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author | Starla Insigna <hatkirby@fourisland.com> | 2009-02-03 16:45:25 -0500 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2009-02-03 16:45:25 -0500 |
commit | 0a37b19bc1afc4369c7e423bb07f432196273bc9 (patch) | |
tree | 718b70724a1fc2fa51b719e257b7df7be55b5e13 /Four Puzzle Editor | |
parent | 77a0ab8efb59cb86c2dfb57be2d41a80e12884ba (diff) | |
download | fourpuzzle-0a37b19bc1afc4369c7e423bb07f432196273bc9.tar.gz fourpuzzle-0a37b19bc1afc4369c7e423bb07f432196273bc9.tar.bz2 fourpuzzle-0a37b19bc1afc4369c7e423bb07f432196273bc9.zip |
Added support for OnHeroTouch events
Also fixed two bugs: 1. In the condition where a StepMoveEvent is called upon an Event whose animation type does not allow them to turn in the desired direction, they will move in the direction they are already in and walk off the screen while doing so. This was fixed by checking (after the event's direction has been set during the startMoving() process) that the event was able to face in the correct direction. 2. If a StepMoveEvent was enacted on an event that was already moving, it would be skipped. This has been fixed by waiting for the desired event to complete moving at the start of MoveEventThread.
Diffstat (limited to 'Four Puzzle Editor')
0 files changed, 0 insertions, 0 deletions