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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2017-09-26 17:33:25 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2017-09-26 17:33:25 -0400 |
commit | 7012d24b532a4996cfe27fdea40b4209d608a1a7 (patch) | |
tree | 4c9086fc8fa438a05abf985e080f87f63af68185 /gba/source/serialize.h | |
parent | bb02875e92689198447863a7a901bbe42daae316 (diff) | |
download | gen3uploader-7012d24b532a4996cfe27fdea40b4209d608a1a7.tar.gz gen3uploader-7012d24b532a4996cfe27fdea40b4209d608a1a7.tar.bz2 gen3uploader-7012d24b532a4996cfe27fdea40b4209d608a1a7.zip |
Decreased time Wii waits for GBA to calculate hashes
3000µs has been consistently safe in my tests. 2000µs caused incorrect hashes to be read by the Wii, and 1000µs caused segfaults.
Diffstat (limited to 'gba/source/serialize.h')
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