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-rw-r--r--src/com/fourisland/fourpuzzle/Direction.java5
-rw-r--r--src/com/fourisland/fourpuzzle/Game.java2
-rw-r--r--src/com/fourisland/fourpuzzle/PuzzleApplication.java14
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/AnimationType.java43
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java19
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/MovingViewpoint.java11
-rw-r--r--src/com/fourisland/fourpuzzle/util/Interval.java45
7 files changed, 88 insertions, 51 deletions
diff --git a/src/com/fourisland/fourpuzzle/Direction.java b/src/com/fourisland/fourpuzzle/Direction.java index 948b024..4742521 100644 --- a/src/com/fourisland/fourpuzzle/Direction.java +++ b/src/com/fourisland/fourpuzzle/Direction.java
@@ -16,6 +16,11 @@ public enum Direction {
16 West; 16 West;
17 17
18 /** 18 /**
19 * TODO Find a way to serve the inverse of a Direction without using a
20 * switch, which is apparently bad practice
21 */
22
23 /**
19 * Returns the direction opposite from the current one 24 * Returns the direction opposite from the current one
20 * @return A Direction representing the opposite direction 25 * @return A Direction representing the opposite direction
21 */ 26 */
diff --git a/src/com/fourisland/fourpuzzle/Game.java b/src/com/fourisland/fourpuzzle/Game.java index 432d8ff..d2e8943 100644 --- a/src/com/fourisland/fourpuzzle/Game.java +++ b/src/com/fourisland/fourpuzzle/Game.java
@@ -17,7 +17,7 @@ public class Game {
17 17
18 public static final int WIDTH = 320; 18 public static final int WIDTH = 320;
19 public static final int HEIGHT = 240; 19 public static final int HEIGHT = 240;
20 public static final int FPS = (1000 / 20); // 20 fps 20 public static final int FPS = (1000 / 30); // 30 fps
21 21
22 private static SaveFile saveFile; 22 private static SaveFile saveFile;
23 public static SaveFile getSaveFile() 23 public static SaveFile getSaveFile()
diff --git a/src/com/fourisland/fourpuzzle/PuzzleApplication.java b/src/com/fourisland/fourpuzzle/PuzzleApplication.java index 80b6cd3..c8d4e5d 100644 --- a/src/com/fourisland/fourpuzzle/PuzzleApplication.java +++ b/src/com/fourisland/fourpuzzle/PuzzleApplication.java
@@ -6,6 +6,7 @@ package com.fourisland.fourpuzzle;
6 6
7import com.fourisland.fourpuzzle.gamestate.TitleScreenGameState; 7import com.fourisland.fourpuzzle.gamestate.TitleScreenGameState;
8import com.fourisland.fourpuzzle.gamestate.mapview.ChipSet; 8import com.fourisland.fourpuzzle.gamestate.mapview.ChipSet;
9import com.fourisland.fourpuzzle.util.Interval;
9import java.awt.GraphicsEnvironment; 10import java.awt.GraphicsEnvironment;
10import java.awt.event.KeyAdapter; 11import java.awt.event.KeyAdapter;
11import java.awt.event.KeyEvent; 12import java.awt.event.KeyEvent;
@@ -108,14 +109,10 @@ public class PuzzleApplication extends Application {
108 ChipSet.initalize(); 109 ChipSet.initalize();
109 Game.setGameState(new TitleScreenGameState()); 110 Game.setGameState(new TitleScreenGameState());
110 111
111 long iTickCount = System.currentTimeMillis(); 112 Interval in = Interval.createTickInterval(1);
112 long iTickTrigger = iTickCount + Game.FPS;
113
114 while (true) 113 while (true)
115 { 114 {
116 iTickCount = System.currentTimeMillis(); 115 if ((debugSpeed || in.isElapsed()) && !gameSleep)
117
118 if ((iTickCount > iTickTrigger) && (!gameSleep))
119 { 116 {
120 if (!Display.isTransitionRunning()) 117 if (!Display.isTransitionRunning())
121 { 118 {
@@ -128,11 +125,6 @@ public class PuzzleApplication extends Application {
128 } 125 }
129 126
130 Display.render(gameFrame); 127 Display.render(gameFrame);
131
132 if (!debugSpeed)
133 {
134 iTickTrigger = iTickCount + Game.FPS;
135 }
136 } 128 }
137 } 129 }
138 } catch (RuntimeException ex) { 130 } catch (RuntimeException ex) {
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AnimationType.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AnimationType.java index 20d6bfc..7824470 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AnimationType.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AnimationType.java
@@ -5,6 +5,8 @@
5 5
6package com.fourisland.fourpuzzle.gamestate.mapview.event; 6package com.fourisland.fourpuzzle.gamestate.mapview.event;
7 7
8import com.fourisland.fourpuzzle.util.Interval;
9
8/** 10/**
9 * 11 *
10 * @author hatkirby 12 * @author hatkirby
@@ -14,35 +16,44 @@ public enum AnimationType {
14 * The default AnimationType, it allows the Event to turn and to animate 16 * The default AnimationType, it allows the Event to turn and to animate
15 * while it walks, but it only animates while it moves. 17 * while it walks, but it only animates while it moves.
16 */ 18 */
17 CommonWithoutStepping(true, true, false), 19 CommonWithoutStepping(true, true),
18 /** 20 /**
19 * An AnimationType which allows the Event to turn and to animate. It will 21 * An AnimationType which allows the Event to turn and to animate. It will
20 * animate at all times, even while stationary. 22 * animate at all times, even while stationary.
21 */ 23 */
22 CommonWithStepping(true, true, true), 24 CommonWithStepping(true, true)
25 {
26 Interval in = Interval.createTickInterval(2);
27
28 @Override
29 public void tick(PossibleEvent pe)
30 {
31 if (in.isElapsed())
32 {
33 if (pe.getAnimationStep() == 0)
34 {
35 pe.setAnimationStep(2);
36 } else {
37 pe.setAnimationStep(pe.getAnimationStep()-1);
38 }
39 }
40 }
41 },
23 /** 42 /**
24 * An AnimationType that allows the Event to turn, but not to animate. 43 * An AnimationType that allows the Event to turn, but not to animate.
25 */ 44 */
26 WithoutStepping(true, false, false), 45 WithoutStepping(true, false),
27 /** 46 /**
28 * An AnimationType that does not allow the Event to turn or animate. 47 * An AnimationType that does not allow the Event to turn or animate.
29 */ 48 */
30 FixedGraphic(false, false, false); 49 FixedGraphic(false, false);
31 50
32 private boolean canTurn; 51 private boolean canTurn;
33 private boolean canStep; 52 private boolean canStep;
34 private boolean alwaysStepping; 53 private AnimationType(boolean canTurn, boolean canStep)
35 private AnimationType(boolean canTurn, boolean canStep, boolean alwaysStepping)
36 { 54 {
37 this.canTurn = canTurn; 55 this.canTurn = canTurn;
38 this.canStep = canStep; 56 this.canStep = canStep;
39
40 if (!canStep)
41 {
42 this.alwaysStepping = false;
43 } else {
44 this.alwaysStepping = alwaysStepping;
45 }
46 } 57 }
47 58
48 public boolean canTurn() 59 public boolean canTurn()
@@ -55,9 +66,9 @@ public enum AnimationType {
55 return canStep; 66 return canStep;
56 } 67 }
57 68
58 public boolean isAlwaysStepping() 69 public void tick(PossibleEvent pe)
59 { 70 {
60 return alwaysStepping; 71 // Do nothing
61 } 72 }
62 73
63} 74} \ No newline at end of file
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java index 931c6ca..f31dcaf 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java
@@ -97,25 +97,10 @@ public class PossibleEvent {
97 callback = builder.callback; 97 callback = builder.callback;
98 } 98 }
99 99
100 private boolean aSLC = false;
101 public EventGraphic getGraphic() 100 public EventGraphic getGraphic()
102 { 101 {
103 if (animation.isAlwaysStepping()) 102 animation.tick(this);
104 { 103
105 if (aSLC)
106 {
107 aSLC = false;
108
109 if (animationStep == 0)
110 {
111 setAnimationStep(2);
112 } else {
113 setAnimationStep(animationStep-1);
114 }
115 } else {
116 aSLC = true;
117 }
118 }
119 return graphic; 104 return graphic;
120 } 105 }
121 106
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/MovingViewpoint.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/MovingViewpoint.java index eac4b49..e6db32b 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/MovingViewpoint.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/MovingViewpoint.java
@@ -6,6 +6,7 @@
6package com.fourisland.fourpuzzle.gamestate.mapview.viewpoint; 6package com.fourisland.fourpuzzle.gamestate.mapview.viewpoint;
7 7
8import com.fourisland.fourpuzzle.Game; 8import com.fourisland.fourpuzzle.Game;
9import com.fourisland.fourpuzzle.util.Interval;
9 10
10/** 11/**
11 * 12 *
@@ -20,10 +21,10 @@ public class MovingViewpoint implements Viewpoint {
20 private int dx; 21 private int dx;
21 private int dy; 22 private int dy;
22 private double speed; 23 private double speed;
23 private int last;
24 private int xdist; 24 private int xdist;
25 private int ydist; 25 private int ydist;
26 private Runnable callback; 26 private Runnable callback;
27 private Interval in;
27 28
28 public MovingViewpoint(int sx, int sy, int dx, int dy, Runnable callback) 29 public MovingViewpoint(int sx, int sy, int dx, int dy, Runnable callback)
29 { 30 {
@@ -39,10 +40,10 @@ public class MovingViewpoint implements Viewpoint {
39 this.dx = dx; 40 this.dx = dx;
40 this.dy = dy; 41 this.dy = dy;
41 this.speed = length / Game.FPS; 42 this.speed = length / Game.FPS;
42 this.last = (int) System.currentTimeMillis();
43 this.xdist = dx - sx; 43 this.xdist = dx - sx;
44 this.ydist = dy - sy; 44 this.ydist = dy - sy;
45 this.callback = callback; 45 this.callback = callback;
46 this.in = Interval.createMillisInterval((int) speed);
46 } 47 }
47 48
48 private void refresh() 49 private void refresh()
@@ -64,13 +65,11 @@ public class MovingViewpoint implements Viewpoint {
64 { 65 {
65 callback.run(); 66 callback.run();
66 } 67 }
67
68 last = (int) System.currentTimeMillis();
69 } 68 }
70 69
71 public int getX() 70 public int getX()
72 { 71 {
73 if (System.currentTimeMillis() + speed > last) 72 if (in.isElapsed())
74 { 73 {
75 refresh(); 74 refresh();
76 } 75 }
@@ -80,7 +79,7 @@ public class MovingViewpoint implements Viewpoint {
80 79
81 public int getY() 80 public int getY()
82 { 81 {
83 if (System.currentTimeMillis() + speed > last) 82 if (in.isElapsed())
84 { 83 {
85 refresh(); 84 refresh();
86 } 85 }
diff --git a/src/com/fourisland/fourpuzzle/util/Interval.java b/src/com/fourisland/fourpuzzle/util/Interval.java new file mode 100644 index 0000000..21a7a74 --- /dev/null +++ b/src/com/fourisland/fourpuzzle/util/Interval.java
@@ -0,0 +1,45 @@
1/*
2 * To change this template, choose Tools | Templates
3 * and open the template in the editor.
4 */
5
6package com.fourisland.fourpuzzle.util;
7
8import com.fourisland.fourpuzzle.Game;
9
10/**
11 *
12 * @author hatkirby
13 */
14public class Interval {
15
16 private int wait;
17 private Interval(int wait)
18 {
19 this.wait = wait;
20 }
21
22 public static Interval createTickInterval(int ticks)
23 {
24 return new Interval(Game.FPS*ticks);
25 }
26
27 public static Interval createMillisInterval(int millis)
28 {
29 return new Interval(millis);
30 }
31
32 private long last = System.currentTimeMillis();
33 public boolean isElapsed()
34 {
35 if (last+wait < System.currentTimeMillis())
36 {
37 last = System.currentTimeMillis();
38
39 return true;
40 }
41
42 return false;
43 }
44
45}