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authorStarla Insigna <hatkirby@fourisland.com>2009-02-16 13:03:07 -0500
committerStarla Insigna <hatkirby@fourisland.com>2009-02-16 13:03:07 -0500
commit0540ce566ddce97a60c3279c51d5c5ddf1645321 (patch)
treeded689d601e61d054c5e7c8d32802aafd0416665 /src/com/fourisland/fourpuzzle/Display.java
parent1db6402b9171fc13b377b01d49531659a4e1fc76 (diff)
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Engine: Abstracted game state transitions
Previously, every game state transition was manually executed with a thread, some exception handling and Display. Now, Display has a method that takes care of it without leaving all of the bulk in random classes.
Diffstat (limited to 'src/com/fourisland/fourpuzzle/Display.java')
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/Display.java33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/com/fourisland/fourpuzzle/Display.java b/src/com/fourisland/fourpuzzle/Display.java index b29ab01..cf1cb2d 100755 --- a/src/com/fourisland/fourpuzzle/Display.java +++ b/src/com/fourisland/fourpuzzle/Display.java
@@ -5,6 +5,7 @@
5 5
6package com.fourisland.fourpuzzle; 6package com.fourisland.fourpuzzle;
7 7
8import com.fourisland.fourpuzzle.gamestate.GameState;
8import com.fourisland.fourpuzzle.transition.InTransition; 9import com.fourisland.fourpuzzle.transition.InTransition;
9import com.fourisland.fourpuzzle.transition.MultidirectionalTransition; 10import com.fourisland.fourpuzzle.transition.MultidirectionalTransition;
10import com.fourisland.fourpuzzle.transition.OutTransition; 11import com.fourisland.fourpuzzle.transition.OutTransition;
@@ -28,6 +29,8 @@ import java.io.InputStream;
28import java.util.List; 29import java.util.List;
29import java.util.concurrent.CopyOnWriteArrayList; 30import java.util.concurrent.CopyOnWriteArrayList;
30import java.util.concurrent.CountDownLatch; 31import java.util.concurrent.CountDownLatch;
32import java.util.concurrent.Executor;
33import java.util.concurrent.Executors;
31import java.util.logging.Level; 34import java.util.logging.Level;
32import java.util.logging.Logger; 35import java.util.logging.Logger;
33import org.jdesktop.application.ResourceMap; 36import org.jdesktop.application.ResourceMap;
@@ -204,6 +207,36 @@ public class Display {
204 } 207 }
205 } 208 }
206 209
210 private static Executor transitioner = Executors.newSingleThreadExecutor();
211 public static void transition(final Transition out, final GameState gameState, final Transition in, boolean thread)
212 {
213 Runnable transitionCall = new Runnable() {
214 public void run()
215 {
216 try {
217 Display.transition(out);
218 Game.setGameState(gameState);
219 Display.transition(in);
220 } catch (InterruptedException ex) {
221 Thread.currentThread().interrupt();
222 } catch (RuntimeException ex)
223 {
224 PuzzleApplication.INSTANCE.reportError(ex);
225 } catch (Error ex)
226 {
227 PuzzleApplication.INSTANCE.reportError(ex);
228 }
229 }
230 };
231
232 if (thread)
233 {
234 transitioner.execute(transitionCall);
235 } else {
236 transitionCall.run();
237 }
238 }
239
207 public static boolean isTransitionRunning() 240 public static boolean isTransitionRunning()
208 { 241 {
209 return transitionRunning; 242 return transitionRunning;