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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.fourisland.fourpuzzle.gamestate.mapview.event;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
/**
*
* @author hatkirby
*/
public class EventHandler {
private static ExecutorService eventExecutorService = Executors.newSingleThreadExecutor();
private static ExecutorService parallelExecutorService = Executors.newCachedThreadPool();
private static Future eventAction = null;
static {
Runtime.getRuntime().addShutdownHook(new Thread(new Runnable() {
public void run()
{
eventExecutorService.shutdownNow();
parallelExecutorService.shutdownNow();
}
}));
}
public static Future runEvent(EventCall callback)
{
eventAction = eventExecutorService.submit(callback);
return eventAction;
}
public static Future runParallel(EventCall callback)
{
return parallelExecutorService.submit(callback);
}
public static boolean isRunningEvent()
{
if (eventAction == null)
{
return false;
}
return (!eventAction.isDone());
}
}
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