summary refs log tree commit diff stats
path: root/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java
diff options
context:
space:
mode:
authorStarla Insigna <hatkirby@fourisland.com>2009-02-12 16:59:51 -0500
committerStarla Insigna <hatkirby@fourisland.com>2009-02-12 16:59:51 -0500
commitef1b05de51049d209c1d4ffa220eecd01843bc16 (patch)
tree5005e07cda3bd5ee20862406aa54b9300a1bcade /src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java
parentbbf294dbf6b552751e5d9f3fb66188bd1bee724b (diff)
downloadfourpuzzle-ef1b05de51049d209c1d4ffa220eecd01843bc16.tar.gz
fourpuzzle-ef1b05de51049d209c1d4ffa220eecd01843bc16.tar.bz2
fourpuzzle-ef1b05de51049d209c1d4ffa220eecd01843bc16.zip
Engine: Fixed up JavaDoc
Diffstat (limited to 'src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java')
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java47
1 files changed, 22 insertions, 25 deletions
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java index 2b54dc9..40e1536 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java
@@ -35,20 +35,16 @@ public class SpecialEvent {
35 /** 35 /**
36 * Display a message on the screen. 36 * Display a message on the screen.
37 * 37 *
38 * Usually used for dialogue. If SetFace() is 38 * <p>Usually used for dialogue. If SetFace() is used prior to this, the face
39 * set is displayed on the left side.</p>
39 * 40 *
40 * used prior to this, the face set is displayed 41 * <p>Display of the message area can be modified using
41 * on the left side. 42 * MessageDisplaySettings().</p>
42 * 43 *
43 * Display of the message area can be modified using 44 * <p>This function also automatically splits your message up into blocks that
44 * MessageDisplaySettings(). 45 * will fit onthe screen (breaks at spaces). If there are too many words,
45 * 46 * they will be held and displayed in the message area after the prior
46 * This function also automatically splits your 47 * message has been read.</p>
47 * message up into blocks that will fit on
48 * the screen (breaks at spaces). If there are too
49 * many words, they will be held and displayed in
50 * the message area after the prior message has
51 * been read.
52 * 48 *
53 * @param message The message to display 49 * @param message The message to display
54 * @throws InterruptedException 50 * @throws InterruptedException
@@ -61,12 +57,12 @@ public class SpecialEvent {
61 /** 57 /**
62 * Sets the face used when displaying a message 58 * Sets the face used when displaying a message
63 * 59 *
64 * See DisplayMessage() for more info 60 * <p>See DisplayMessage() for more info</p>
65 * 61 *
66 * @param faceSet The name of the FaceSet to use 62 * @param faceSet The name of the FaceSet to use
67 * @param face The number of the face in the FaceSet 63 * @param face The number of the face in the FaceSet to use. The faces are
68 * to use. The faces are numbered 64 * numbered horizontally as in the top-left is 0, the one to the right is 1
69 * horizontally. 65 * and so on.
70 */ 66 */
71 public void SetFace(String faceSet, int face) 67 public void SetFace(String faceSet, int face)
72 { 68 {
@@ -76,7 +72,7 @@ public class SpecialEvent {
76 /** 72 /**
77 * Clears the face used when displaying a message 73 * Clears the face used when displaying a message
78 * 74 *
79 * See DisplayMessage() for more info 75 * <p>See DisplayMessage() for more info</p>
80 */ 76 */
81 public void EraseFace() 77 public void EraseFace()
82 { 78 {
@@ -132,6 +128,7 @@ public class SpecialEvent {
132 128
133 /** 129 /**
134 * Waits until all previously called MoveEvent()s have finished 130 * Waits until all previously called MoveEvent()s have finished
131 *
135 * @throws InterruptedException 132 * @throws InterruptedException
136 */ 133 */
137 public void MoveEventWait() throws InterruptedException 134 public void MoveEventWait() throws InterruptedException
@@ -160,10 +157,10 @@ public class SpecialEvent {
160 /** 157 /**
161 * Displays a transition from the current map to emptiness 158 * Displays a transition from the current map to emptiness
162 * 159 *
163 * If this method is executed before Teleport(), Teleport() will not use 160 * <p>If this method is executed before Teleport(), Teleport() will not use
164 * the database-default out transition and instead immeditatly jump to the 161 * the database-default out transition and instead immeditatly jump to the
165 * new map. It will also not use the database-default in transition which 162 * new map. It will also not use the database-default in transition which
166 * requires you to also execute EndTransition(). 163 * requires you to also execute EndTransition().</p>
167 * 164 *
168 * @param trans The transition to use 165 * @param trans The transition to use
169 * @throws InterruptedException 166 * @throws InterruptedException
@@ -181,9 +178,9 @@ public class SpecialEvent {
181 /** 178 /**
182 * Moves the player to a different map 179 * Moves the player to a different map
183 * 180 *
184 * If StartTransition() is executed prior to this method, then this will 181 * <p>If StartTransition() is executed prior to this method, then this will
185 * not preform the database-default transitions, which requires that 182 * not preform the database-default transitions, which requires that
186 * EndTransition() is executed after this method. 183 * EndTransition() is executed after this method.</p>
187 * 184 *
188 * @param map The name of the map to move to 185 * @param map The name of the map to move to
189 * @param x The X position on the map to move to 186 * @param x The X position on the map to move to
@@ -208,9 +205,9 @@ public class SpecialEvent {
208 /** 205 /**
209 * Displays a transition from the emptiness to the new map 206 * Displays a transition from the emptiness to the new map
210 * 207 *
211 * This method is only required if you called StartTransition() before 208 * <p>This method is only required if you called StartTransition() before
212 * Teleport(), in which case it will display the transition. Otherwise, 209 * Teleport(), in which case it will display the transition. Otherwise,
213 * this action will do nothing. 210 * this action will do nothing.</p>
214 * 211 *
215 * @param trans 212 * @param trans
216 * @throws InterruptedException 213 * @throws InterruptedException
@@ -251,8 +248,8 @@ public class SpecialEvent {
251 * @param x The x coordinate of the tile in the top-left corner to pan to 248 * @param x The x coordinate of the tile in the top-left corner to pan to
252 * @param y The y coordinate of the tile in the top-left corner to pan to 249 * @param y The y coordinate of the tile in the top-left corner to pan to
253 * @param length How long (in milliseconds) it will take to pan 250 * @param length How long (in milliseconds) it will take to pan
254 * @param block If true, the game will wait for the pan to complete 251 * @param block If true, the game will wait for the pan to complete before
255 * before executing any more commands 252 * executing any more commands
256 * @throws InterruptedException 253 * @throws InterruptedException
257 */ 254 */
258 public void PanViewpoint(final int x, final int y, int length, final boolean block) throws InterruptedException 255 public void PanViewpoint(final int x, final int y, int length, final boolean block) throws InterruptedException