Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Renamed MovementType's startMoving() | Starla Insigna | 2009-01-27 | 5 | -6/+5 | |
| | | | | startMoving() wasn't exactly a fit enough name for the method, so it was changed to nextMovement() | |||||
* | Converted GameCharacter's graphic store method | Starla Insigna | 2009-01-27 | 2 | -18/+9 | |
| | | | | Previously, GameCharacter (HeroEvent's backend) stored it's graphic as a graphic/offset combination. However, the EventGraphic class is the correct way to store it. | |||||
* | Fixed "walk-thru-me" bug | Starla Insigna | 2009-01-27 | 13 | -44/+338 | |
| | | | | Previously, Map's checkForCollision did not properly check collision and would allow an event to initiate movement to a location another event was already moving to (but wasn't at yet). | |||||
* | Replaced checked exceptions with RuntimeException | Starla Insigna | 2009-01-24 | 43 | -194/+320 | |
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* | Extended GameCharacters from ArrayList | Starla Insigna | 2009-01-24 | 4 | -47/+37 | |
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* | Fixed MoveEvent bug | Starla Insigna | 2009-01-19 | 8 | -48/+147 | |
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* | Imported sources | Starla Insigna | 2009-01-17 | 58 | -1/+3225 | |
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* | Created the NetBeans project | Starla Insigna | 2008-11-15 | 11 | -0/+814 | |