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Diffstat (limited to 'vendor/SDL2/include/SDL_gesture.h')
-rw-r--r-- | vendor/SDL2/include/SDL_gesture.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/vendor/SDL2/include/SDL_gesture.h b/vendor/SDL2/include/SDL_gesture.h new file mode 100644 index 0000000..e2caea2 --- /dev/null +++ b/vendor/SDL2/include/SDL_gesture.h | |||
@@ -0,0 +1,117 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /** | ||
23 | * \file SDL_gesture.h | ||
24 | * | ||
25 | * Include file for SDL gesture event handling. | ||
26 | */ | ||
27 | |||
28 | #ifndef SDL_gesture_h_ | ||
29 | #define SDL_gesture_h_ | ||
30 | |||
31 | #include "SDL_stdinc.h" | ||
32 | #include "SDL_error.h" | ||
33 | #include "SDL_video.h" | ||
34 | |||
35 | #include "SDL_touch.h" | ||
36 | |||
37 | |||
38 | #include "begin_code.h" | ||
39 | /* Set up for C function definitions, even when using C++ */ | ||
40 | #ifdef __cplusplus | ||
41 | extern "C" { | ||
42 | #endif | ||
43 | |||
44 | typedef Sint64 SDL_GestureID; | ||
45 | |||
46 | /* Function prototypes */ | ||
47 | |||
48 | /** | ||
49 | * Begin recording a gesture on a specified touch device or all touch devices. | ||
50 | * | ||
51 | * If the parameter `touchId` is -1 (i.e., all devices), this function will | ||
52 | * always return 1, regardless of whether there actually are any devices. | ||
53 | * | ||
54 | * \param touchId the touch device id, or -1 for all touch devices | ||
55 | * \returns 1 on success or 0 if the specified device could not be found. | ||
56 | * | ||
57 | * \since This function is available since SDL 2.0.0. | ||
58 | * | ||
59 | * \sa SDL_GetTouchDevice | ||
60 | */ | ||
61 | extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId); | ||
62 | |||
63 | |||
64 | /** | ||
65 | * Save all currently loaded Dollar Gesture templates. | ||
66 | * | ||
67 | * \param dst a SDL_RWops to save to | ||
68 | * \returns the number of saved templates on success or 0 on failure; call | ||
69 | * SDL_GetError() for more information. | ||
70 | * | ||
71 | * \since This function is available since SDL 2.0.0. | ||
72 | * | ||
73 | * \sa SDL_LoadDollarTemplates | ||
74 | * \sa SDL_SaveDollarTemplate | ||
75 | */ | ||
76 | extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst); | ||
77 | |||
78 | /** | ||
79 | * Save a currently loaded Dollar Gesture template. | ||
80 | * | ||
81 | * \param gestureId a gesture id | ||
82 | * \param dst a SDL_RWops to save to | ||
83 | * \returns 1 on success or 0 on failure; call SDL_GetError() for more | ||
84 | * information. | ||
85 | * | ||
86 | * \since This function is available since SDL 2.0.0. | ||
87 | * | ||
88 | * \sa SDL_LoadDollarTemplates | ||
89 | * \sa SDL_SaveAllDollarTemplates | ||
90 | */ | ||
91 | extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst); | ||
92 | |||
93 | |||
94 | /** | ||
95 | * Load Dollar Gesture templates from a file. | ||
96 | * | ||
97 | * \param touchId a touch id | ||
98 | * \param src a SDL_RWops to load from | ||
99 | * \returns the number of loaded templates on success or a negative error code | ||
100 | * (or 0) on failure; call SDL_GetError() for more information. | ||
101 | * | ||
102 | * \since This function is available since SDL 2.0.0. | ||
103 | * | ||
104 | * \sa SDL_SaveAllDollarTemplates | ||
105 | * \sa SDL_SaveDollarTemplate | ||
106 | */ | ||
107 | extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src); | ||
108 | |||
109 | /* Ends C function definitions when using C++ */ | ||
110 | #ifdef __cplusplus | ||
111 | } | ||
112 | #endif | ||
113 | #include "close_code.h" | ||
114 | |||
115 | #endif /* SDL_gesture_h_ */ | ||
116 | |||
117 | /* vi: set ts=4 sw=4 expandtab: */ | ||