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author | Starla Insigna <hatkirby@fourisland.com> | 2009-01-27 15:22:34 -0500 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2009-01-27 15:22:34 -0500 |
commit | bbc04275a73aec87d83f264fcf760407363d5c5b (patch) | |
tree | 9f82a1cb37c4b5e8d8bc111b51643ffcf5ec3631 /Four Puzzle Editor | |
parent | 396c5fd662a3b0b21820383d69706d512d16370a (diff) | |
download | fourpuzzle-bbc04275a73aec87d83f264fcf760407363d5c5b.tar.gz fourpuzzle-bbc04275a73aec87d83f264fcf760407363d5c5b.tar.bz2 fourpuzzle-bbc04275a73aec87d83f264fcf760407363d5c5b.zip |
Added parentMap data to Event
StepMoveEvent has an issue where an event could walk off the screen under its influence because it preformed no collision checking, due to the fact that the parent map had to be accessable to preform collision checking. Now, both event styles (unified with an AbstractEvent class that handles functions common to both styles) carries information about its parent map, provided by EventList which is in turn provided by the parent map itself.
Diffstat (limited to 'Four Puzzle Editor')
0 files changed, 0 insertions, 0 deletions