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authorStarla Insigna <hatkirby@fourisland.com>2012-06-02 16:12:21 -0400
committerStarla Insigna <hatkirby@fourisland.com>2012-06-02 16:12:21 -0400
commitdd6b3c43d2a60f2aa8887b782ed8e19b28f11845 (patch)
treed3c7851aa8533a94881d536a8cef8dbb4072e47b /nbproject/genfiles.properties
parent73d3739ac1b4357eab40d730bad2953185276760 (diff)
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Created GameState mechanism
I'm using a rendering system based off of FourPuzzle's, but less ugly. This one comes with built in variable window size, so the last commit was a bit unnecessary. TileGameState is just a dummy that does what the last commit did: display randomly colored tiles. 320x240 for game size is also just a placeholder for now.
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