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-rw-r--r--src/game.cpp4
-rw-r--r--src/game.h8
2 files changed, 6 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp index edc1605..b5d667a 100644 --- a/src/game.cpp +++ b/src/game.cpp
@@ -26,9 +26,9 @@ Game::Game(std::mt19937& rng, Muxer& muxer, Renderer& renderer) :
26 tick(); 26 tick();
27 tick(); 27 tick();
28 28
29 for (int y = -1; y <= 1; y++) 29 for (int y = player_y-1; y <= player_y+1; y++)
30 { 30 {
31 for (int x = -1; x <= 1; x++) 31 for (int x = player_x-1; x <= player_x+1; x++)
32 { 32 {
33 map.tile(x,y) = Tile::Floor; 33 map.tile(x,y) = Tile::Floor;
34 } 34 }
diff --git a/src/game.h b/src/game.h index ae5f157..f46eb49 100644 --- a/src/game.h +++ b/src/game.h
@@ -94,10 +94,10 @@ public:
94 int ticksNeeded = 0; 94 int ticksNeeded = 0;
95 Timer gradualTickTimer = {100}; 95 Timer gradualTickTimer = {100};
96 96
97 int player_x = 0; 97 int player_x = CHUNK_WIDTH/2;
98 int player_y = 0; 98 int player_y = CHUNK_HEIGHT/2;
99 int player_oldx = 0; 99 int player_oldx = player_x;
100 int player_oldy = 0; 100 int player_oldy = player_y;
101 bool renderPlayer = true; 101 bool renderPlayer = true;
102 Animation playerAnim {Runtime::getResourcePath("player_anim.txt")}; 102 Animation playerAnim {Runtime::getResourcePath("player_anim.txt")};
103 103