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authorStarla Insigna <hatkirby@fourisland.com>2009-01-27 14:28:43 -0500
committerStarla Insigna <hatkirby@fourisland.com>2009-01-27 14:28:43 -0500
commit9ca53b553cfaf488f7e8e678721bf9e655fa377e (patch)
treefa110584eb1b083fbe0e005ab9f235f3a8f931f1 /build.xml
parentcd6b39590b8aced78fc2f6ed0c345fb9af1960c0 (diff)
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Fixed "walk-thru-me" bug
Previously, Map's checkForCollision did not properly check collision and would allow an event to initiate movement to a location another event was already moving to (but wasn't at yet).
Diffstat (limited to 'build.xml')
-rw-r--r--build.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/build.xml b/build.xml index 6fa8e66..55cda1a 100644 --- a/build.xml +++ b/build.xml
@@ -5,7 +5,8 @@
5<project name="Four_Puzzle_Library" default="default" basedir="."> 5<project name="Four_Puzzle_Library" default="default" basedir=".">
6 <description>Builds, tests, and runs the project Four Puzzle Library.</description> 6 <description>Builds, tests, and runs the project Four Puzzle Library.</description>
7 <import file="nbproject/build-impl.xml"/> 7 <import file="nbproject/build-impl.xml"/>
8 <!-- 8
9 <import file="nbproject/profiler-build-impl.xml"/> <!--
9 10
10 There exist several targets which are by default empty and which can be 11 There exist several targets which are by default empty and which can be
11 used for execution of your tasks. These targets are usually executed 12 used for execution of your tasks. These targets are usually executed