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#ifndef CONSTS_H_152EBF56
#define CONSTS_H_152EBF56
constexpr int GAME_WIDTH = 1280;//640*2;
constexpr int GAME_HEIGHT = 720;//480*2;
constexpr int TILE_WIDTH = 8*2;
constexpr int TILE_HEIGHT = TILE_WIDTH;
constexpr int INIT_ZOOM = 2;
constexpr int ZOOM_X_FACTOR = 16;
constexpr int ZOOM_Y_FACTOR = 9;
constexpr int CHUNK_WIDTH = 80;
constexpr int CHUNK_HEIGHT = 80;
constexpr int RADIUS = 8;
constexpr int NUM_TITLES = 2;
constexpr int MESSAGE_MARGIN = 64;
constexpr int MESSAGE_TEXT_WIDTH = GAME_WIDTH - MESSAGE_MARGIN * 2;
constexpr int CHARS_PER_BEEP = 8;
constexpr int MENU_PADDING = 40;
constexpr int MENU_BORDER = 2;
#endif /* end of include guard: CONSTS_H_152EBF56 */
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