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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.fourisland.fourpuzzle.gamestate.mapview.event.specialmove;
import com.fourisland.fourpuzzle.gamestate.mapview.event.Event;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* WaitMoveEvent pauses for the specifed amount of milliseconds.
*
* @author hatkirby
*/
public class WaitMoveEvent implements MoveEvent {
int wait;
public WaitMoveEvent(int wait)
{
this.wait = wait;
}
public void doAction(Event ev)
{
try {
Thread.sleep(wait);
} catch (InterruptedException ex) {
Logger.getLogger(WaitMoveEvent.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
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