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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.fourisland.fourpuzzle.transition;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
/**
*
* @author hatkirby
*/
public interface Transition {
/**
* Render the transition to the display
*
* @param g The graphics device to render the transition to
* @return If the transition has completed, true. Otherwise false.
*/
public boolean render(Graphics2D g);
public void setPreTransition(BufferedImage preTransition);
/**
* Create another Transition with the same properties
*
* This function is used in the Database where default transitions are
* stored to be used in certain circumstances. When these transitions are
* needed, this function is called on them to create a copy of the
* Transition with the same parameters. Essentially, this function should
* return a new Transition of the same type constructed with the same
* parameters as the Transition this function is being called on.
*
* @return A copy of the specified Transition
*/
public Transition copy();
}
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