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authorKelly Rauchenberger <fefferburbia@gmail.com>2017-08-18 17:36:59 -0400
committerKelly Rauchenberger <fefferburbia@gmail.com>2017-08-18 17:36:59 -0400
commitc9c42fb3319151221f317b3cbc255f6d117af5b9 (patch)
tree74b754f9343c0f9fb6154ea200408afc088a626d /gba/source/gamedata.h
parent8ad189bc5a88f43e688fc980db30169f0adac0fb (diff)
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Removed dependency on ROM-internal arrays
I looked at the base stats array and determined that, especially if I
limited it to just the data I needed, that it wouldn't be too bad a
thing to just include it and the other two arrays I need in my multiboot
image rather than reference the ones already located in the game ROM.
This way, we get back compatibility with all previously-compatible ROMs,
and not just ones that I have dumped.

New issue: Deoxys's base stats are actually different per-game, though,
so a special case will have to be written for that.
Diffstat (limited to 'gba/source/gamedata.h')
-rw-r--r--gba/source/gamedata.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/gba/source/gamedata.h b/gba/source/gamedata.h index 247626a..979ef03 100644 --- a/gba/source/gamedata.h +++ b/gba/source/gamedata.h
@@ -27,9 +27,6 @@ struct GameData {
27 pSaveBlock1 SaveBlock1; 27 pSaveBlock1 SaveBlock1;
28 pSaveBlock2 SaveBlock2; 28 pSaveBlock2 SaveBlock2;
29 pSaveBlock3 SaveBlock3; 29 pSaveBlock3 SaveBlock3;
30 struct BaseStats* baseStats;
31 ExperienceTables expTables;
32 const u16* natOrder;
33}; 30};
34 31
35bool initSaveData(struct GameData* gameData); 32bool initSaveData(struct GameData* gameData);