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authorStarla Insigna <hatkirby@fourisland.com>2012-06-02 18:46:15 -0400
committerStarla Insigna <hatkirby@fourisland.com>2012-06-02 18:46:15 -0400
commit7597ae93f38aaa32b099b19a3b65b96196f735e3 (patch)
tree3d1ff2346cfb2a51ecb3773b2c85140f6e8c0449 /README.md
parent5729344a510f662a01acc3def1f91c146af3b787 (diff)
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Fixed wonky characters
Instead of rendering a font, characters are now taken from a character map. Also, tick() was removed from GameState because it is only ever called after processInput() and so there's no real point in having separate methods.
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