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author | Starla Insigna <hatkirby@fourisland.com> | 2009-02-07 21:34:37 -0500 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2009-02-07 21:34:37 -0500 |
commit | b2b180730ad252b4a8d15d9bc59895b56c552c29 (patch) | |
tree | a378bccac2108b075ae136d035d6b1445b5ea069 /Four Puzzle Editor/src/com | |
parent | 3c297e080145cac7be4badd3b1cd89928da73d9a (diff) | |
download | fourpuzzle-b2b180730ad252b4a8d15d9bc59895b56c552c29.tar.gz fourpuzzle-b2b180730ad252b4a8d15d9bc59895b56c552c29.tar.bz2 fourpuzzle-b2b180730ad252b4a8d15d9bc59895b56c552c29.zip |
Added tick-processing to AnimationType
AnimationType is designed to assert some control over a PossibleEvent's Direction and AnimationStep. Previously, it could only allow or disallow the changing of one or both of those fields. Now, certain AnimationTypes (specifically CommonWithStepping, TurnLeft and TurnRight) can modify those fields as well every tick.
Diffstat (limited to 'Four Puzzle Editor/src/com')
0 files changed, 0 insertions, 0 deletions