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author | Starla Insigna <hatkirby@fourisland.com> | 2009-02-16 13:03:07 -0500 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2009-02-16 13:03:07 -0500 |
commit | 0540ce566ddce97a60c3279c51d5c5ddf1645321 (patch) | |
tree | ded689d601e61d054c5e7c8d32802aafd0416665 /src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java | |
parent | 1db6402b9171fc13b377b01d49531659a4e1fc76 (diff) | |
download | fourpuzzle-0540ce566ddce97a60c3279c51d5c5ddf1645321.tar.gz fourpuzzle-0540ce566ddce97a60c3279c51d5c5ddf1645321.tar.bz2 fourpuzzle-0540ce566ddce97a60c3279c51d5c5ddf1645321.zip |
Engine: Abstracted game state transitions
Previously, every game state transition was manually executed with a thread, some exception handling and Display. Now, Display has a method that takes care of it without leaving all of the bulk in random classes.
Diffstat (limited to 'src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java')
-rwxr-xr-x | src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java | 23 |
1 files changed, 6 insertions, 17 deletions
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java index 9336616..ebb0e27 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java | |||
@@ -155,12 +155,9 @@ public class SpecialEvent { | |||
155 | */ | 155 | */ |
156 | public void GameOver() throws InterruptedException | 156 | public void GameOver() throws InterruptedException |
157 | { | 157 | { |
158 | Display.transition(Database.getTransition(Transitions.MapToGameOver)); | ||
159 | |||
160 | Audio.stopMusic(); | 158 | Audio.stopMusic(); |
161 | Game.setGameState(new GameOverGameState()); | 159 | |
162 | 160 | Display.transition(Database.getTransition(Transitions.MapToGameOver), new GameOverGameState(), Database.getTransition(Transitions.GameOverEnter), false); | |
163 | Display.transition(Database.getTransition(Transitions.GameOverEnter)); | ||
164 | } | 161 | } |
165 | 162 | ||
166 | /** | 163 | /** |
@@ -170,12 +167,9 @@ public class SpecialEvent { | |||
170 | */ | 167 | */ |
171 | public void TitleScreen() throws InterruptedException | 168 | public void TitleScreen() throws InterruptedException |
172 | { | 169 | { |
173 | Display.transition(Database.getTransition(Transitions.MapToTitle)); | ||
174 | |||
175 | Audio.stopMusic(); | 170 | Audio.stopMusic(); |
176 | Game.setGameState(new TitleScreenGameState()); | ||
177 | 171 | ||
178 | Display.transition(Database.getTransition(Transitions.TitleEnter)); | 172 | Display.transition(Database.getTransition(Transitions.MapToTitle), new TitleScreenGameState(), Database.getTransition(Transitions.TitleEnter), false); |
179 | } | 173 | } |
180 | 174 | ||
181 | private boolean startedTransition = false; | 175 | private boolean startedTransition = false; |
@@ -217,14 +211,9 @@ public class SpecialEvent { | |||
217 | { | 211 | { |
218 | if (!startedTransition) | 212 | if (!startedTransition) |
219 | { | 213 | { |
220 | Display.transition(Database.getTransition(Transitions.MapExit)); | 214 | Display.transition(Database.getTransition(Transitions.MapExit), new MapViewGameState(map, x, y), Database.getTransition(Transitions.MapEnter), false); |
221 | } | 215 | } else { |
222 | 216 | Game.setGameState(new MapViewGameState(map, x, y)); | |
223 | Game.setGameState(new MapViewGameState(map, x, y)); | ||
224 | |||
225 | if (!startedTransition) | ||
226 | { | ||
227 | Display.transition(Database.getTransition(Transitions.MapEnter)); | ||
228 | } | 217 | } |
229 | } | 218 | } |
230 | 219 | ||