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author | Starla Insigna <hatkirby@fourisland.com> | 2012-06-04 17:42:39 -0400 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2012-06-04 17:42:39 -0400 |
commit | 70282b22d8452f72d7daa14ec62267b37a01f482 (patch) | |
tree | 7e9213ba063be87a119979989a6becd012419e15 /.gitignore | |
parent | ccf37b30ce63acfd96d5e4eb47cfe5b67bde0383 (diff) | |
download | frigidearth-70282b22d8452f72d7daa14ec62267b37a01f482.tar.gz frigidearth-70282b22d8452f72d7daa14ec62267b37a01f482.tar.bz2 frigidearth-70282b22d8452f72d7daa14ec62267b37a01f482.zip |
Started to add items
Items now exist and can be spawned randomly (though it's weighted so that items of a rarer type such as rings which spawn less frequently than swords let's say). There's currently only one item defined: a scroll of healing. Items can be seen and picked up but there is no inventory interface and no way to use items yet.
Diffstat (limited to '.gitignore')
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