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authorStarla Insigna <hatkirby@fourisland.com>2009-02-15 13:12:19 -0500
committerStarla Insigna <hatkirby@fourisland.com>2009-02-15 13:12:19 -0500
commitcb18193a2b599853813dbc5fc128406250741a3c (patch)
treeed0bdf277412aae7e2da9d1021e9888bb1e1f4fa /Four Puzzle Editor
parent370ce6c579828b50651d3636d9502f9c3b87ad15 (diff)
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Engine: Atomicized Maps
Previously, MapViewGameState preformed all of its actions directly on the internal map. However, this would result in the map being exactly the same when reloaded, which was not wanted. So, copy() functions have been added to several places so a copy of the internal map is provided for MapViewGameState.
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