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/*
* Copyright (C) 2017 hatkirby
* Copyright (C) 2017 slipstream/RoL
* Copyright (C) 2016 FIX94
*
* This software may be modified and distributed under the terms
* of the MIT license. See the LICENSE file for details.
*/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "link.h"
#include "encoding.h"
#include "multiboot.h"
void printmain()
{
printf("\x1b[2J");
printf("\x1b[37m");
printf("Pokemon Gen III Data Extractor by hatkirby\n");
printf("Based on gba-gen3multiboot by slipstream/RoL\n");
printf("Based on GBA Link Cable Dumper v1.6 by FIX94\n");
}
void endproc()
{
printf("Start pressed, exit\n");
VIDEO_WaitVSync();
VIDEO_WaitVSync();
exit(0);
}
u32 waitForButtons(u32 mask)
{
for (;;)
{
PAD_ScanPads();
VIDEO_WaitVSync();
u32 btns = PAD_ButtonsDown(0);
if (btns & mask)
{
return btns;
}
}
}
void warnError(char *msg)
{
puts(msg);
VIDEO_WaitVSync();
VIDEO_WaitVSync();
sleep(2);
}
void fatalError(char *msg)
{
puts(msg);
VIDEO_WaitVSync();
VIDEO_WaitVSync();
sleep(5);
exit(0);
}
void* extractor(void* userdata)
{
for (;;)
{
printmain();
printf("Press A when GBA is plugged in and turned off.\n");
waitForButtons(PAD_BUTTON_A);
printf("Turn on your GBA.\n");
printf("Waiting for a GBA in port 2...\n");
waitForGBA();
printf("GBA Found! Sending multiboot image...\n");
if (!sendMultibootImage())
{
warnError("Failed sending multiboot image.\n");
continue;
}
printf("Waiting for GBA...\n");
waitForAck();
VIDEO_WaitVSync();
// Get game
// -1 - unsupported game
// 1 - Ruby
// 2 - Sapphire
// 3 - FireRed
// 4 - LeafGreen
// 5 - Emerald
u32 gameId = getMsg();
if (gameId == -1)
{
warnError("ERROR: Unsupported GBA game inserted!\n");
continue;
}
printf("\nPokemon ");
switch (gameId)
{
case 1: printf("Ruby"); break;
case 2: printf("Sapphire"); break;
case 3: printf("FireRed"); break;
case 4: printf("LeafGreen"); break;
case 5: printf("Emerald"); break;
}
printf("\n");
VIDEO_WaitVSync();
u32 isValid = getMsg();
if (isValid == -1)
{
warnError("ERROR: Unsupported game version inserted!\n");
continue;
}
// Get trainer name
u8 trainerName[8];
u32 tnd = getMsg();
trainerName[0] = (tnd & 0xFF000000) >> 24;
trainerName[1] = (tnd & 0x00FF0000) >> 16;
trainerName[2] = (tnd & 0x0000FF00) >> 8;
trainerName[3] = (tnd & 0x000000FF);
tnd = getMsg();
trainerName[4] = (tnd & 0xFF000000) >> 24;
trainerName[5] = (tnd & 0x00FF0000) >> 16;
trainerName[6] = (tnd & 0x0000FF00) >> 8;
trainerName[7] = (tnd & 0x000000FF);
// Get trainer ID
u32 trainerId = getMsg();
printf("Trainer: ");
for (int i = 0; i < 8; i++)
{
if (trainerName[i] == 0xFF)
{
break;
} else {
printf("%c", debugGen3Decode(trainerName[i]));
}
}
printf(" (%ld)\n", trainerId);
// Wait for confirmation.
printf("Press A to import the data from this game.\n");
printf("Press B to cancel.\n");
VIDEO_WaitVSync();
if (waitForButtons(PAD_BUTTON_A | PAD_BUTTON_B) & PAD_BUTTON_B)
{
printf("Cancelling...\n");
VIDEO_WaitVSync();
sendMsg(0);
continue;
}
printf("Importing...\n");
VIDEO_WaitVSync();
sendMsg(1);
// Get Pokédex data
u32 pokedexSeen[13];
u32 pokedexCaught[13];
getMsgArr(pokedexSeen, 13);
getMsgArr(pokedexCaught, 13);
int numCaught = 0;
int numSeen = 0;
for (int i=0; i<(13*32); i++)
{
if (pokedexCaught[i >> 5] >> (i & 31) & 1)
{
//printf("Caught #%d\n", i);
numCaught++;
numSeen++;
} else if (pokedexSeen[i >> 5] >> (i & 31) & 1)
{
//printf("Saw #%d\n", i);
numSeen++;
}
}
printf("Caught: %d\nSeen: %d\n", numCaught, numSeen);
waitForButtons(PAD_BUTTON_START);
}
return NULL;
}
int main(int argc, char *argv[])
{
void *xfb = NULL;
GXRModeObj *rmode = NULL;
VIDEO_Init();
rmode = VIDEO_GetPreferredMode(NULL);
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
VIDEO_Configure(rmode);
VIDEO_SetNextFramebuffer(xfb);
VIDEO_SetBlack(FALSE);
VIDEO_Flush();
VIDEO_WaitVSync();
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
int x = 24, y = 32, w, h;
w = rmode->fbWidth - (32);
h = rmode->xfbHeight - (48);
CON_InitEx(rmode, x, y, w, h);
VIDEO_ClearFrameBuffer(rmode, xfb, COLOR_BLACK);
PAD_Init();
initLink();
lwp_t extractorHandle = (lwp_t)NULL;
LWP_CreateThread(
&extractorHandle, // thread handle
extractor, // code
NULL, // userdata
NULL, // stack base
16*1024, // stack size
LWP_PRIO_HIGHEST); // thread priority
for (;;)
{
VIDEO_WaitVSync();
PAD_ScanPads();
if (PAD_ButtonsDown(0) & PAD_BUTTON_START)
{
endproc();
}
}
return 0;
}
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