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authorStarla Insigna <hatkirby@fourisland.com>2009-01-28 16:45:55 -0500
committerStarla Insigna <hatkirby@fourisland.com>2009-01-28 16:45:55 -0500
commit7171798052557dab8b3e6febfc027bf5b1b52941 (patch)
treed22dbab17de7b84614b364ea916ca123a6fd41b2 /src/com/fourisland
parent8f46c097bf0b3cf314af62a66428e04043d0a61f (diff)
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Fixed off-screen bug
If an Event is adjacent to a Map boundary, then it could accidentally walk off the screen during the following circumstance: When a MoveEvent() action tells said Event to move off-screen while the Event is already moving, collision checking will be bypassed and the Event will proceed to walk off the screen, after which an Exception will be thrown when said Event attempts to move again. This bug has been fixed.
Diffstat (limited to 'src/com/fourisland')
-rw-r--r--src/com/fourisland/fourpuzzle/Audio.java7
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java2
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java11
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java2
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java2
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/specialmove/StepMoveEvent.java15
6 files changed, 28 insertions, 11 deletions
diff --git a/src/com/fourisland/fourpuzzle/Audio.java b/src/com/fourisland/fourpuzzle/Audio.java index bc34eda..b364342 100644 --- a/src/com/fourisland/fourpuzzle/Audio.java +++ b/src/com/fourisland/fourpuzzle/Audio.java
@@ -37,6 +37,13 @@ public class Audio {
37 } 37 }
38 })); 38 }));
39 } catch (MidiUnavailableException ex) { 39 } catch (MidiUnavailableException ex) {
40 /* TODO Because of the frequent MIDI unavailability, when
41 * a MIDI sequencer is unavailable, instead of breaking down,
42 * the application should display a message that something
43 * went wrong with the sound and that they should attempt
44 * the game again.
45 */
46
40 Logger.getLogger(Audio.class.getName()).log(Level.SEVERE, null, ex); 47 Logger.getLogger(Audio.class.getName()).log(Level.SEVERE, null, ex);
41 } 48 }
42 } 49 }
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java index 65d2d2d..36406af 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java
@@ -147,7 +147,7 @@ public class MapViewGameState implements GameState {
147 { 147 {
148 if (!EventHandler.isRunningEvent()) 148 if (!EventHandler.isRunningEvent())
149 { 149 {
150 ev.startMoving(currentMap); 150 ev.startMoving();
151 } 151 }
152 } 152 }
153 } else { 153 } else {
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java index a0f4e10..c0ea634 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java
@@ -41,8 +41,13 @@ public abstract class AbstractEvent implements Event {
41 } 41 }
42 42
43 private int moveTimer; 43 private int moveTimer;
44 public void startMoving(Direction toMove) 44 public boolean startMoving(Direction toMove)
45 { 45 {
46 if (isMoving())
47 {
48 return false;
49 }
50
46 setDirection(toMove); 51 setDirection(toMove);
47 52
48 if (!getParentMap().checkForCollision(this, toMove)) 53 if (!getParentMap().checkForCollision(this, toMove))
@@ -50,6 +55,10 @@ public abstract class AbstractEvent implements Event {
50 setAnimationStep(2); 55 setAnimationStep(2);
51 moveTimer = 4; 56 moveTimer = 4;
52 setMoving(true); 57 setMoving(true);
58
59 return true;
60 } else {
61 return false;
53 } 62 }
54 } 63 }
55 64
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java index e614167..310c2a2 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java
@@ -32,7 +32,7 @@ public interface Event {
32 public void setDirection(Direction direction); 32 public void setDirection(Direction direction);
33 33
34 public boolean isMoving(); 34 public boolean isMoving();
35 public void startMoving(Direction direction); 35 public boolean startMoving(Direction direction);
36 36
37 public Layer getLayer(); 37 public Layer getLayer();
38 38
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java index 6201fc8..c88c42b 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java
@@ -90,7 +90,7 @@ public class LayerEvent extends AbstractEvent implements Event {
90 } 90 }
91 } 91 }
92 92
93 public void startMoving(Map map) 93 public void startMoving()
94 { 94 {
95 Direction toMove = getPossibleEvent().getMovement().nextMovement(); 95 Direction toMove = getPossibleEvent().getMovement().nextMovement();
96 96
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/specialmove/StepMoveEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/specialmove/StepMoveEvent.java index 74affc4..2f55816 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/specialmove/StepMoveEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/specialmove/StepMoveEvent.java
@@ -24,14 +24,15 @@ public class StepMoveEvent implements MoveEvent {
24 24
25 public void doAction(Event ev) 25 public void doAction(Event ev)
26 { 26 {
27 ev.startMoving(direction); 27 if (ev.startMoving(direction))
28
29 while (ev.isMoving())
30 { 28 {
31 try { 29 while (ev.isMoving())
32 Thread.sleep(2); 30 {
33 } catch (InterruptedException ex) { 31 try {
34 Logger.getLogger(StepMoveEvent.class.getName()).log(Level.SEVERE, null, ex); 32 Thread.sleep(2);
33 } catch (InterruptedException ex) {
34 Logger.getLogger(StepMoveEvent.class.getName()).log(Level.SEVERE, null, ex);
35 }
35 } 36 }
36 } 37 }
37 } 38 }