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/*
* Copyright (C) 2017 hatkirby
* Copyright (C) 2017 slipstream/RoL
* Copyright (C) 2016 FIX94
*
* This software may be modified and distributed under the terms
* of the MIT license. See the LICENSE file for details.
*/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <malloc.h>
#include "link.h"
#include "encoding.h"
//from my tests 50us seems to be the lowest
//safe si transfer delay in between calls
#define SI_TRANS_DELAY 50
extern u8 gba_mb_gba[];
extern u32 gba_mb_gba_size;
void printmain()
{
printf("\x1b[2J");
printf("\x1b[37m");
printf("Pokemon Gen III Data Extractor by hatkirby\n");
printf("Based on gba-gen3multiboot by slipstream/RoL\n");
printf("Based on GBA Link Cable Dumper v1.6 by FIX94\n");
}
u8 *resbuf,*cmdbuf;
volatile u32 transval = 0;
void transcb(s32 chan, u32 ret)
{
transval = 1;
}
volatile u32 resval = 0;
void acb(s32 res, u32 val)
{
resval = val;
}
unsigned int docrc(u32 crc,u32 val)
{
u32 result;
result = val ^ crc;
for (int i = 0; i < 0x20; i++)
{
if (result & 1)
{
result >>= 1;
result ^= 0xA1C1;
} else {
result >>= 1;
}
}
return result;
}
void doreset()
{
cmdbuf[0] = 0xFF; //reset
transval = 0;
SI_Transfer(1, cmdbuf, 1, resbuf, 3, transcb, SI_TRANS_DELAY);
while (transval == 0);
}
void getstatus()
{
cmdbuf[0] = 0; //status
transval = 0;
SI_Transfer(1, cmdbuf, 1, resbuf, 3, transcb, SI_TRANS_DELAY);
while (transval == 0);
}
void endproc()
{
doreset();
printf("Start pressed, exit\n");
VIDEO_WaitVSync();
VIDEO_WaitVSync();
exit(0);
}
u32 recv()
{
memset(resbuf,0,32);
cmdbuf[0]=0x14; //read
transval = 0;
SI_Transfer(1, cmdbuf, 1, resbuf, 5, transcb, SI_TRANS_DELAY);
while (transval == 0);
printf("%08lx\n", *(vu32*)resbuf);
return *(vu32*)resbuf;
}
void send(u32 msg)
{
cmdbuf[0] = 0x15;
cmdbuf[1] = (msg >> 0) & 0xFF;
cmdbuf[2] = (msg >> 8) & 0xFF;
cmdbuf[3] = (msg >> 16) & 0xFF;
cmdbuf[4] = (msg >> 24) & 0xFF;
transval = 0;
resbuf[0] = 0;
SI_Transfer(1, cmdbuf, 5, resbuf, 1, transcb, SI_TRANS_DELAY);
while (transval == 0);
}
void warnError(char *msg)
{
puts(msg);
VIDEO_WaitVSync();
VIDEO_WaitVSync();
sleep(2);
}
void fatalError(char *msg)
{
puts(msg);
VIDEO_WaitVSync();
VIDEO_WaitVSync();
sleep(5);
exit(0);
}
u32 genKeyA()
{
u32 retries = 0;
for (;;)
{
u32 key = 0;
if (retries > 32)
{
key = 0xDD654321;
} else {
key = (rand() & 0x00ffffff) | 0xDD000000;
}
u32 unk = (key % 2 != 0);
u32 v12 = key;
for (u32 v13 = 1; v13 < 32; v13++)
{
v12 >>= 1;
unk += (v12 % 2 != 0);
}
if ((unk >= 10 && unk <= 24))
{
if (retries > 4)
{
printf("KeyA retries = %ld", retries);
}
printf("KeyA = 0x%08lx\n", key);
return key;
}
retries++;
}
}
u32 checkKeyB(u32 KeyBRaw)
{
if ((KeyBRaw & 0xFF) != 0xEE)
{
printf("Invalid KeyB - lowest 8 bits should be 0xEE, actually 0x%02x\n",
((u8)(KeyBRaw)));
return 0;
}
u32 KeyB = KeyBRaw & 0xffffff00;
u32 val = KeyB;
u32 unk = (val < 0);
for (u32 i = 1; i < 24; i++)
{
val <<= 1;
unk += (val < 0);
}
if (unk > 14)
{
printf("Invalid KeyB - high 24 bits bad: 0x%08lx\n", KeyB);
return 0;
}
printf("Valid KeyB: 0x%08lx\n", KeyB);
return KeyB;
}
u32 deriveKeyC(u32 keyCderive, u32 kcrc)
{
u32 keyc = 0;
u32 keyCi = 0;
do
{
u32 v5 = 0x1000000 * keyCi - 1;
u32 keyCattempt = docrc(kcrc,v5);
if (keyCderive == keyCattempt)
{
keyc = v5;
printf("Found keyC: %08lx\n",keyc);
return keyc;
}
keyCi++;
} while (keyCi < 256);
return keyc;
}
u32 getMsg()
{
u32 val = 0;
while (val == 0)
{
val = __builtin_bswap32(recv());
sleep(1);
}
send(0);
while (recv()!=0) {sleep(1);}
send(0);
return val;
}
void getMsgArr(u32* arr, int len)
{
for (int i=0; i<len; i++)
{
*(vu32*)(arr+i) = __builtin_bswap32(recv());
usleep(500000);
}
}
void sendMsg(u32 msg)
{
while (recv()==0) {sleep(1);}
send(msg);
while (recv()!=0) {sleep(1);}
send(0);
}
int main(int argc, char *argv[])
{
void *xfb = NULL;
GXRModeObj *rmode = NULL;
VIDEO_Init();
rmode = VIDEO_GetPreferredMode(NULL);
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
VIDEO_Configure(rmode);
VIDEO_SetNextFramebuffer(xfb);
VIDEO_SetBlack(FALSE);
VIDEO_Flush();
VIDEO_WaitVSync();
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
int x = 24, y = 32, w, h;
w = rmode->fbWidth - (32);
h = rmode->xfbHeight - (48);
CON_InitEx(rmode, x, y, w, h);
VIDEO_ClearFrameBuffer(rmode, xfb, COLOR_BLACK);
PAD_Init();
cmdbuf = memalign(32,32);
resbuf = memalign(32,32);
for (;;)
{
printmain();
printf("Press A to begin, press Start to quit.\n");
if (waitForButtons(PAD_BUTTON_A | PAD_BUTTON_START) & PAD_BUTTON_START)
{
endproc();
}
printf("Waiting for a GBA in port 2...\n");
resval = 0;
SI_GetTypeAsync(1,acb);
while(1)
{
if (resval)
{
if (resval == 0x80 || resval & 8)
{
resval = 0;
SI_GetTypeAsync(1,acb);
} else if (resval)
{
break;
}
}
PAD_ScanPads();
VIDEO_WaitVSync();
if (PAD_ButtonsHeld(0) & PAD_BUTTON_START)
{
getstatus();
endproc();
}
}
if (resval & SI_GBA)
{
printf("GBA Found! Waiting on BIOS\n");
resbuf[2]=0;
// wait for the BIOS to hand over to the game
do
{
doreset();
} while (!(resbuf[1] > 4));
printf("BIOS handed over to game, waiting on game\n");
do
{
doreset();
} while ((resbuf[0] != 0) || !(resbuf[2] & 0x10));
// receive the game-code from GBA side.
u32 gamecode = recv();
printf("Ready, sending multiboot ROM\n");
unsigned int sendsize = ((gba_mb_gba_size+7)&~7);
// generate KeyA
unsigned int ourkey = genKeyA();
//printf("Our Key: %08x\n", ourkey);
printf("Sending game code that we got: 0x%08lx\n",
__builtin_bswap32(gamecode));
// send the game code back, then KeyA.
send(__builtin_bswap32(gamecode));
send(ourkey);
// get KeyB from GBA, check it to make sure its valid, then xor with KeyA
// to derive the initial CRC value and the sessionkey.
u32 sessionkeyraw = 0;
do
{
sessionkeyraw = recv();
} while (sessionkeyraw == gamecode);
sessionkeyraw = checkKeyB(__builtin_bswap32(sessionkeyraw));
if (sessionkeyraw == 0)
{
warnError("Cannot continue.\n");
continue;
}
u32 sessionkey = sessionkeyraw ^ ourkey;
u32 kcrc = sessionkey;
printf("start kCRC=%08lx\n",kcrc);
sessionkey = (sessionkey*0x6177614b)+1;
// send hacked up send-size in uint32s
u32 hackedupsize = (sendsize >> 3) - 1;
printf("Sending hacked up size 0x%08lx\n",hackedupsize);
send(hackedupsize);
//unsigned int fcrc = 0x00bb;
// send over multiboot binary header, in the clear until the end of the
// nintendo logo. GBA checks this, if nintendo logo does not match the
// one in currently inserted cart's ROM, it will not accept any more data.
for (int i = 0; i < 0xA0; i+=4)
{
vu32 rom_dword = *(vu32*)(gba_mb_gba+i);
send(__builtin_bswap32(rom_dword));
}
printf("\n");
printf("Header done! Sending ROM...\n");
// Add each uint32 of the multiboot image to the checksum, encrypt the
// uint32 with the session key, increment the session key, send the
// encrypted uint32.
for (int i = 0xA0; i < sendsize; i+=4)
{
u32 dec = (
(((gba_mb_gba[i+3]) << 24) & 0xff000000) |
(((gba_mb_gba[i+2]) << 16) & 0x00ff0000) |
(((gba_mb_gba[i+1]) << 8) & 0x0000ff00) |
(((gba_mb_gba[i]) << 0) & 0x000000ff)
);
u32 enc = (dec - kcrc) ^ sessionkey;
kcrc = docrc(kcrc,dec);
sessionkey = (sessionkey * 0x6177614B) + 1;
//enc^=((~(i+(0x20<<20)))+1);
//enc^=0x6f646573;//0x20796220;
send(enc);
}
//fcrc |= (sendsize<<16);
printf("ROM done! CRC: %08lx\n", kcrc);
//get crc back (unused)
// Get KeyC derivation material from GBA (eventually)
u32 keyCderive = 0;
do
{
keyCderive = recv();
} while (keyCderive <= 0xfeffffff);
keyCderive = __builtin_bswap32(keyCderive);
keyCderive >>= 8;
printf("KeyC derivation material: %08lx\n",keyCderive);
// (try to) find the KeyC, using the checksum of the multiboot image, and
// the derivation material that GBA sent to us
u32 keyc = deriveKeyC(keyCderive,kcrc);
if (keyc == 0)
{
printf("Could not find keyC - kcrc=0x%08lx\n",kcrc);
warnError("Cannot continue.\n");
continue;
}
// derive the boot key from the found KeyC, and send to GBA. if this is
// not correct, GBA will not jump to the multiboot image it was sent.
u32 bootkey = docrc(0xBB,keyc) | 0xbb000000;
printf("BootKey = 0x%08lx\n",bootkey);
send(bootkey);
sleep(2);
printf("Waiting for GBA...\n");
while (recv() != 0) {sleep(1);};
send(0);
VIDEO_WaitVSync();
// Get game
// -1 - unsupported game
// 1 - Ruby
// 2 - Sapphire
// 3 - FireRed
// 4 - LeafGreen
// 5 - Emerald
u32 gameId = getMsg();
if (gameId == -1)
{
warnError("ERROR: Unsupported GBA game inserted!\n");
continue;
}
printf("\nPokemon ");
switch (gameId)
{
case 1: printf("Ruby"); break;
case 2: printf("Sapphire"); break;
case 3: printf("FireRed"); break;
case 4: printf("LeafGreen"); break;
case 5: printf("Emerald"); break;
}
printf("\n");
VIDEO_WaitVSync();
u32 isValid = getMsg();
if (isValid == -1)
{
warnError("ERROR: Unsupported game version inserted!\n");
continue;
}
// Get trainer name
u8 trainerName[8];
u32 tnd = getMsg();
trainerName[0] = (tnd & 0xFF000000) >> 24;
trainerName[1] = (tnd & 0x00FF0000) >> 16;
trainerName[2] = (tnd & 0x0000FF00) >> 8;
trainerName[3] = (tnd & 0x000000FF);
tnd = getMsg();
trainerName[4] = (tnd & 0xFF000000) >> 24;
trainerName[5] = (tnd & 0x00FF0000) >> 16;
trainerName[6] = (tnd & 0x0000FF00) >> 8;
trainerName[7] = (tnd & 0x000000FF);
// Get trainer ID
u32 trainerId = getMsg();
printf("Trainer: ");
for (int i = 0; i < 8; i++)
{
if (trainerName[i] == 0xFF)
{
break;
} else {
printf("%c", debugGen3Decode(trainerName[i]));
}
}
printf(" (%ld)\n", trainerId);
// Wait for confirmation.
printf("Press A to import the data from this game.\n");
printf("Press B to cancel.\n");
VIDEO_WaitVSync();
if (waitForButtons(PAD_BUTTON_A | PAD_BUTTON_B) & PAD_BUTTON_B)
{
printf("Cancelling...\n");
VIDEO_WaitVSync();
sendMsg(0);
continue;
}
printf("Importing...\n");
VIDEO_WaitVSync();
sendMsg(1);
// Get Pokédex data
u32 pokedexSeen[13];
u32 pokedexCaught[13];
getMsgArr(pokedexSeen, 13);
getMsgArr(pokedexCaught, 13);
int numCaught = 0;
int numSeen = 0;
for (int i=0; i<(13*32); i++)
{
if (pokedexCaught[i >> 5] >> (i & 31) & 1)
{
//printf("Caught #%d\n", i);
numCaught++;
numSeen++;
} else if (pokedexSeen[i >> 5] >> (i & 31) & 1)
{
//printf("Saw #%d\n", i);
numSeen++;
}
}
printf("Caught: %d\nSeen: %d\n", numCaught, numSeen);
waitForButtons(PAD_BUTTON_START);
}
}
return 0;
}
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