1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
|
/* ======================================================================================== */
/* FMOD Studio API - Common C/C++ header file. */
/* Copyright (c), Firelight Technologies Pty, Ltd. 2004-2021. */
/* */
/* This header defines common enumerations, structs and callbacks that are shared between */
/* the C and C++ interfaces. */
/* */
/* For more detail visit: */
/* https://fmod.com/resources/documentation-api?version=2.0&page=page=studio-api.html */
/* ======================================================================================== */
#ifndef FMOD_STUDIO_COMMON_H
#define FMOD_STUDIO_COMMON_H
#include "fmod.h"
/*
FMOD Studio types.
*/
typedef struct FMOD_STUDIO_SYSTEM FMOD_STUDIO_SYSTEM;
typedef struct FMOD_STUDIO_EVENTDESCRIPTION FMOD_STUDIO_EVENTDESCRIPTION;
typedef struct FMOD_STUDIO_EVENTINSTANCE FMOD_STUDIO_EVENTINSTANCE;
typedef struct FMOD_STUDIO_BUS FMOD_STUDIO_BUS;
typedef struct FMOD_STUDIO_VCA FMOD_STUDIO_VCA;
typedef struct FMOD_STUDIO_BANK FMOD_STUDIO_BANK;
typedef struct FMOD_STUDIO_COMMANDREPLAY FMOD_STUDIO_COMMANDREPLAY;
/*
FMOD Studio constants
*/
#define FMOD_STUDIO_LOAD_MEMORY_ALIGNMENT 32
typedef unsigned int FMOD_STUDIO_INITFLAGS;
#define FMOD_STUDIO_INIT_NORMAL 0x00000000
#define FMOD_STUDIO_INIT_LIVEUPDATE 0x00000001
#define FMOD_STUDIO_INIT_ALLOW_MISSING_PLUGINS 0x00000002
#define FMOD_STUDIO_INIT_SYNCHRONOUS_UPDATE 0x00000004
#define FMOD_STUDIO_INIT_DEFERRED_CALLBACKS 0x00000008
#define FMOD_STUDIO_INIT_LOAD_FROM_UPDATE 0x00000010
#define FMOD_STUDIO_INIT_MEMORY_TRACKING 0x00000020
typedef unsigned int FMOD_STUDIO_PARAMETER_FLAGS;
#define FMOD_STUDIO_PARAMETER_READONLY 0x00000001
#define FMOD_STUDIO_PARAMETER_AUTOMATIC 0x00000002
#define FMOD_STUDIO_PARAMETER_GLOBAL 0x00000004
#define FMOD_STUDIO_PARAMETER_DISCRETE 0x00000008
#define FMOD_STUDIO_PARAMETER_LABELED 0x00000010
typedef unsigned int FMOD_STUDIO_SYSTEM_CALLBACK_TYPE;
#define FMOD_STUDIO_SYSTEM_CALLBACK_PREUPDATE 0x00000001
#define FMOD_STUDIO_SYSTEM_CALLBACK_POSTUPDATE 0x00000002
#define FMOD_STUDIO_SYSTEM_CALLBACK_BANK_UNLOAD 0x00000004
#define FMOD_STUDIO_SYSTEM_CALLBACK_LIVEUPDATE_CONNECTED 0x00000008
#define FMOD_STUDIO_SYSTEM_CALLBACK_LIVEUPDATE_DISCONNECTED 0x00000010
#define FMOD_STUDIO_SYSTEM_CALLBACK_ALL 0xFFFFFFFF
typedef unsigned int FMOD_STUDIO_EVENT_CALLBACK_TYPE;
#define FMOD_STUDIO_EVENT_CALLBACK_CREATED 0x00000001
#define FMOD_STUDIO_EVENT_CALLBACK_DESTROYED 0x00000002
#define FMOD_STUDIO_EVENT_CALLBACK_STARTING 0x00000004
#define FMOD_STUDIO_EVENT_CALLBACK_STARTED 0x00000008
#define FMOD_STUDIO_EVENT_CALLBACK_RESTARTED 0x00000010
#define FMOD_STUDIO_EVENT_CALLBACK_STOPPED 0x00000020
#define FMOD_STUDIO_EVENT_CALLBACK_START_FAILED 0x00000040
#define FMOD_STUDIO_EVENT_CALLBACK_CREATE_PROGRAMMER_SOUND 0x00000080
#define FMOD_STUDIO_EVENT_CALLBACK_DESTROY_PROGRAMMER_SOUND 0x00000100
#define FMOD_STUDIO_EVENT_CALLBACK_PLUGIN_CREATED 0x00000200
#define FMOD_STUDIO_EVENT_CALLBACK_PLUGIN_DESTROYED 0x00000400
#define FMOD_STUDIO_EVENT_CALLBACK_TIMELINE_MARKER 0x00000800
#define FMOD_STUDIO_EVENT_CALLBACK_TIMELINE_BEAT 0x00001000
#define FMOD_STUDIO_EVENT_CALLBACK_SOUND_PLAYED 0x00002000
#define FMOD_STUDIO_EVENT_CALLBACK_SOUND_STOPPED 0x00004000
#define FMOD_STUDIO_EVENT_CALLBACK_REAL_TO_VIRTUAL 0x00008000
#define FMOD_STUDIO_EVENT_CALLBACK_VIRTUAL_TO_REAL 0x00010000
#define FMOD_STUDIO_EVENT_CALLBACK_START_EVENT_COMMAND 0x00020000
#define FMOD_STUDIO_EVENT_CALLBACK_NESTED_TIMELINE_BEAT 0x00040000
#define FMOD_STUDIO_EVENT_CALLBACK_ALL 0xFFFFFFFF
typedef unsigned int FMOD_STUDIO_LOAD_BANK_FLAGS;
#define FMOD_STUDIO_LOAD_BANK_NORMAL 0x00000000
#define FMOD_STUDIO_LOAD_BANK_NONBLOCKING 0x00000001
#define FMOD_STUDIO_LOAD_BANK_DECOMPRESS_SAMPLES 0x00000002
#define FMOD_STUDIO_LOAD_BANK_UNENCRYPTED 0x00000004
typedef unsigned int FMOD_STUDIO_COMMANDCAPTURE_FLAGS;
#define FMOD_STUDIO_COMMANDCAPTURE_NORMAL 0x00000000
#define FMOD_STUDIO_COMMANDCAPTURE_FILEFLUSH 0x00000001
#define FMOD_STUDIO_COMMANDCAPTURE_SKIP_INITIAL_STATE 0x00000002
typedef unsigned int FMOD_STUDIO_COMMANDREPLAY_FLAGS;
#define FMOD_STUDIO_COMMANDREPLAY_NORMAL 0x00000000
#define FMOD_STUDIO_COMMANDREPLAY_SKIP_CLEANUP 0x00000001
#define FMOD_STUDIO_COMMANDREPLAY_FAST_FORWARD 0x00000002
#define FMOD_STUDIO_COMMANDREPLAY_SKIP_BANK_LOAD 0x00000004
typedef enum FMOD_STUDIO_LOADING_STATE
{
FMOD_STUDIO_LOADING_STATE_UNLOADING,
FMOD_STUDIO_LOADING_STATE_UNLOADED,
FMOD_STUDIO_LOADING_STATE_LOADING,
FMOD_STUDIO_LOADING_STATE_LOADED,
FMOD_STUDIO_LOADING_STATE_ERROR,
FMOD_STUDIO_LOADING_STATE_FORCEINT = 65536 /* Makes sure this enum is signed 32bit. */
} FMOD_STUDIO_LOADING_STATE;
typedef enum FMOD_STUDIO_LOAD_MEMORY_MODE
{
FMOD_STUDIO_LOAD_MEMORY,
FMOD_STUDIO_LOAD_MEMORY_POINT,
FMOD_STUDIO_LOAD_MEMORY_FORCEINT = 65536 /* Makes sure this enum is signed 32bit. */
} FMOD_STUDIO_LOAD_MEMORY_MODE;
typedef enum FMOD_STUDIO_PARAMETER_TYPE
{
FMOD_STUDIO_PARAMETER_GAME_CONTROLLED,
FMOD_STUDIO_PARAMETER_AUTOMATIC_DISTANCE,
FMOD_STUDIO_PARAMETER_AUTOMATIC_EVENT_CONE_ANGLE,
FMOD_STUDIO_PARAMETER_AUTOMATIC_EVENT_ORIENTATION,
FMOD_STUDIO_PARAMETER_AUTOMATIC_DIRECTION,
FMOD_STUDIO_PARAMETER_AUTOMATIC_ELEVATION,
FMOD_STUDIO_PARAMETER_AUTOMATIC_LISTENER_ORIENTATION,
FMOD_STUDIO_PARAMETER_AUTOMATIC_SPEED,
FMOD_STUDIO_PARAMETER_AUTOMATIC_SPEED_ABSOLUTE,
FMOD_STUDIO_PARAMETER_AUTOMATIC_DISTANCE_NORMALIZED,
FMOD_STUDIO_PARAMETER_MAX,
FMOD_STUDIO_PARAMETER_FORCEINT = 65536 /* Makes sure this enum is signed 32bit. */
} FMOD_STUDIO_PARAMETER_TYPE;
typedef enum FMOD_STUDIO_USER_PROPERTY_TYPE
{
FMOD_STUDIO_USER_PROPERTY_TYPE_INTEGER,
FMOD_STUDIO_USER_PROPERTY_TYPE_BOOLEAN,
FMOD_STUDIO_USER_PROPERTY_TYPE_FLOAT,
FMOD_STUDIO_USER_PROPERTY_TYPE_STRING,
FMOD_STUDIO_USER_PROPERTY_TYPE_FORCEINT = 65536 /* Makes sure this enum is signed 32bit. */
} FMOD_STUDIO_USER_PROPERTY_TYPE;
typedef enum FMOD_STUDIO_EVENT_PROPERTY
{
FMOD_STUDIO_EVENT_PROPERTY_CHANNELPRIORITY,
FMOD_STUDIO_EVENT_PROPERTY_SCHEDULE_DELAY,
FMOD_STUDIO_EVENT_PROPERTY_SCHEDULE_LOOKAHEAD,
FMOD_STUDIO_EVENT_PROPERTY_MINIMUM_DISTANCE,
FMOD_STUDIO_EVENT_PROPERTY_MAXIMUM_DISTANCE,
FMOD_STUDIO_EVENT_PROPERTY_COOLDOWN,
FMOD_STUDIO_EVENT_PROPERTY_MAX,
FMOD_STUDIO_EVENT_PROPERTY_FORCEINT = 65536 /* Makes sure this enum is signed 32bit. */
} FMOD_STUDIO_EVENT_PROPERTY;
typedef enum FMOD_STUDIO_PLAYBACK_STATE
{
FMOD_STUDIO_PLAYBACK_PLAYING,
FMOD_STUDIO_PLAYBACK_SUSTAINING,
FMOD_STUDIO_PLAYBACK_STOPPED,
FMOD_STUDIO_PLAYBACK_STARTING,
FMOD_STUDIO_PLAYBACK_STOPPING,
FMOD_STUDIO_PLAYBACK_FORCEINT = 65536
} FMOD_STUDIO_PLAYBACK_STATE;
typedef enum FMOD_STUDIO_STOP_MODE
{
FMOD_STUDIO_STOP_ALLOWFADEOUT,
FMOD_STUDIO_STOP_IMMEDIATE,
FMOD_STUDIO_STOP_FORCEINT = 65536 /* Makes sure this enum is signed 32bit. */
} FMOD_STUDIO_STOP_MODE;
typedef enum FMOD_STUDIO_INSTANCETYPE
{
FMOD_STUDIO_INSTANCETYPE_NONE,
FMOD_STUDIO_INSTANCETYPE_SYSTEM,
FMOD_STUDIO_INSTANCETYPE_EVENTDESCRIPTION,
FMOD_STUDIO_INSTANCETYPE_EVENTINSTANCE,
FMOD_STUDIO_INSTANCETYPE_PARAMETERINSTANCE,
FMOD_STUDIO_INSTANCETYPE_BUS,
FMOD_STUDIO_INSTANCETYPE_VCA,
FMOD_STUDIO_INSTANCETYPE_BANK,
FMOD_STUDIO_INSTANCETYPE_COMMANDREPLAY,
FMOD_STUDIO_INSTANCETYPE_FORCEINT = 65536 /* Makes sure this enum is signed 32bit. */
} FMOD_STUDIO_INSTANCETYPE;
/*
FMOD Studio structures
*/
typedef struct FMOD_STUDIO_BANK_INFO
{
int size;
void *userdata;
int userdatalength;
FMOD_FILE_OPEN_CALLBACK opencallback;
FMOD_FILE_CLOSE_CALLBACK closecallback;
FMOD_FILE_READ_CALLBACK readcallback;
FMOD_FILE_SEEK_CALLBACK seekcallback;
} FMOD_STUDIO_BANK_INFO;
typedef struct FMOD_STUDIO_PARAMETER_ID
{
unsigned int data1;
unsigned int data2;
} FMOD_STUDIO_PARAMETER_ID;
typedef struct FMOD_STUDIO_PARAMETER_DESCRIPTION
{
const char *name;
FMOD_STUDIO_PARAMETER_ID id;
float minimum;
float maximum;
float defaultvalue;
FMOD_STUDIO_PARAMETER_TYPE type;
FMOD_STUDIO_PARAMETER_FLAGS flags;
FMOD_GUID guid;
} FMOD_STUDIO_PARAMETER_DESCRIPTION;
typedef struct FMOD_STUDIO_USER_PROPERTY
{
const char *name;
FMOD_STUDIO_USER_PROPERTY_TYPE type;
union
{
int intvalue;
FMOD_BOOL boolvalue;
float floatvalue;
const char *stringvalue;
};
} FMOD_STUDIO_USER_PROPERTY;
typedef struct FMOD_STUDIO_PROGRAMMER_SOUND_PROPERTIES
{
const char *name;
FMOD_SOUND *sound;
int subsoundIndex;
} FMOD_STUDIO_PROGRAMMER_SOUND_PROPERTIES;
typedef struct FMOD_STUDIO_PLUGIN_INSTANCE_PROPERTIES
{
const char *name;
FMOD_DSP *dsp;
} FMOD_STUDIO_PLUGIN_INSTANCE_PROPERTIES;
typedef struct FMOD_STUDIO_TIMELINE_MARKER_PROPERTIES
{
const char *name;
int position;
} FMOD_STUDIO_TIMELINE_MARKER_PROPERTIES;
typedef struct FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES
{
int bar;
int beat;
int position;
float tempo;
int timesignatureupper;
int timesignaturelower;
} FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES;
typedef struct FMOD_STUDIO_TIMELINE_NESTED_BEAT_PROPERTIES
{
FMOD_GUID eventid;
FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES properties;
} FMOD_STUDIO_TIMELINE_NESTED_BEAT_PROPERTIES;
typedef struct FMOD_STUDIO_ADVANCEDSETTINGS
{
int cbsize;
unsigned int commandqueuesize;
unsigned int handleinitialsize;
int studioupdateperiod;
int idlesampledatapoolsize;
unsigned int streamingscheduledelay;
const char* encryptionkey;
} FMOD_STUDIO_ADVANCEDSETTINGS;
typedef struct FMOD_STUDIO_CPU_USAGE
{
float update;
} FMOD_STUDIO_CPU_USAGE;
typedef struct FMOD_STUDIO_BUFFER_INFO
{
int currentusage;
int peakusage;
int capacity;
int stallcount;
float stalltime;
} FMOD_STUDIO_BUFFER_INFO;
typedef struct FMOD_STUDIO_BUFFER_USAGE
{
FMOD_STUDIO_BUFFER_INFO studiocommandqueue;
FMOD_STUDIO_BUFFER_INFO studiohandle;
} FMOD_STUDIO_BUFFER_USAGE;
typedef struct FMOD_STUDIO_SOUND_INFO
{
const char *name_or_data;
FMOD_MODE mode;
FMOD_CREATESOUNDEXINFO exinfo;
int subsoundindex;
} FMOD_STUDIO_SOUND_INFO;
typedef struct FMOD_STUDIO_COMMAND_INFO
{
const char *commandname;
int parentcommandindex;
int framenumber;
float frametime;
FMOD_STUDIO_INSTANCETYPE instancetype;
FMOD_STUDIO_INSTANCETYPE outputtype;
unsigned int instancehandle;
unsigned int outputhandle;
} FMOD_STUDIO_COMMAND_INFO;
typedef struct FMOD_STUDIO_MEMORY_USAGE
{
int exclusive;
int inclusive;
int sampledata;
} FMOD_STUDIO_MEMORY_USAGE;
/*
FMOD Studio callbacks.
*/
typedef FMOD_RESULT (F_CALLBACK *FMOD_STUDIO_SYSTEM_CALLBACK) (FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_SYSTEM_CALLBACK_TYPE type, void *commanddata, void *userdata);
typedef FMOD_RESULT (F_CALLBACK *FMOD_STUDIO_EVENT_CALLBACK) (FMOD_STUDIO_EVENT_CALLBACK_TYPE type, FMOD_STUDIO_EVENTINSTANCE *event, void *parameters);
typedef FMOD_RESULT (F_CALLBACK *FMOD_STUDIO_COMMANDREPLAY_FRAME_CALLBACK) (FMOD_STUDIO_COMMANDREPLAY *replay, int commandindex, float currenttime, void *userdata);
typedef FMOD_RESULT (F_CALLBACK *FMOD_STUDIO_COMMANDREPLAY_LOAD_BANK_CALLBACK) (FMOD_STUDIO_COMMANDREPLAY *replay, int commandindex, const FMOD_GUID *bankguid, const char *bankfilename, FMOD_STUDIO_LOAD_BANK_FLAGS flags, FMOD_STUDIO_BANK **bank, void *userdata);
typedef FMOD_RESULT (F_CALLBACK *FMOD_STUDIO_COMMANDREPLAY_CREATE_INSTANCE_CALLBACK) (FMOD_STUDIO_COMMANDREPLAY *replay, int commandindex, FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_STUDIO_EVENTINSTANCE **instance, void *userdata);
#endif // FMOD_STUDIO_COMMON_H
|