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/*
* Example Gen3-multiboot payload by slipstream/RoL 2017.
*
* This software may be modified and distributed under the terms
* of the MIT license. See the LICENSE file for details.
*
* saveblocks.h: describes saveblock structures for all of Gen 3 (yay!)
*/
// Most of the structures come from pokeruby, FR/LG changes come from my own research / the firered IDB on pokecommunity
#include "savestructs.h"
typedef struct
{
/*0x00*/ struct Coords16 pos;
/*0x04*/ struct WarpData location;
/*0x0C*/ struct WarpData warp[4];
/*0x2C*/ u16 battleMusic;
/*0x2E*/ u8 weather;
/*0x2F*/ u8 filler_2F;
/*0x30*/ u8 flashUsed;
/*0x32*/ u16 mapDataId;
/*0x34*/ u16 mapView[0x100];
/*0x234*/ u8 playerPartyCount;
/*0x238*/ struct Pokemon playerParty[6];
/*0x490*/ u32 money;
/*0x494*/ u16 coins;
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
/*0x498*/ struct ItemSlot pcItems[50];
/*0x560*/ struct ItemSlot bagPocket_Items[20];
/*0x5B0*/ struct ItemSlot bagPocket_KeyItems[20];
/*0x600*/ struct ItemSlot bagPocket_PokeBalls[16];
/*0x640*/ struct ItemSlot bagPocket_TMHM[64];
/*0x740*/ struct ItemSlot bagPocket_Berries[46];
/*0x7F8*/ struct Pokeblock pokeblocks[40];
/*0x938*/ u8 unk938[52]; // pokedex related
/*0x96C*/ u16 berryBlenderRecords[3];
/*0x972*/ u8 filler_972[0x6];
/*0x978*/ u16 trainerRematchStepCounter;
/*0x97A*/ u8 trainerRematches[100];
/*0x9E0*/ struct MapObject mapObjects[16];
/*0xC20*/ struct MapObjectTemplate mapObjectTemplates[64];
/*0x1220*/ u8 flags[0x120];
/*0x1340*/ u16 vars[0x100];
/*0x1540*/ u32 gameStats[50];
/*0x1608*/ struct BerryTree berryTrees[128];
/*0x1A08*/ struct SecretBaseRecord secretBases[20];
/*0x2688*/ u8 playerRoomDecor[12];
/*0x2694*/ u8 playerRoomDecorPos[12];
/*0x26A0*/ u8 decorDesk[10];
/*0x26AA*/ u8 decorChair[10];
/*0x26B4*/ u8 decorPlant[10];
/*0x26BE*/ u8 decorOrnament[30];
/*0x26DC*/ u8 decorMat[30];
/*0x26FA*/ u8 decorPoster[10];
/*0x2704*/ u8 decorDoll[40];
/*0x272C*/ u8 decorCushion[10];
/*0x2736*/ u8 padding_2736[2];
/*0x2738*/ TVShow tvShows[24];
/*0x2A98*/ u8 filler_2A98[0x64];
/*0x2AFC*/ u16 outbreakPokemonSpecies;
/*0x2AFE*/ u8 outbreakLocationMapNum;
/*0x2AFF*/ u8 outbreakLocationMapGroup;
/*0x2B00*/ u8 outbreakPokemonLevel;
/*0x2B01*/ u8 outbreakUnk1;
/*0x2B02*/ u16 outbreakUnk2;
/*0x2B04*/ u16 outbreakPokemonMoves[4];
/*0x2B0C*/ u8 outbreakUnk4;
/*0x2B0D*/ u8 outbreakPokemonProbability;
/*0x2B0E*/ u16 outbreakUnk5;
/*0x2B10*/ u8 filler_2B0E[0xC];
/*0x2B1C*/ u16 unk2B1C[4];
/*0x2B24*/ u8 filler_2B24[0x28];
/*0x2B4C*/ struct MailStruct mail[16];
/*0x2D8C*/ u8 filler_2D8C[0x8];
/*0x2D94*/ OldMan oldMan;
/*0x2DC0*/ u8 unk_2DC0[0x14];
/*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
/*0x2DFC*/ u8 filler_2DFC[0x100];
/*0x2EFC*/ struct SB1_2EFC_Struct sb1_2EFC_struct[5];
/*0x2F9C*/ u8 filler_2F9C[0xA0];
/*0x303C*/ u8 filler_303C[0x38];
/*0x3074*/ u8 filler_3074[0x42];
/*0x30B6*/ u8 filler_30B6;
/*0x30B7*/ u8 filler_30B7[0x59];
/*0x3110*/ u8 giftRibbons[7];
/*0x3117*/ u8 filler_311B[0x2D];
/*0x3144*/ struct Roamer roamer;
/*0x3158*/ u8 filler_3158[0x8];
/*0x3160*/ struct EnigmaBerry enigmaBerry; // this is actually offset by 0x98 ...
/*0x3690*/ struct RamScript ramScript;
/*0x3A7C*/ u8 filler_3A7C[0x10];
/*0x3A8C*/ u8 unk3A8C[52]; //pokedex related
} SaveBlock1_RS;
typedef struct // Don't rely on the commented offsets, they'll be wrong due to elements removed in FR/LG...
{
/*0x00*/ struct Coords16 pos;
/*0x04*/ struct WarpData location;
/*0x0C*/ struct WarpData warp[4];
/*0x2C*/ u16 battleMusic;
/*0x2E*/ u8 weather;
/*0x2F*/ u8 filler_2F;
/*0x30*/ u8 flashUsed;
/*0x32*/ u16 mapDataId;
// /*0x34*/ u16 mapView[0x100]; // Not in fr/lg
/*0x234*/ u8 playerPartyCount;
/*0x238*/ struct Pokemon playerParty[6];
/*0x490*/ u32 money;
/*0x494*/ u16 coins;
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
/*0x498*/ struct ItemSlot pcItems[30];
/*0x560*/ struct ItemSlot bagPocket_Items[42];
/*0x5B0*/ struct ItemSlot bagPocket_KeyItems[30];
/*0x600*/ struct ItemSlot bagPocket_PokeBalls[13];
/*0x640*/ struct ItemSlot bagPocket_TMHM[58];
/*0x740*/ struct ItemSlot bagPocket_Berries[43];
// /*0x7F8*/ struct Pokeblock pokeblocks[40]; // Not in fr/lg
/*0x938*/ u8 unk938[52]; // pokedex related
/*0x96C*/ u8 unk_62C[12];
/*0x972*/ u8 filler_972[0x6];
/*0x97A*/ u8 unk_63E[98];
/*0x9E0*/ struct MapObject mapObjects[16];
/*0xC20*/ struct MapObjectTemplate mapObjectTemplates[64];
/*0x1220*/ u8 flags[0x120];
/*0x1340*/ u16 vars[0x100];
/*0x1540*/ u32 gameStats[64]; // encrypted with saveblock2 xor-key
struct QuestStory questlog[4];
u8 messages[12][4];
struct NPCState npc_states[0x10];
u8 unk_2f10[112];
struct DaycarePokemon daycare[2];
u8 unk_3098[56];
struct Roamer roamer;
u8 unk_30e4[8];
/*0x3160*/ struct EnigmaBerryFRLGE enigmaBerry;
u8 unk_3120[0x1C0]; // 4 bytes of CRC16, then 444 bytes of unknown. Mystery Gift related.
u8 unk_32E0[0x150]; // 4 bytes of CRC16, then 332 bytes of unknown. Mystery Gift related. "mevent_buffer_1"
u8 unk_3430[0x150]; // 4 bytes of CRC16, then 332 bytes of unknown. Mystery Gift related. "mevent_buffer_2"
u8 unk_368C[0x9C]; // padding? doesn't seem to be actually used
struct RamScript ramScript;
u8 unk_3A07[17];
u8 pokemon_flags_2[52];
u8 rivalName[8];
u8 unk_3a54[128];
u8 words[21][10];
u8 unk_3ba6[570];
} __attribute__((aligned(1))) SaveBlock1_FRLG;
typedef struct // Don't rely on the commented offsets, they'll be wrong due to elements changed/added in Emerald...
{
/*0x00*/ struct Coords16 pos;
/*0x04*/ struct WarpData location;
/*0x0C*/ struct WarpData warp[4];
/*0x2C*/ u16 battleMusic;
/*0x2E*/ u8 weather;
/*0x2F*/ u8 filler_2F;
/*0x30*/ u8 flashUsed;
/*0x32*/ u16 mapDataId;
/*0x34*/ u16 mapView[0x100];
/*0x234*/ u8 playerPartyCount;
/*0x238*/ struct Pokemon playerParty[6];
/*0x490*/ u32 money;
/*0x494*/ u16 coins;
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
/*0x498*/ struct ItemSlot pcItems[50];
/*0x560*/ struct ItemSlot bagPocket_Items[30];
/*0x5D8*/ struct ItemSlot bagPocket_KeyItems[30];
/*0x650*/ struct ItemSlot bagPocket_PokeBalls[16];
/*0x690*/ struct ItemSlot bagPocket_TMHM[64];
/*0x790*/ struct ItemSlot bagPocket_Berries[46];
/*0x7F8*/ struct Pokeblock pokeblocks[40]; // every offset is shifted by 0x50 from here on thanks to changed bag-counts
/*0x938*/ u8 unk938[52]; // pokedex related
/*0x96C*/ u16 berryBlenderRecords[3];
/*0x972*/ u8 filler_972[0x6];
/*0x978*/ u16 trainerRematchStepCounter;
/*0x97A*/ u8 trainerRematches[100];
/*0x9E0*/ struct MapObject mapObjects[16];
/*0xC20*/ struct MapObjectTemplate mapObjectTemplates[64];
/*0x1220*/ u8 flags[0x12C];
/*0x1340*/ u16 vars[0x100]; // offsets shifted by 0x5C from here on thanks to added flags
/*0x1540*/ u32 gameStats[64]; // encrypted with saveblock2 xor-key
/*0x1608*/ struct BerryTree berryTrees[128]; // offsets shifted by 0x94 from here on thanks to added 14 gamestats
/*0x1A08*/ struct SecretBaseRecord secretBases[20];
/*0x2688*/ u8 playerRoomDecor[12];
/*0x2694*/ u8 playerRoomDecorPos[12];
/*0x26A0*/ u8 decorDesk[10];
/*0x26AA*/ u8 decorChair[10];
/*0x26B4*/ u8 decorPlant[10];
/*0x26BE*/ u8 decorOrnament[30];
/*0x26DC*/ u8 decorMat[30];
/*0x26FA*/ u8 decorPoster[10];
/*0x2704*/ u8 decorDoll[40];
/*0x272C*/ u8 decorCushion[10];
// /*0x2736*/ u8 padding_2736[2];
/*0x2738*/ TVShow tvShows[24];
/*0x2A98*/ u8 filler_2A98[0x64];
/*0x2AFC*/ u16 outbreakPokemonSpecies; // offset by 0x94
/*0x2AFE*/ u8 outbreakLocationMapNum;
/*0x2AFF*/ u8 outbreakLocationMapGroup;
/*0x2B00*/ u8 outbreakPokemonLevel;
/*0x2B01*/ u8 outbreakUnk1;
/*0x2B02*/ u16 outbreakUnk2;
/*0x2B04*/ u16 outbreakPokemonMoves[4];
/*0x2B0C*/ u8 outbreakUnk4;
/*0x2B0D*/ u8 outbreakPokemonProbability;
/*0x2B0E*/ u16 outbreakUnk5;
/*0x2B10*/ u8 filler_2B0E[0xC];
/*0x2B1C*/ u16 unk2B1C[4];
/*0x2B24*/ u8 filler_2B24[0x28];
/*0x2B4C*/ struct MailStruct mail[16]; // offset by 0x94
/*0x2D8C*/ u8 filler_2D8C[0x8];
/*0x2D94*/ OldMan oldMan;
/*0x2DC0*/ u8 unk_2DC0[0x14];
/*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
// /*0x2DFC*/ u8 filler_2DFC[0x100];
/*0x2EFC*/ struct SB1_2EFC_Struct sb1_2EFC_struct[12];
u8 unk_3010[0x198]; // no idea if any of this is actually used.
/*0x3110*/ u8 giftRibbons[7];
/*0x3117*/ u8 filler_311B[0x2D];
/*0x3144*/ struct Roamer roamer;
/*0x3158*/ u8 filler_3158[0x8];
/*0x3160*/ struct EnigmaBerryFRLGE enigmaBerry;
u8 unk_322C[0x1C0]; // 4 bytes of CRC16, then 444 bytes of unknown. Mystery Gift related.
u8 unk_33EC[0x150]; // 4 bytes of CRC16, then 332 bytes of unknown. Mystery Gift related. "mevent_buffer_1"
u8 unk_353C[0x150]; // 4 bytes of CRC16, then 332 bytes of unknown. Mystery Gift related. "mevent_buffer_2"
u8 unk_368C[0x9C]; // padding? doesn't seem to be actually used
/*0x3690*/ struct RamScript ramScript;
/*0x3A7C*/ u8 filler_3A7C[0x10];
/*0x3A8C*/ u8 unk3A8C[52]; //pokedex related
} SaveBlock1_E;
// ---
struct SaveBlock2_Sub
{
/*0x0000, 0x00A8*/ u8 filler_000[0x4AE];
/*0x04AE, 0x0556*/ u8 var_4AE;
/*0x04AF, 0x0557*/ u8 var_4AF;
/*0x04B0, 0x0558*/ u16 var_4B0;
/*0x04B2, 0x055A*/ u16 var_4B2;
/*0x04B4, 0x055C*/ u16 var_4B4;
/*0x04B6, 0x055E*/ u16 var_4B6;
/*0x04B8, 0x0560*/ u8 filler_4B8[0x10];
/*0x04C8, 0x0570*/ u16 var_4C8;
/*0x04CA, 0x0572*/ u16 var_4CA;
/*0x04CC, 0x0574*/ u8 filler_4CC[0x31C];
};
typedef struct
{
/*0x00*/ u8 playerName[8];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 specialSaveWarp;
/*0x0A*/ u8 playerTrainerId[4];
/*0x0E*/ u16 playTimeHours;
/*0x10*/ u8 playTimeMinutes;
/*0x11*/ u8 playTimeSeconds;
/*0x12*/ u8 playTimeVBlanks;
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
u16 regionMapZoom:1; // whether the map is zoomed in
/*0x18*/ struct Pokedex pokedex;
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ struct SaveBlock2_Sub filler_A8;
} SaveBlock2_RS;
typedef struct
{
/*0x00*/ u8 playerName[8];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 specialSaveWarp;
/*0x0A*/ u8 playerTrainerId[4];
/*0x0E*/ u16 playTimeHours;
/*0x10*/ u8 playTimeMinutes;
/*0x11*/ u8 playTimeSeconds;
/*0x12*/ u8 playTimeVBlanks;
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
u16 regionMapZoom:1; // whether the map is zoomed in
/*0x18*/ struct Pokedex pokedex;
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ struct SaveBlock2_Sub filler_A8;
/*0x890*/ u8 unk_890[8];
/*0x898*/ u8 mapdata[0x258];
/*0xaf0*/ u16 field_af0;
/*0xaf2*/ u16 field_af2;
/*0xaf4*/ u16 field_af4;
/*0xaf6*/ u16 field_af6;
/*0xaf8*/ u8 unk_af8[0x428];
/*0xf20*/ u32 xor_key;
} SaveBlock2_FRLG;
typedef struct
{
/*0x00*/ u8 playerName[8];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 specialSaveWarp;
/*0x0A*/ u8 playerTrainerId[4];
/*0x0E*/ u16 playTimeHours;
/*0x10*/ u8 playTimeMinutes;
/*0x11*/ u8 playTimeSeconds;
/*0x12*/ u8 playTimeVBlanks;
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
u16 regionMapZoom:1; // whether the map is zoomed in
/*0x18*/ struct Pokedex pokedex;
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ u32 xor_key;
/*0xAC*/ struct SaveBlock2_Sub filler_A8;
} SaveBlock2_E;
typedef union {
SaveBlock1_RS rs;
SaveBlock1_FRLG frlg;
SaveBlock1_E e;
} SaveBlock1, *pSaveBlock1;
typedef union {
SaveBlock2_RS rs;
SaveBlock2_FRLG frlg;
SaveBlock2_E e;
} SaveBlock2, *pSaveBlock2;
typedef struct PokemonStorage SaveBlock3, *pSaveBlock3;
|