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* Cleaned up Item and moved item instances into GridSpace HEAD masterStarla Insigna2012-11-133-414/+180
* Removed unused instance variables from MainStarla Insigna2012-06-061-3/+0
* Added two mobs for second floor and added power counter to status barStarla Insigna2012-06-063-1/+123
* Added effect to ring of regenerationStarla Insigna2012-06-062-6/+6
* Removed doors when picking up keyStarla Insigna2012-06-061-0/+3
* Doors now start closed and can be opened or closedStarla Insigna2012-06-062-121/+183
* Added some worthless equippable itemsStarla Insigna2012-06-061-0/+120
* Fixed the map out of bounds bug AGAINStarla Insigna2012-06-061-1/+1
* Added Day 3 link to readmeStarla Insigna2012-06-051-0/+1
* Gave clothing attack and defense valuesStarla Insigna2012-06-054-5/+39
* Monsters now drop items when you kill themStarla Insigna2012-06-051-1/+11
* Added basic equipping system (though equipped items have no worth yet) and ad...Starla Insigna2012-06-056-9/+326
* Added item Wooden Helmet (no use yet) and added ability to drop itemsStarla Insigna2012-06-054-3/+58
* Added inventory overlayStarla Insigna2012-06-044-1/+142
* Integrated key into item systemStarla Insigna2012-06-043-41/+64
* Started to add itemsStarla Insigna2012-06-045-0/+183
* Allowed for multiple floorsStarla Insigna2012-06-044-63/+96
* Added Day 2 link to readmeStarla Insigna2012-06-041-0/+1
* Fixed bug where mice would move onto positions in use by other mobsStarla Insigna2012-06-041-2/+15
* Tweaked battle systemStarla Insigna2012-06-041-7/+10
* Added HP gain for growing a levelStarla Insigna2012-06-041-6/+13
* Fixed bug where mobs would move onto each otherStarla Insigna2012-06-041-1/+15
* Fixed experience bugStarla Insigna2012-06-041-1/+1
* Added experience/levellingStarla Insigna2012-06-046-11/+134
* Added real monster spawningStarla Insigna2012-06-042-23/+77
* Added wait commandStarla Insigna2012-06-041-0/+4
* Added key and heartbeatStarla Insigna2012-06-042-0/+110
* Created key roomsStarla Insigna2012-06-041-5/+142
* Added death conditionStarla Insigna2012-06-032-1/+60
* Changed color scheme to give game more of a "cold" feelingStarla Insigna2012-06-031-3/+13
* Actually fixed the first out of bounds map bug mentioned earlierStarla Insigna2012-06-031-1/+1
* Added basic melee combatStarla Insigna2012-06-034-1/+38
* Added health counterStarla Insigna2012-06-031-0/+10
* Fixed a couple of out of bounds map bugsStarla Insigna2012-06-032-5/+4
* Added Rat mobStarla Insigna2012-06-034-10/+249
* Added colored charactersStarla Insigna2012-06-035-14/+28
* Added ability to kill miceStarla Insigna2012-06-033-20/+49
* Made game center itself upon startStarla Insigna2012-06-031-1/+1
* Made screen initially smallerStarla Insigna2012-06-031-1/+2
* Renamed GAME_WIDTH/GAME_HEIGHT constantsStarla Insigna2012-06-032-43/+42
* Changed tile size to 12x12Starla Insigna2012-06-032-3/+3
* Added message windowStarla Insigna2012-06-031-1/+54
* Started player next to down staircaseStarla Insigna2012-06-031-2/+5
* Fixed readmeStarla Insigna2012-06-031-1/+1
* Added staircases and updated readmeStarla Insigna2012-06-032-2/+49
* Started work on mobsStarla Insigna2012-06-035-26/+188
* Consolidated makeRoom methodStarla Insigna2012-06-033-202/+159
* Removed screen refresh loopStarla Insigna2012-06-031-12/+12
* Added field of view (using recursive shadowcasting)Starla Insigna2012-06-031-11/+98
* Added background colors for tilesStarla Insigna2012-06-032-16/+40