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| author | slipstream/RoL <l33twax@yahoo.com> | 2017-02-26 14:27:20 +0000 |
|---|---|---|
| committer | slipstream/RoL <l33twax@yahoo.com> | 2017-02-26 14:27:20 +0000 |
| commit | e37cc7de9583b00166e96a6632ba25edefff43ca (patch) | |
| tree | 592e49249f8e171a29cf3c140081ef054975eb59 /gba/source/payload.h | |
| parent | fac6ea00fd51e5be1d99db44746ed046378a6c65 (diff) | |
| download | gen3uploader-e37cc7de9583b00166e96a6632ba25edefff43ca.tar.gz gen3uploader-e37cc7de9583b00166e96a6632ba25edefff43ca.tar.bz2 gen3uploader-e37cc7de9583b00166e96a6632ba25edefff43ca.zip | |
Major changes
- Added saveblock structures. - Changed example payload, now it warps to Hall of Fame. - Added helper library for Pokémon manipulation, checksum calculation, etc. - Removed libSave, it's not needed.
Diffstat (limited to 'gba/source/payload.h')
| -rw-r--r-- | gba/source/payload.h | 1 |
1 files changed, 1 insertions, 0 deletions
| diff --git a/gba/source/payload.h b/gba/source/payload.h index d95476c..ea87200 100644 --- a/gba/source/payload.h +++ b/gba/source/payload.h | |||
| @@ -8,6 +8,7 @@ | |||
| 8 | */ | 8 | */ |
| 9 | 9 | ||
| 10 | #include "saveblocks.h" | 10 | #include "saveblocks.h" |
| 11 | #include "libpayload.h" | ||
| 11 | 12 | ||
| 12 | #define GAME_RUBY (((*(u32*)(0x80000AC)) << 8) == 'VXA\x00') | 13 | #define GAME_RUBY (((*(u32*)(0x80000AC)) << 8) == 'VXA\x00') |
| 13 | #define GAME_SAPP (((*(u32*)(0x80000AC)) << 8) == 'PXA\x00') | 14 | #define GAME_SAPP (((*(u32*)(0x80000AC)) << 8) == 'PXA\x00') |
