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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.fourisland.fourpuzzle;
import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.BlankEventGraphic;
import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.EventGraphic;
/**
*
* @author hatkirby
*/
public class GameCharacter {
public GameCharacter(String name)
{
this.name = name;
}
private String name;
public String getName()
{
return name;
}
public void setName(String name)
{
this.name = name;
}
private int level = 1;
public int getLevel() {
return level;
}
public void setLevel(int level)
{
this.level = level;
}
private boolean inParty = false;
public boolean isInParty()
{
return inParty;
}
public void setInParty(boolean inParty)
{
this.inParty = inParty;
}
private EventGraphic graphic = new BlankEventGraphic();
public EventGraphic getGraphic()
{
return graphic;
}
public void setGraphic(EventGraphic graphic)
{
this.graphic = graphic;
}
}
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