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authorStarla Insigna <hatkirby@fourisland.com>2009-01-27 14:34:24 -0500
committerStarla Insigna <hatkirby@fourisland.com>2009-01-27 14:34:24 -0500
commit9b87de6625fd152cd69fbbe402de054cf1314a6e (patch)
tree4c3a63d3009e2adbd0855c36b237afcc2e936aa7 /src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java
parent9ca53b553cfaf488f7e8e678721bf9e655fa377e (diff)
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Converted GameCharacter's graphic store method
Previously, GameCharacter (HeroEvent's backend) stored it's graphic as a graphic/offset combination. However, the EventGraphic class is the correct way to store it.
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