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author | Starla Insigna <hatkirby@fourisland.com> | 2012-06-03 15:44:51 -0400 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2012-06-03 15:44:51 -0400 |
commit | d40dec9d9916e97ffdc2cf58c2f937c958b409f6 (patch) | |
tree | 528b883c424eade291625f63090353cc1c0fdeb7 /nbproject/genfiles.properties | |
parent | 2cbe14faf609baee282f3fe82d4d841a24ff7e51 (diff) | |
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Renamed GAME_WIDTH/GAME_HEIGHT constants
Both Main and MapViewGameState had two constants called GAME_WIDTH and GAME_HEIGHT; however, in Main, they described the size in pixels of the canvas, and in MapViewGameState, the size, in tiles, of the map. They have now been renamed to avoid confusion.
Diffstat (limited to 'nbproject/genfiles.properties')
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