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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.fourisland.fourpuzzle.gamestate.mapview.viewpoint;
import com.fourisland.fourpuzzle.Game;
import com.fourisland.fourpuzzle.gamestate.mapview.Map;
import com.fourisland.fourpuzzle.gamestate.mapview.event.HeroEvent;
import java.awt.Point;
/**
*
* @author hatkirby
*/
public class AutomaticViewpoint implements Viewpoint {
private Map map;
private Point heroLoc = new Point();
private Point viewpoint;
public AutomaticViewpoint(Map map)
{
this.map = map;
refresh();
}
private void refresh()
{
int x,y;
HeroEvent hero = Game.getHeroEvent();
heroLoc.setLocation(hero.getLocation());
Point endLoc = new Point(hero.getLocation());
if (hero.isMoving())
{
switch (hero.getDirection())
{
case North: endLoc.translate(0, -1); break;
case West: endLoc.translate(-1, 0); break;
case South: endLoc.translate(0, 1); break;
case East: endLoc.translate(1, 0); break;
}
}
if (Math.max(endLoc.x,heroLoc.x) > 10)
{
if (Math.max(endLoc.x,heroLoc.x) < (map.getSize().width - 9))
{
x = (heroLoc.x - 10) * 16;
x += hero.getMovingX();
} else {
x = (map.getSize().width - 20) * 16;
}
} else {
x = 0;
}
if (Math.max(endLoc.y,heroLoc.y) > 7)
{
if (Math.max(endLoc.y,heroLoc.y) < (map.getSize().height - 7))
{
y = (heroLoc.y - 7) * 16;
y += hero.getMovingY();
} else {
y = (map.getSize().height - 15) * 16;
}
} else {
y = 0;
}
viewpoint = new Point(x,y);
}
public int getX()
{
if (!Game.getHeroEvent().getLocation().equals(heroLoc) || Game.getHeroEvent().isMoving())
{
refresh();
}
return viewpoint.x;
}
public int getY()
{
if (!Game.getHeroEvent().getLocation().equals(heroLoc) || Game.getHeroEvent().isMoving())
{
refresh();
}
return viewpoint.y;
}
}
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