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author | Starla Insigna <hatkirby@fourisland.com> | 2009-03-08 14:34:06 -0400 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2009-03-08 14:34:06 -0400 |
commit | df5aafb66f429d968323b55c17d42ba0c6a62bbc (patch) | |
tree | 69bed76b284a21819e9e3899d1252a9861d5e053 /Four Puzzle Editor/nbproject/genfiles.properties | |
parent | eeee11b2ace3af986173bf7b6d2bc2a1eae97a1b (diff) | |
download | fourpuzzle-df5aafb66f429d968323b55c17d42ba0c6a62bbc.tar.gz fourpuzzle-df5aafb66f429d968323b55c17d42ba0c6a62bbc.tar.bz2 fourpuzzle-df5aafb66f429d968323b55c17d42ba0c6a62bbc.zip |
Engine: Added variable movement speed
Now, like in RM2K, Events can have different movement speeds. The Hero starts out with a faster MoveSpeed than other events and it can be changed when initalizing PossibleEvent or with a ChangeSpeedMoveEvent.
Diffstat (limited to 'Four Puzzle Editor/nbproject/genfiles.properties')
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