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authorStarla Insigna <hatkirby@fourisland.com>2009-03-24 09:13:16 -0400
committerStarla Insigna <hatkirby@fourisland.com>2009-03-24 09:13:16 -0400
commitde019d1faf3daa90898bb194d1aac64409ca8824 (patch)
tree09ca87bd0c7c6cd2e8e3df1353fc8d6504c3703d /lib
parentaf19fd5898d839e1976f34960b21f8dfc2dd77eb (diff)
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Engine: Fixed MessageWindow non-closure
Added code to MapViewGameState's deinitalize() that cancells the callbacks of all currently running events. Also added code to SpecialEvent's displayMessage() that allows an InterruptedException to kill the message.

With the problem with the Title Screen, it turned out that this bug had nothing to do with it, the Title Screen's interval was just too fast.

Fixes #18
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