1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
|
/* ======================================================================================== */
/* FMOD Studio API - C header file. */
/* Copyright (c), Firelight Technologies Pty, Ltd. 2004-2021. */
/* */
/* Use this header in conjunction with fmod_studio_common.h (which contains all the */
/* constants / callbacks) to develop using the C language. */
/* */
/* For more detail visit: */
/* https://fmod.com/resources/documentation-api?version=2.0&page=page=studio-api.html */
/* ======================================================================================== */
#ifndef FMOD_STUDIO_H
#define FMOD_STUDIO_H
#include "fmod_studio_common.h"
#ifdef __cplusplus
extern "C"
{
#endif
/*
Global
*/
FMOD_RESULT F_API FMOD_Studio_ParseID(const char *idstring, FMOD_GUID *id);
FMOD_RESULT F_API FMOD_Studio_System_Create(FMOD_STUDIO_SYSTEM **system, unsigned int headerversion);
/*
System
*/
FMOD_BOOL F_API FMOD_Studio_System_IsValid(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_SetAdvancedSettings(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_ADVANCEDSETTINGS *settings);
FMOD_RESULT F_API FMOD_Studio_System_GetAdvancedSettings(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_ADVANCEDSETTINGS *settings);
FMOD_RESULT F_API FMOD_Studio_System_Initialize(FMOD_STUDIO_SYSTEM *system, int maxchannels, FMOD_STUDIO_INITFLAGS studioflags, FMOD_INITFLAGS flags, void *extradriverdata);
FMOD_RESULT F_API FMOD_Studio_System_Release(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_Update(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_GetCoreSystem(FMOD_STUDIO_SYSTEM *system, FMOD_SYSTEM **coresystem);
FMOD_RESULT F_API FMOD_Studio_System_GetEvent(FMOD_STUDIO_SYSTEM *system, const char *pathOrID, FMOD_STUDIO_EVENTDESCRIPTION **event);
FMOD_RESULT F_API FMOD_Studio_System_GetBus(FMOD_STUDIO_SYSTEM *system, const char *pathOrID, FMOD_STUDIO_BUS **bus);
FMOD_RESULT F_API FMOD_Studio_System_GetVCA(FMOD_STUDIO_SYSTEM *system, const char *pathOrID, FMOD_STUDIO_VCA **vca);
FMOD_RESULT F_API FMOD_Studio_System_GetBank(FMOD_STUDIO_SYSTEM *system, const char *pathOrID, FMOD_STUDIO_BANK **bank);
FMOD_RESULT F_API FMOD_Studio_System_GetEventByID(FMOD_STUDIO_SYSTEM *system, const FMOD_GUID *id, FMOD_STUDIO_EVENTDESCRIPTION **event);
FMOD_RESULT F_API FMOD_Studio_System_GetBusByID(FMOD_STUDIO_SYSTEM *system, const FMOD_GUID *id, FMOD_STUDIO_BUS **bus);
FMOD_RESULT F_API FMOD_Studio_System_GetVCAByID(FMOD_STUDIO_SYSTEM *system, const FMOD_GUID *id, FMOD_STUDIO_VCA **vca);
FMOD_RESULT F_API FMOD_Studio_System_GetBankByID(FMOD_STUDIO_SYSTEM *system, const FMOD_GUID *id, FMOD_STUDIO_BANK **bank);
FMOD_RESULT F_API FMOD_Studio_System_GetSoundInfo(FMOD_STUDIO_SYSTEM *system, const char *key, FMOD_STUDIO_SOUND_INFO *info);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterDescriptionByName(FMOD_STUDIO_SYSTEM *system, const char *name, FMOD_STUDIO_PARAMETER_DESCRIPTION *parameter);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterDescriptionByID(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_PARAMETER_ID id, FMOD_STUDIO_PARAMETER_DESCRIPTION *parameter);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterLabelByName(FMOD_STUDIO_SYSTEM *system, const char *name, int labelindex, char *label, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterLabelByID(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_PARAMETER_ID id, int labelindex, char *label, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterByID(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_PARAMETER_ID id, float *value, float *finalvalue);
FMOD_RESULT F_API FMOD_Studio_System_SetParameterByID(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_PARAMETER_ID id, float value, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_System_SetParameterByIDWithLabel(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_PARAMETER_ID id, const char *label, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_System_SetParametersByIDs(FMOD_STUDIO_SYSTEM *system, const FMOD_STUDIO_PARAMETER_ID *ids, float *values, int count, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterByName(FMOD_STUDIO_SYSTEM *system, const char *name, float *value, float *finalvalue);
FMOD_RESULT F_API FMOD_Studio_System_SetParameterByName(FMOD_STUDIO_SYSTEM *system, const char *name, float value, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_System_SetParameterByNameWithLabel(FMOD_STUDIO_SYSTEM *system, const char *name, const char *label, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_System_LookupID(FMOD_STUDIO_SYSTEM *system, const char *path, FMOD_GUID *id);
FMOD_RESULT F_API FMOD_Studio_System_LookupPath(FMOD_STUDIO_SYSTEM *system, const FMOD_GUID *id, char *path, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_System_GetNumListeners(FMOD_STUDIO_SYSTEM *system, int *numlisteners);
FMOD_RESULT F_API FMOD_Studio_System_SetNumListeners(FMOD_STUDIO_SYSTEM *system, int numlisteners);
FMOD_RESULT F_API FMOD_Studio_System_GetListenerAttributes(FMOD_STUDIO_SYSTEM *system, int index, FMOD_3D_ATTRIBUTES *attributes, FMOD_VECTOR *attenuationposition);
FMOD_RESULT F_API FMOD_Studio_System_SetListenerAttributes(FMOD_STUDIO_SYSTEM *system, int index, const FMOD_3D_ATTRIBUTES *attributes, const FMOD_VECTOR *attenuationposition);
FMOD_RESULT F_API FMOD_Studio_System_GetListenerWeight(FMOD_STUDIO_SYSTEM *system, int index, float *weight);
FMOD_RESULT F_API FMOD_Studio_System_SetListenerWeight(FMOD_STUDIO_SYSTEM *system, int index, float weight);
FMOD_RESULT F_API FMOD_Studio_System_LoadBankFile(FMOD_STUDIO_SYSTEM *system, const char *filename, FMOD_STUDIO_LOAD_BANK_FLAGS flags, FMOD_STUDIO_BANK **bank);
FMOD_RESULT F_API FMOD_Studio_System_LoadBankMemory(FMOD_STUDIO_SYSTEM *system, const char *buffer, int length, FMOD_STUDIO_LOAD_MEMORY_MODE mode, FMOD_STUDIO_LOAD_BANK_FLAGS flags, FMOD_STUDIO_BANK **bank);
FMOD_RESULT F_API FMOD_Studio_System_LoadBankCustom(FMOD_STUDIO_SYSTEM *system, const FMOD_STUDIO_BANK_INFO *info, FMOD_STUDIO_LOAD_BANK_FLAGS flags, FMOD_STUDIO_BANK **bank);
FMOD_RESULT F_API FMOD_Studio_System_RegisterPlugin(FMOD_STUDIO_SYSTEM *system, const FMOD_DSP_DESCRIPTION *description);
FMOD_RESULT F_API FMOD_Studio_System_UnregisterPlugin(FMOD_STUDIO_SYSTEM *system, const char *name);
FMOD_RESULT F_API FMOD_Studio_System_UnloadAll(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_FlushCommands(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_FlushSampleLoading(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_StartCommandCapture(FMOD_STUDIO_SYSTEM *system, const char *filename, FMOD_STUDIO_COMMANDCAPTURE_FLAGS flags);
FMOD_RESULT F_API FMOD_Studio_System_StopCommandCapture(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_LoadCommandReplay(FMOD_STUDIO_SYSTEM *system, const char *filename, FMOD_STUDIO_COMMANDREPLAY_FLAGS flags, FMOD_STUDIO_COMMANDREPLAY **replay);
FMOD_RESULT F_API FMOD_Studio_System_GetBankCount(FMOD_STUDIO_SYSTEM *system, int *count);
FMOD_RESULT F_API FMOD_Studio_System_GetBankList(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_BANK **array, int capacity, int *count);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterDescriptionCount(FMOD_STUDIO_SYSTEM *system, int *count);
FMOD_RESULT F_API FMOD_Studio_System_GetParameterDescriptionList(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_PARAMETER_DESCRIPTION *array, int capacity, int *count);
FMOD_RESULT F_API FMOD_Studio_System_GetCPUUsage(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_CPU_USAGE *usage, FMOD_CPU_USAGE *usage_core);
FMOD_RESULT F_API FMOD_Studio_System_GetBufferUsage(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_BUFFER_USAGE *usage);
FMOD_RESULT F_API FMOD_Studio_System_ResetBufferUsage(FMOD_STUDIO_SYSTEM *system);
FMOD_RESULT F_API FMOD_Studio_System_SetCallback(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_SYSTEM_CALLBACK callback, FMOD_STUDIO_SYSTEM_CALLBACK_TYPE callbackmask);
FMOD_RESULT F_API FMOD_Studio_System_SetUserData(FMOD_STUDIO_SYSTEM *system, void *userdata);
FMOD_RESULT F_API FMOD_Studio_System_GetUserData(FMOD_STUDIO_SYSTEM *system, void **userdata);
FMOD_RESULT F_API FMOD_Studio_System_GetMemoryUsage(FMOD_STUDIO_SYSTEM *system, FMOD_STUDIO_MEMORY_USAGE *memoryusage);
/*
EventDescription
*/
FMOD_BOOL F_API FMOD_Studio_EventDescription_IsValid(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetID(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_GUID *id);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetPath(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, char *path, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetParameterDescriptionCount(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, int *count);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetParameterDescriptionByIndex(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, int index, FMOD_STUDIO_PARAMETER_DESCRIPTION *parameter);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetParameterDescriptionByName(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, const char *name, FMOD_STUDIO_PARAMETER_DESCRIPTION *parameter);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetParameterDescriptionByID(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_STUDIO_PARAMETER_ID id, FMOD_STUDIO_PARAMETER_DESCRIPTION *parameter);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetParameterLabelByIndex(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, int index, int labelindex, char *label, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetParameterLabelByName(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, const char *name, int labelindex, char *label, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetParameterLabelByID(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_STUDIO_PARAMETER_ID id, int labelindex, char *label, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetUserPropertyCount(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, int *count);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetUserPropertyByIndex(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, int index, FMOD_STUDIO_USER_PROPERTY *property);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetUserProperty(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, const char *name, FMOD_STUDIO_USER_PROPERTY *property);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetLength(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, int *length);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetMinMaxDistance(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, float *min, float *max);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetSoundSize(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, float *size);
FMOD_RESULT F_API FMOD_Studio_EventDescription_IsSnapshot(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_BOOL *snapshot);
FMOD_RESULT F_API FMOD_Studio_EventDescription_IsOneshot(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_BOOL *oneshot);
FMOD_RESULT F_API FMOD_Studio_EventDescription_IsStream(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_BOOL *isStream);
FMOD_RESULT F_API FMOD_Studio_EventDescription_Is3D(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_BOOL *is3D);
FMOD_RESULT F_API FMOD_Studio_EventDescription_IsDopplerEnabled(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_BOOL *doppler);
FMOD_RESULT F_API FMOD_Studio_EventDescription_HasSustainPoint(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_BOOL *sustainPoint);
FMOD_RESULT F_API FMOD_Studio_EventDescription_CreateInstance(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_STUDIO_EVENTINSTANCE **instance);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetInstanceCount(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, int *count);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetInstanceList(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_STUDIO_EVENTINSTANCE **array, int capacity, int *count);
FMOD_RESULT F_API FMOD_Studio_EventDescription_LoadSampleData(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription);
FMOD_RESULT F_API FMOD_Studio_EventDescription_UnloadSampleData(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetSampleLoadingState(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_STUDIO_LOADING_STATE *state);
FMOD_RESULT F_API FMOD_Studio_EventDescription_ReleaseAllInstances(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription);
FMOD_RESULT F_API FMOD_Studio_EventDescription_SetCallback(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, FMOD_STUDIO_EVENT_CALLBACK callback, FMOD_STUDIO_EVENT_CALLBACK_TYPE callbackmask);
FMOD_RESULT F_API FMOD_Studio_EventDescription_GetUserData(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, void **userdata);
FMOD_RESULT F_API FMOD_Studio_EventDescription_SetUserData(FMOD_STUDIO_EVENTDESCRIPTION *eventdescription, void *userdata);
/*
EventInstance
*/
FMOD_BOOL F_API FMOD_Studio_EventInstance_IsValid(FMOD_STUDIO_EVENTINSTANCE *eventinstance);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetDescription(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_EVENTDESCRIPTION **description);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetVolume(FMOD_STUDIO_EVENTINSTANCE *eventinstance, float *volume, float *finalvolume);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetVolume(FMOD_STUDIO_EVENTINSTANCE *eventinstance, float volume);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetPitch(FMOD_STUDIO_EVENTINSTANCE *eventinstance, float *pitch, float *finalpitch);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetPitch(FMOD_STUDIO_EVENTINSTANCE *eventinstance, float pitch);
FMOD_RESULT F_API FMOD_Studio_EventInstance_Get3DAttributes(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_3D_ATTRIBUTES *attributes);
FMOD_RESULT F_API FMOD_Studio_EventInstance_Set3DAttributes(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_3D_ATTRIBUTES *attributes);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetListenerMask(FMOD_STUDIO_EVENTINSTANCE *eventinstance, unsigned int *mask);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetListenerMask(FMOD_STUDIO_EVENTINSTANCE *eventinstance, unsigned int mask);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetProperty(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_EVENT_PROPERTY index, float *value);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetProperty(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_EVENT_PROPERTY index, float value);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetReverbLevel(FMOD_STUDIO_EVENTINSTANCE *eventinstance, int index, float *level);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetReverbLevel(FMOD_STUDIO_EVENTINSTANCE *eventinstance, int index, float level);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetPaused(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_BOOL *paused);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetPaused(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_BOOL paused);
FMOD_RESULT F_API FMOD_Studio_EventInstance_Start(FMOD_STUDIO_EVENTINSTANCE *eventinstance);
FMOD_RESULT F_API FMOD_Studio_EventInstance_Stop(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_STOP_MODE mode);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetTimelinePosition(FMOD_STUDIO_EVENTINSTANCE *eventinstance, int *position);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetTimelinePosition(FMOD_STUDIO_EVENTINSTANCE *eventinstance, int position);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetPlaybackState(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_PLAYBACK_STATE *state);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetChannelGroup(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_CHANNELGROUP **group);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetMinMaxDistance(FMOD_STUDIO_EVENTINSTANCE *eventinstance, float *min, float *max);
FMOD_RESULT F_API FMOD_Studio_EventInstance_Release(FMOD_STUDIO_EVENTINSTANCE *eventinstance);
FMOD_RESULT F_API FMOD_Studio_EventInstance_IsVirtual(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_BOOL *virtualstate);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetParameterByName(FMOD_STUDIO_EVENTINSTANCE *eventinstance, const char *name, float *value, float *finalvalue);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetParameterByName(FMOD_STUDIO_EVENTINSTANCE *eventinstance, const char *name, float value, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetParameterByNameWithLabel(FMOD_STUDIO_EVENTINSTANCE *eventinstance, const char *name, const char *label, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetParameterByID(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_PARAMETER_ID id, float *value, float *finalvalue);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetParameterByID(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_PARAMETER_ID id, float value, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetParameterByIDWithLabel(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_PARAMETER_ID id, const char *label, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetParametersByIDs(FMOD_STUDIO_EVENTINSTANCE *eventinstance, const FMOD_STUDIO_PARAMETER_ID *ids, float *values, int count, FMOD_BOOL ignoreseekspeed);
FMOD_RESULT F_API FMOD_Studio_EventInstance_KeyOff(FMOD_STUDIO_EVENTINSTANCE *eventinstance);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetCallback(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_EVENT_CALLBACK callback, FMOD_STUDIO_EVENT_CALLBACK_TYPE callbackmask);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetUserData(FMOD_STUDIO_EVENTINSTANCE *eventinstance, void **userdata);
FMOD_RESULT F_API FMOD_Studio_EventInstance_SetUserData(FMOD_STUDIO_EVENTINSTANCE *eventinstance, void *userdata);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetCPUUsage(FMOD_STUDIO_EVENTINSTANCE *eventinstance, unsigned int *exclusive, unsigned int *inclusive);
FMOD_RESULT F_API FMOD_Studio_EventInstance_GetMemoryUsage(FMOD_STUDIO_EVENTINSTANCE *eventinstance, FMOD_STUDIO_MEMORY_USAGE *memoryusage);
/*
Bus
*/
FMOD_BOOL F_API FMOD_Studio_Bus_IsValid(FMOD_STUDIO_BUS *bus);
FMOD_RESULT F_API FMOD_Studio_Bus_GetID(FMOD_STUDIO_BUS *bus, FMOD_GUID *id);
FMOD_RESULT F_API FMOD_Studio_Bus_GetPath(FMOD_STUDIO_BUS *bus, char *path, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_Bus_GetVolume(FMOD_STUDIO_BUS *bus, float *volume, float *finalvolume);
FMOD_RESULT F_API FMOD_Studio_Bus_SetVolume(FMOD_STUDIO_BUS *bus, float volume);
FMOD_RESULT F_API FMOD_Studio_Bus_GetPaused(FMOD_STUDIO_BUS *bus, FMOD_BOOL *paused);
FMOD_RESULT F_API FMOD_Studio_Bus_SetPaused(FMOD_STUDIO_BUS *bus, FMOD_BOOL paused);
FMOD_RESULT F_API FMOD_Studio_Bus_GetMute(FMOD_STUDIO_BUS *bus, FMOD_BOOL *mute);
FMOD_RESULT F_API FMOD_Studio_Bus_SetMute(FMOD_STUDIO_BUS *bus, FMOD_BOOL mute);
FMOD_RESULT F_API FMOD_Studio_Bus_StopAllEvents(FMOD_STUDIO_BUS *bus, FMOD_STUDIO_STOP_MODE mode);
FMOD_RESULT F_API FMOD_Studio_Bus_GetPortIndex(FMOD_STUDIO_BUS *bus, FMOD_PORT_INDEX *index);
FMOD_RESULT F_API FMOD_Studio_Bus_SetPortIndex(FMOD_STUDIO_BUS *bus, FMOD_PORT_INDEX index);
FMOD_RESULT F_API FMOD_Studio_Bus_LockChannelGroup(FMOD_STUDIO_BUS *bus);
FMOD_RESULT F_API FMOD_Studio_Bus_UnlockChannelGroup(FMOD_STUDIO_BUS *bus);
FMOD_RESULT F_API FMOD_Studio_Bus_GetChannelGroup(FMOD_STUDIO_BUS *bus, FMOD_CHANNELGROUP **group);
FMOD_RESULT F_API FMOD_Studio_Bus_GetCPUUsage(FMOD_STUDIO_BUS *bus, unsigned int *exclusive, unsigned int *inclusive);
FMOD_RESULT F_API FMOD_Studio_Bus_GetMemoryUsage(FMOD_STUDIO_BUS *bus, FMOD_STUDIO_MEMORY_USAGE *memoryusage);
/*
VCA
*/
FMOD_BOOL F_API FMOD_Studio_VCA_IsValid(FMOD_STUDIO_VCA *vca);
FMOD_RESULT F_API FMOD_Studio_VCA_GetID(FMOD_STUDIO_VCA *vca, FMOD_GUID *id);
FMOD_RESULT F_API FMOD_Studio_VCA_GetPath(FMOD_STUDIO_VCA *vca, char *path, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_VCA_GetVolume(FMOD_STUDIO_VCA *vca, float *volume, float *finalvolume);
FMOD_RESULT F_API FMOD_Studio_VCA_SetVolume(FMOD_STUDIO_VCA *vca, float volume);
/*
Bank
*/
FMOD_BOOL F_API FMOD_Studio_Bank_IsValid(FMOD_STUDIO_BANK *bank);
FMOD_RESULT F_API FMOD_Studio_Bank_GetID(FMOD_STUDIO_BANK *bank, FMOD_GUID *id);
FMOD_RESULT F_API FMOD_Studio_Bank_GetPath(FMOD_STUDIO_BANK *bank, char *path, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_Bank_Unload(FMOD_STUDIO_BANK *bank);
FMOD_RESULT F_API FMOD_Studio_Bank_LoadSampleData(FMOD_STUDIO_BANK *bank);
FMOD_RESULT F_API FMOD_Studio_Bank_UnloadSampleData(FMOD_STUDIO_BANK *bank);
FMOD_RESULT F_API FMOD_Studio_Bank_GetLoadingState(FMOD_STUDIO_BANK *bank, FMOD_STUDIO_LOADING_STATE *state);
FMOD_RESULT F_API FMOD_Studio_Bank_GetSampleLoadingState(FMOD_STUDIO_BANK *bank, FMOD_STUDIO_LOADING_STATE *state);
FMOD_RESULT F_API FMOD_Studio_Bank_GetStringCount(FMOD_STUDIO_BANK *bank, int *count);
FMOD_RESULT F_API FMOD_Studio_Bank_GetStringInfo(FMOD_STUDIO_BANK *bank, int index, FMOD_GUID *id, char *path, int size, int *retrieved);
FMOD_RESULT F_API FMOD_Studio_Bank_GetEventCount(FMOD_STUDIO_BANK *bank, int *count);
FMOD_RESULT F_API FMOD_Studio_Bank_GetEventList(FMOD_STUDIO_BANK *bank, FMOD_STUDIO_EVENTDESCRIPTION **array, int capacity, int *count);
FMOD_RESULT F_API FMOD_Studio_Bank_GetBusCount(FMOD_STUDIO_BANK *bank, int *count);
FMOD_RESULT F_API FMOD_Studio_Bank_GetBusList(FMOD_STUDIO_BANK *bank, FMOD_STUDIO_BUS **array, int capacity, int *count);
FMOD_RESULT F_API FMOD_Studio_Bank_GetVCACount(FMOD_STUDIO_BANK *bank, int *count);
FMOD_RESULT F_API FMOD_Studio_Bank_GetVCAList(FMOD_STUDIO_BANK *bank, FMOD_STUDIO_VCA **array, int capacity, int *count);
FMOD_RESULT F_API FMOD_Studio_Bank_GetUserData(FMOD_STUDIO_BANK *bank, void **userdata);
FMOD_RESULT F_API FMOD_Studio_Bank_SetUserData(FMOD_STUDIO_BANK *bank, void *userdata);
/*
Command playback information
*/
FMOD_BOOL F_API FMOD_Studio_CommandReplay_IsValid(FMOD_STUDIO_COMMANDREPLAY *replay);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetSystem(FMOD_STUDIO_COMMANDREPLAY *replay, FMOD_STUDIO_SYSTEM **system);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetLength(FMOD_STUDIO_COMMANDREPLAY *replay, float *length);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetCommandCount(FMOD_STUDIO_COMMANDREPLAY *replay, int *count);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetCommandInfo(FMOD_STUDIO_COMMANDREPLAY *replay, int commandindex, FMOD_STUDIO_COMMAND_INFO *info);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetCommandString(FMOD_STUDIO_COMMANDREPLAY *replay, int commandindex, char *buffer, int length);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetCommandAtTime(FMOD_STUDIO_COMMANDREPLAY *replay, float time, int *commandindex);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SetBankPath(FMOD_STUDIO_COMMANDREPLAY *replay, const char *bankPath);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_Start(FMOD_STUDIO_COMMANDREPLAY *replay);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_Stop(FMOD_STUDIO_COMMANDREPLAY *replay);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SeekToTime(FMOD_STUDIO_COMMANDREPLAY *replay, float time);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SeekToCommand(FMOD_STUDIO_COMMANDREPLAY *replay, int commandindex);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetPaused(FMOD_STUDIO_COMMANDREPLAY *replay, FMOD_BOOL *paused);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SetPaused(FMOD_STUDIO_COMMANDREPLAY *replay, FMOD_BOOL paused);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetPlaybackState(FMOD_STUDIO_COMMANDREPLAY *replay, FMOD_STUDIO_PLAYBACK_STATE *state);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetCurrentCommand(FMOD_STUDIO_COMMANDREPLAY *replay, int *commandindex, float *currenttime);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_Release(FMOD_STUDIO_COMMANDREPLAY *replay);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SetFrameCallback(FMOD_STUDIO_COMMANDREPLAY *replay, FMOD_STUDIO_COMMANDREPLAY_FRAME_CALLBACK callback);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SetLoadBankCallback(FMOD_STUDIO_COMMANDREPLAY *replay, FMOD_STUDIO_COMMANDREPLAY_LOAD_BANK_CALLBACK callback);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SetCreateInstanceCallback(FMOD_STUDIO_COMMANDREPLAY *replay, FMOD_STUDIO_COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_GetUserData(FMOD_STUDIO_COMMANDREPLAY *replay, void **userdata);
FMOD_RESULT F_API FMOD_Studio_CommandReplay_SetUserData(FMOD_STUDIO_COMMANDREPLAY *replay, void *userdata);
#ifdef __cplusplus
}
#endif
#endif /* FMOD_STUDIO_H */
|