir("/dumps", S_IREAD | S_IWRITE);
if (!dirExists("/dumps"))
{
printmain();
fatalError("ERROR: Could not create dumps folder, make sure you have a supported device connected!");
}*/
int i;
while(1)
{
printmain();
printf("Press A to begin, press Start to quit.\n");
if (waitForButtons(PAD_BUTTON_A | PAD_BUTTON_START) & PAD_BUTTON_START)
{
endproc();
}
printf("Waiting for a GBA in port 2...\n");
resval = 0;
SI_GetTypeAsync(1,acb);
while(1)
{
if (resval)
{
if (resval == 0x80 || resval & 8)
{
resval = 0;
SI_GetTypeAsync(1,acb);
} else if (resval)
{
break;
}
}
PAD_ScanPads();
VIDEO_WaitVSync();
if (PAD_ButtonsHeld(0) & PAD_BUTTON_START)
{
getstatus();
endproc();
}
}
if (resval & SI_GBA)
{
printf("GBA Found! Waiting on BIOS\n");
resbuf[2]=0;
//u32 oldresult = 0;
//u32 newresult = 0;
// wait for the BIOS to hand over to the game
do {
doreset();
} while (!(resbuf[1] > 4));
printf("BIOS handed over to game, waiting on game\n");
do
{
doreset();
} while((resbuf[0] != 0) || !(resbuf[2]&0x10));
// receive the game-code from GBA side.
u32 gamecode = recv();
printf("Ready, sending multiboot ROM\n");
unsigned int sendsize = ((gba_mb_gba_size+7)&~7);
// generate KeyA
unsigned int ourkey = genKeyA();
//printf("Our Key: %08x\n", ourkey);
printf("Sending game code that we got: 0x%08lx\n",__builtin_bswap32(gamecode));
// send the game code back, then KeyA.
send(__builtin_bswap32(gamecode));
send(ourkey);
// get KeyB from GBA, check it to make sure its valid, then xor with KeyA to derive the initial CRC value and the sessionkey.
u32 sessionkeyraw = 0;
do {
sessionkeyraw = recv();
} while (sessionkeyraw == gamecode);
sessionkeyraw = checkKeyB(__builtin_bswap32(sessionkeyraw));
if (sessionkeyraw == 0)
{
warnError("Cannot continue.\n");
continue;
}
u32 sessionkey = sessionkeyraw ^ ourkey;
u32 kcrc = sessionkey;
printf("start kCRC=%08lx\n",kcrc);
sessionkey = (sessionkey*0x6177614b)+1;
// send hacked up send-size in uint32s
u32 hackedupsize = (sendsize >> 3) - 1;
printf("Sending hacked up size 0x%08lx\n",hackedupsize);
send(hackedupsize);
//unsigned int fcrc = 0x00bb;
// send over multiboot binary header, in the clear until the end of the nintendo logo.
// GBA checks this, if nintendo logo does not match the one in currently inserted cart's ROM, it will not accept any more data.
for(i = 0; i < 0xA0; i+=4) {
vu32 rom_dword = *(vu32*)(gba_mb_gba+i);
send(__builtin_bswap32(rom_dword));
}
printf("\n");
printf("Header done! Sending ROM...\n");
// Add each uint32 of the multiboot image to the checksum, encrypt the uint32 with the session key, increment the session key, send the encrypted uint32.
for(i = 0xA0; i < sendsize; i+=4)
{
u32 dec = (
(((gba_mb_gba[i+3]) << 24) & 0xff000000) |
(((gba_mb_gba[i+2]) << 16) & 0x00ff0000) |
(((gba_mb_gba[i+1]) << 8) & 0x0000ff00) |
(((gba_mb_gba[i]) << 0) & 0x000000ff)
);
u32 enc = (dec - kcrc) ^ sessionkey;
kcrc=docrc(kcrc,dec);
sessionkey = (sessionkey*0x6177614B)+1;
//enc^=((~(i+(0x20<<20)))+1);
//enc^=0x6f646573;//0x20796220;
send(enc);
}
//fcrc |= (sendsize<<16);
printf("ROM done! CRC: %08lx\n", kcrc);
//get crc back (unused)
// Get KeyC derivation material from GBA (eventually)
u32 keyCderive = 0;
do {
keyCderive = recv();
} while (keyCderive <= 0xfeffffff);
keyCderive = __builtin_bswap32(keyCderive);
keyCderive >>= 8;
printf("KeyC derivation material: %08lx\n",keyCderive);
// (try to) find the KeyC, using the checksum of the multiboot image, and the derivation material that GBA sent to us
u32 keyc = deriveKeyC(keyCderive,kcrc);
if (keyc == 0)
{
printf("Could not find keyC - kcrc=0x%08lx\n",kcrc);
warnError("Cannot continue.\n");
continue;
}
// derive the boot key from the found KeyC, and send to GBA. if this is not correct, GBA will not jump to the multiboot image it was sent.
u32 bootkey = docrc(0xBB,keyc) | 0xbb000000;
printf("BootKey = 0x%08lx\n",bootkey);
send(bootkey);
/*
printf("GBA Found! Waiting on BIOS...\n");
resbuf[2]=0;
while (!(resbuf[2] & 0x10))
{
doreset();
getstatus();
}
printf("Ready, sending extractor.\n");
unsigned int sendsize = ((gba_mb_gba_size + 7) & ~7);
unsigned int ourkey = calckey(sendsize);
//get current sessionkey
u32 sessionkeyraw = recv();
u32 sessionkey = __builtin_bswap32(sessionkeyraw ^ 0x7365646F);
//send over our own key
send(__builtin_bswap32(ourkey));
unsigned int fcrc = 0x15a0;
//send over gba header
for(i = 0; i < 0xC0; i+=4)
{
send(__builtin_bswap32(*(vu32*)(gba_mb_gba+i)));
}
for (i = 0xC0; i < sendsize; i+=4)
{
u32 enc = (
(gba_mb_gba[i+3] << 24)
| (gba_mb_gba[i+2] << 16)
| (gba_mb_gba[i+1] << 8)
| (gba_mb_gba[i]));
fcrc = docrc(fcrc,enc);
sessionkey = (sessionkey * 0x6177614B) + 1;
enc ^= sessionkey;
enc ^= ((~(i + (0x20 << 20))) + 1);
enc ^= 0x20796220;
send(enc);
}
fcrc |= (sendsize<<16);
//send over CRC
sessionkey = (sessionkey * 0x6177614B) + 1;
fcrc ^= sessionkey;
fcrc ^= ((~(i + (0x20 << 20))) + 1);
fcrc ^= 0x20796220;
send(fcrc);
//get crc back (unused)
recv();
printf("Done!\n");
sleep(2);
//hm
while (1)
{
printmain();
printf("Press A once you have a GBA Game inserted.\n \n");
PAD_ScanPads();
VIDEO_WaitVSync();
u32 btns = PAD_ButtonsDown(0);
if (btns & PAD_BUTTON_START)
{
endproc();
} else if (btns & PAD_BUTTON_A)
{*/
sleep(2);
//recv();
//if (recv() == 0) //ready
//{
{{
printf("Waiting for GBA...\n");
while (recv() != 0) {fsleep(1);};
send(0);
VIDEO_WaitVSync();
/*int gbasize = 0;
while(gbasize == 0)
{
gbasize = __builtin_bswap32(recv());
}
send(0); //got gbasize
while (recv()!=0) {sleep(1);};
//u32 savesize = __builtin_bswap32(recv());
//send(0); //got savesize
if (gbasize == -1)
{
warnError("ERROR: No (Valid) GBA Card inserted!\n");
continue;
}*/
// Get game
// -1 - unsupported game
// 1 - Ruby
// 2 - Sapphire
// 3 - FireRed
// 4 - LeafGreen
// 5 - Emerald
u32 gameId = 0;
while (gameId == 0)
{
gameId = __builtin_bswap32(recv());
fsleep(1);
}
send(0);
while (recv()!=0) {fsleep(1);};
send(0);
//sleep(1);
if (gameId == -1)
{
warnError("ERROR: Unsupported GBA game inserted!\n");
continue;
}
printf("\nPokemon ");
switch (gameId)
{
case 1: printf("Ruby"); break;
case 2: printf("Sapphire"); break;
case 3: printf("FireRed"); break;
case 4: printf("LeafGreen"); break;
case 5: printf("Emerald"); break;
}
printf("\n");
VIDEO_WaitVSync();
u32 isValid = 0;
while (isValid == 0)
{
isValid = __builtin_bswap32(recv());
fsleep(1);
}
if (isValid == -1)
{
//send(0);
warnError("ERROR: Unsupported game version inserted!\n");
continue;
}
send(0);
while (recv()!=0) {fsleep(1);};
send(0);
//sleep(1);
// Get trainer name
u8 trainerName[8];
u32 tnd = getMsg();
//send(0);
trainerName[0] = (tnd & 0xFF000000) >> 24;
trainerName[1] = (tnd & 0x00FF0000) >> 16;
trainerName[2] = (tnd & 0x0000FF00) >> 8;
trainerName[3] = (tnd & 0x000000FF);
tnd = getMsg();
//send(0);
trainerName[4] = (tnd & 0xFF000000) >> 24;
trainerName[5] = (tnd & 0x00FF0000) >> 16;
trainerName[6] = (tnd & 0x0000FF00) >> 8;
trainerName[7] = (tnd & 0x000000FF);
// Get trainer ID
u32 trainerId = 0;
while (trainerId == 0)
{
trainerId = __builtin_bswap32(recv());
fsleep(1);
}
send(0);
while (recv()!=0) {fsleep(1);};
send(0);
//sleep(1);
printf("Trainer: ");
for (int i = 0; i < 8; i++)
{
if (trainerName[i] == 0xFF)
{
break;
} else {
printf("%c", debugGen3Decode(trainerName[i]));
}
}
printf(" (%ld)\n", trainerId);
//continue;
// Wait for confirmation.
printf("Press A to import the data from this game.\n");
printf("Press B to cancel.\n");
VIDEO_WaitVSync();
if (waitForButtons(PAD_BUTTON_A | PAD_BUTTON_B) & PAD_BUTTON_B)
{
continue;
}
/*
//get rom header
for(i = 0; i < 0xC0; i+=4)
*(vu32*)(testdump+i) = recv();
//print out all the info from the game
printf("Game Name: %.12s\n",(char*)(testdump+0xA0));
printf("Game ID: %.4s\n",(char*)(testdump+0xAC));
printf("Company ID: %.2s\n",(char*)(testdump+0xB0));
printf("ROM Size: %02.02f MB\n",((float)(gbasize/1024))/1024.f);
if(savesize > 0)
printf("Save Size: %02.02f KB\n \n",((float)(savesize))/1024.f);
else
printf("No Save File\n \n");
//generate file paths
char gamename[64];
sprintf(gamename,"/dumps/%.12s [%.4s%.2s].gba",
(char*)(testdump+0xA0),(char*)(testdump+0xAC),(char*)(testdump+0xB0));
fixFName(gamename+7); //fix name behind "/dumps/"
char savename[64];
sprintf(savename,"/dumps/%.12s [%.4s%.2s].sav",
(char*)(testdump+0xA0),(char*)(testdump+0xAC),(char*)(testdump+0xB0));
fixFName(savename+7); //fix name behind "/dumps/"
//let the user choose the option
printf("Press A to dump this game, it will take about %i minutes.\n",gbasize/1024/1024*3/2);
printf("Press B if you want to cancel dumping this game.\n");
if(savesize > 0)
{
printf("Press Y to backup this save file.\n");
printf("Press X to restore this save file.\n");
printf("Press Z to clear the save file on the GBA Cartridge.\n\n");
}
else
printf("\n");
int command = 0;
while(1)
{
PAD_ScanPads();
VIDEO_WaitVSync();
u32 btns = PAD_ButtonsDown(0);
if(btns&PAD_BUTTON_START)
endproc();
else if(btns&PAD_BUTTON_A)
{
command = 1;
break;
}
else if(btns&PAD_BUTTON_B)
break;
else if(savesize > 0)
{
if(btns&PAD_BUTTON_Y)
{
command = 2;
break;
}
else if(btns&PAD_BUTTON_X)
{
command = 3;
break;
}
else if(btns&PAD_TRIGGER_Z)
{
command = 4;
break;
}
}
}
if(command == 1)
{
FILE *f = fopen(gamename,"rb");
if(f)
{
fclose(f);
command = 0;
warnError("ERROR: Game already dumped!\n");
}
}
else if(command == 2)
{
FILE *f = fopen(savename,"rb");
if(f)
{
fclose(f);
command = 0;
warnError("ERROR: Save already backed up!\n");
}
}
else if(command == 3)
{
size_t readsize = 0;
FILE *f = fopen(savename,"rb");
if(f)
{
fseek(f,0,SEEK_END);
readsize = ftell(f);
if(readsize != savesize)
{
command = 0;
warnError("ERROR: Save has the wrong size, aborting restore!\n");
}
else
{
rewind(f);
fread(testdump,readsize,1,f);
}
fclose(f);
}
else
{
command = 0;
warnError("ERROR: No Save to restore!\n");
}
}
send(command);
//let gba prepare
sleep(1);
if(command == 0)
continue;
else if(command == 1)
{
//create base file with size
printf("Preparing file...\n");
createFile(gamename,gbasize);
FILE *f = fopen(gamename,"wb");
if(!f)
fatalError("ERROR: Could not create file! Exit...");
printf("Dumping...\n");
u32 bytes_read = 0;
while(gbasize > 0)
{
int toread = (gbasize > 0x400000 ? 0x400000 : gbasize);
int j;
for(j = 0; j < toread; j+=4)
{
*(vu32*)(testdump+j) = recv();
bytes_read+=4;
if((bytes_read&0xFFFF) == 0)
printf("\r%02.02f MB done",(float)(bytes_read/1024)/1024.f);
}
fwrite(testdump,toread,1,f);
gbasize -= toread;
}
printf("\nClosing file\n");
fclose(f);
printf("Game dumped!\n");
sleep(5);
}
else if(command == 2)
{
//create base file with size
printf("Preparing file...\n");
createFile(savename,savesize);
FILE *f = fopen(savename,"wb");
if(!f)
fatalError("ERROR: Could not create file! Exit...");
printf("Waiting for GBA\n");
VIDEO_WaitVSync();
u32 readval = 0;
while(readval != savesize)
readval = __builtin_bswap32(recv());
send(0); //got savesize
printf("Receiving...\n");
for(i = 0; i < savesize; i+=4)
*(vu32*)(testdump+i) = recv();
printf("Writing save...\n");
fwrite(testdump,savesize,1,f);
fclose(f);
printf("Save backed up!\n");
sleep(5);
}
else if(command == 3 || command == 4)
{
u32 readval = 0;
while(readval != savesize)
readval = __builtin_bswap32(recv());
if(command == 3)
{
printf("Sending save\n");
VIDEO_WaitVSync();
for(i = 0; i < savesize; i+=4)
send(__builtin_bswap32(*(vu32*)(testdump+i)));
}
printf("Waiting for GBA\n");
while(recv() != 0)
VIDEO_WaitVSync();
printf(command == 3 ? "Save restored!\n" : "Save cleared!\n");
send(0);
sleep(5);
}*/
}
}
/*else if(btns&PAD_BUTTON_Y)
{
const char *biosname = "/dumps/gba_bios.bin";
FILE *f = fopen(biosname,"rb");
if(f)
{
fclose(f);
warnError("ERROR: BIOS already backed up!\n");
}
else
{
//create base file with size
printf("Preparing file...\n");
createFile(biosname,0x4000);
f = fopen(biosname,"wb");
if(!f)
fatalError("ERROR: Could not create file! Exit...");
//send over bios dump command
send(5);
//the gba might still be in a loop itself
sleep(1);
//lets go!
printf("Dumping...\n");
for(i = 0; i < 0x4000; i+=4)
*(vu32*)(testdump+i) = recv();
fwrite(testdump,0x4000,1,f);
printf("Closing file\n");
fclose(f);
printf("BIOS dumped!\n");
sleep(5);
}
}*/
}
// }
// }
}
return 0;
}
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