| Commit message (Expand) | Author | Age | Files | Lines |
* | game shouldn't crash if all lamps are in unloaded chunks v1.0.0 | Star Rauchenberger | 2022-03-21 | 1 | -3/+7 |
* | player starts in the middle of first chunk now | Star Rauchenberger | 2022-03-21 | 1 | -2/+2 |
* | finishing reading the story clears out all signs | Star Rauchenberger | 2022-03-21 | 1 | -5/+22 |
* | game can be muted now | Star Rauchenberger | 2022-03-21 | 1 | -1/+7 |
* | lowered threshold to full song | Star Rauchenberger | 2022-03-21 | 1 | -1/+1 |
* | floor renders change much less when lamp drop | Star Rauchenberger | 2022-03-20 | 1 | -2/+4 |
* | dashes should still happen when game lags | Star Rauchenberger | 2022-03-20 | 1 | -14/+1 |
* | control instructions | Star Rauchenberger | 2022-03-20 | 1 | -0/+39 |
* | we can now build a mac bundle! | Star Rauchenberger | 2022-03-20 | 1 | -4/+5 |
* | fixed bug that restarts game & doubles music if you press esc while fading in | Star Rauchenberger | 2022-03-20 | 1 | -1/+3 |
* | added fade in to new game | Star Rauchenberger | 2022-03-19 | 1 | -0/+14 |
* | added wasd movement | Star Rauchenberger | 2022-03-19 | 1 | -4/+4 |
* | menu! | Star Rauchenberger | 2022-03-19 | 1 | -12/+22 |
* | game tries to make sure initial cave is not tiny | Star Rauchenberger | 2022-03-19 | 1 | -10/+48 |
* | fixed jitter while moving and zooming | Star Rauchenberger | 2022-03-19 | 1 | -2/+0 |
* | load line lag is better | Star Rauchenberger | 2022-03-19 | 1 | -4/+33 |
* | fixed a lot of the zoom problems | Star Rauchenberger | 2022-03-18 | 1 | -6/+9 |
* | more wall renders | Star Rauchenberger | 2022-03-18 | 1 | -4/+26 |
* | lotta performance improvements | Star Rauchenberger | 2022-03-17 | 1 | -90/+105 |
* | signs are more common and also quieter | Star Rauchenberger | 2022-03-16 | 1 | -2/+2 |
* | signs can be read now! | Star Rauchenberger | 2022-03-16 | 1 | -5/+28 |
* | added signs (which can't be read yet) | Star Rauchenberger | 2022-03-16 | 1 | -3/+67 |
* | instead of ticking the entire screen every lighting update we only tick a chu... | Star Rauchenberger | 2022-03-15 | 1 | -2/+6 |
* | lit tiles in unloaded chunk should count toward total lit tiles for zooming | Star Rauchenberger | 2022-03-15 | 1 | -5/+2 |
* | maybe made the slowdown when zoomed out much better | Star Rauchenberger | 2022-03-15 | 1 | -6/+6 |
* | started adding zooming anim, looks weird esp when moving | Star Rauchenberger | 2022-03-15 | 1 | -3/+11 |
* | fixed flickering while walking | Star Rauchenberger | 2022-03-14 | 1 | -1/+1 |
* | a lot faster now thanks to only ticking on-screen every loop | Star Rauchenberger | 2022-03-14 | 1 | -3/+8 |
* | map is now "infinite" using chunks that dynamically load like in diamond&pearl | Star Rauchenberger | 2022-03-14 | 1 | -86/+37 |
* | fmod splash screen | Star Rauchenberger | 2022-03-14 | 1 | -0/+1 |
* | refactored game code into the game class (for titles / multiple games) | Star Rauchenberger | 2022-03-13 | 1 | -0/+885 |