diff options
-rw-r--r-- | src/game.cpp | 7 | ||||
-rw-r--r-- | src/map.h | 9 |
2 files changed, 11 insertions, 5 deletions
diff --git a/src/game.cpp b/src/game.cpp index e9a9fbe..7c67daa 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
@@ -119,11 +119,7 @@ void Game::tick(bool onlyDark) | |||
119 | 119 | ||
120 | bool Game::movePlayer(int x, int y) | 120 | bool Game::movePlayer(int x, int y) |
121 | { | 121 | { |
122 | if (/*x >= curBoundX && | 122 | if (map.at(x,y).tile == Tile::Floor) |
123 | y >= curBoundY && | ||
124 | x < curBoundX + curZoom * ZOOM_X_FACTOR && | ||
125 | y < curBoundY + curZoom * ZOOM_Y_FACTOR &&*/ | ||
126 | map.at(x,y).tile == Tile::Floor) | ||
127 | { | 123 | { |
128 | if (map.at(player_x, player_y).tile == Tile::Floor) | 124 | if (map.at(player_x, player_y).tile == Tile::Floor) |
129 | { | 125 | { |
@@ -249,6 +245,7 @@ void Game::recalculateLighting() | |||
249 | } | 245 | } |
250 | } | 246 | } |
251 | 247 | ||
248 | litSpots += map.getUnloadedLitTiles(); | ||
252 | dirtyLighting = false; | 249 | dirtyLighting = false; |
253 | } | 250 | } |
254 | 251 | ||
diff --git a/src/map.h b/src/map.h index 13b2b32..2faac85 100644 --- a/src/map.h +++ b/src/map.h | |||
@@ -120,6 +120,8 @@ public: | |||
120 | return loaded_; | 120 | return loaded_; |
121 | } | 121 | } |
122 | 122 | ||
123 | inline int getUnloadedLitTiles() const { return unloadedLitTiles_; } | ||
124 | |||
123 | void load(int newLeftChunk, int newTopChunk, int newWidthChunks, int newHeightChunks, std::mt19937& rng) { | 125 | void load(int newLeftChunk, int newTopChunk, int newWidthChunks, int newHeightChunks, std::mt19937& rng) { |
124 | // Flush the currently loaded data as long as there is any (this isn't the first load). | 126 | // Flush the currently loaded data as long as there is any (this isn't the first load). |
125 | if (!loaded_.empty()) { | 127 | if (!loaded_.empty()) { |
@@ -143,6 +145,8 @@ public: | |||
143 | } | 145 | } |
144 | } | 146 | } |
145 | } | 147 | } |
148 | |||
149 | unloadedLitTiles_ += chunk.litTiles; | ||
146 | } | 150 | } |
147 | } | 151 | } |
148 | 152 | ||
@@ -183,6 +187,7 @@ public: | |||
183 | Chunk& chunk = chunks_[chunkIndex]; | 187 | Chunk& chunk = chunks_[chunkIndex]; |
184 | chunk.x = leftmostChunk_ + chunkX; | 188 | chunk.x = leftmostChunk_ + chunkX; |
185 | chunk.y = topmostChunk_ + chunkY; | 189 | chunk.y = topmostChunk_ + chunkY; |
190 | chunk.litTiles = 0; | ||
186 | 191 | ||
187 | for (MapData& md : chunk.data) | 192 | for (MapData& md : chunk.data) |
188 | { | 193 | { |
@@ -205,6 +210,8 @@ public: | |||
205 | std::next(std::begin(chunk.data), (y+1)*CHUNK_WIDTH), | 210 | std::next(std::begin(chunk.data), (y+1)*CHUNK_WIDTH), |
206 | std::next(std::begin(loaded_), (chunkY*CHUNK_HEIGHT + y)*width_ + chunkX*CHUNK_WIDTH)); | 211 | std::next(std::begin(loaded_), (chunkY*CHUNK_HEIGHT + y)*width_ + chunkX*CHUNK_WIDTH)); |
207 | } | 212 | } |
213 | |||
214 | unloadedLitTiles_ -= chunk.litTiles; | ||
208 | } | 215 | } |
209 | } | 216 | } |
210 | 217 | ||
@@ -225,6 +232,8 @@ private: | |||
225 | std::vector<Chunk> chunks_; | 232 | std::vector<Chunk> chunks_; |
226 | std::list<size_t> freeList_; | 233 | std::list<size_t> freeList_; |
227 | std::map<int, std::map<int, size_t>> chunkByPos_; // chunkByPos_[X][Y] | 234 | std::map<int, std::map<int, size_t>> chunkByPos_; // chunkByPos_[X][Y] |
235 | |||
236 | int unloadedLitTiles_ = 0; | ||
228 | }; | 237 | }; |
229 | 238 | ||
230 | #endif /* end of include guard: MAP_H_3AB00D12 */ | 239 | #endif /* end of include guard: MAP_H_3AB00D12 */ |