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authorKelly Rauchenberger <fefferburbia@gmail.com>2017-09-24 00:52:57 -0400
committerKelly Rauchenberger <fefferburbia@gmail.com>2017-09-24 00:52:57 -0400
commitff8f173b8b6f97443edc4ac4437236378c2589a8 (patch)
tree9ed1c09cdf5dcf24ed1e3e168398c1a9982c7256
parent81b6679d3d2886f5608a09315fdc3b9d4f19f1fc (diff)
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GBA now sends over entire party instead of just first Pokémon
-rw-r--r--gba/source/main.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/gba/source/main.c b/gba/source/main.c index e5521b2..4bb120f 100644 --- a/gba/source/main.c +++ b/gba/source/main.c
@@ -179,21 +179,23 @@ int main(void)
179 179
180 // Start sending over party pokémon. 180 // Start sending over party pokémon.
181 struct Pokemon* playerParty = 0; 181 struct Pokemon* playerParty = 0;
182 u32 partyCount = 1;
182 if (GAME_RS) 183 if (GAME_RS)
183 { 184 {
184 playerParty = gameData.SaveBlock1->rs.playerParty; 185 playerParty = gameData.SaveBlock1->rs.playerParty;
186 partyCount = gameData.SaveBlock1->rs.playerPartyCount;
185 } else if (GAME_FRLG) 187 } else if (GAME_FRLG)
186 { 188 {
187 playerParty = gameData.SaveBlock1->frlg.playerParty; 189 playerParty = gameData.SaveBlock1->frlg.playerParty;
190 partyCount = gameData.SaveBlock1->frlg.playerPartyCount;
188 } else if (GAME_EM) 191 } else if (GAME_EM)
189 { 192 {
190 playerParty = gameData.SaveBlock1->e.playerParty; 193 playerParty = gameData.SaveBlock1->e.playerParty;
194 partyCount = gameData.SaveBlock1->e.playerPartyCount;
191 } 195 }
192 196
193 waitForResponse(); 197 waitForResponse();
194 198
195 u32 partyCount = 1;
196
197 sendU32(partyCount); 199 sendU32(partyCount);
198 waitForAck(); 200 waitForAck();
199 201