diff options
-rw-r--r-- | src/main.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/main.cpp b/src/main.cpp index 1b7d198..7be82d1 100644 --- a/src/main.cpp +++ b/src/main.cpp | |||
@@ -40,7 +40,6 @@ using renderer_ptr = std::unique_ptr<SDL_Renderer, renderer_deleter>; | |||
40 | enum class Tile { | 40 | enum class Tile { |
41 | Floor, | 41 | Floor, |
42 | Wall, | 42 | Wall, |
43 | Dark, | ||
44 | Dust, | 43 | Dust, |
45 | Lamp | 44 | Lamp |
46 | }; | 45 | }; |
@@ -104,7 +103,6 @@ void render( | |||
104 | } | 103 | } |
105 | 104 | ||
106 | case Tile::Wall: | 105 | case Tile::Wall: |
107 | case Tile::Dark: | ||
108 | { | 106 | { |
109 | SDL_SetRenderDrawColor(ren, 100, 100, 100, 255); | 107 | SDL_SetRenderDrawColor(ren, 100, 100, 100, 255); |
110 | break; | 108 | break; |
@@ -135,7 +133,7 @@ void render( | |||
135 | SDL_RenderPresent(ren); | 133 | SDL_RenderPresent(ren); |
136 | } | 134 | } |
137 | 135 | ||
138 | void incrementIfSet(Map& map, int& count, int x, int y, int w, int h, Tile val = Tile::Dark) | 136 | void incrementIfSet(Map& map, int& count, int x, int y, int w, int h, Tile val = Tile::Wall) |
139 | { | 137 | { |
140 | if ((x >= 0) && (x < w) && (y >= 0) && (y < h) && (map.tiles[x+w*y] == val)) | 138 | if ((x >= 0) && (x < w) && (y >= 0) && (y < h) && (map.tiles[x+w*y] == val)) |
141 | { | 139 | { |
@@ -170,7 +168,7 @@ void tick(Map& map, int x1 = 0, int y1 = 0, int x2 = VIEW_WIDTH, int y2 = VIEW_H | |||
170 | 168 | ||
171 | if (count >= 5) | 169 | if (count >= 5) |
172 | { | 170 | { |
173 | temp[x+VIEW_WIDTH*y] = Tile::Dark; | 171 | temp[x+VIEW_WIDTH*y] = Tile::Wall; |
174 | } else { | 172 | } else { |
175 | temp[x+VIEW_WIDTH*y] = Tile::Floor; | 173 | temp[x+VIEW_WIDTH*y] = Tile::Floor; |
176 | } | 174 | } |
@@ -216,7 +214,7 @@ void recalculateLighting(Map& map, fov_settings_type* fov) | |||
216 | x < VIEW_WIDTH && | 214 | x < VIEW_WIDTH && |
217 | y >= 0 && | 215 | y >= 0 && |
218 | y < VIEW_HEIGHT && | 216 | y < VIEW_HEIGHT && |
219 | static_cast<Map*>(map)->tiles.at(x+VIEW_WIDTH*y) == Tile::Dark; | 217 | static_cast<Map*>(map)->tiles.at(x+VIEW_WIDTH*y) == Tile::Wall; |
220 | }); | 218 | }); |
221 | 219 | ||
222 | fov_settings_set_apply_lighting_function( | 220 | fov_settings_set_apply_lighting_function( |
@@ -317,7 +315,7 @@ int main(int, char**) | |||
317 | { | 315 | { |
318 | if (std::bernoulli_distribution(0.5)(rng)) | 316 | if (std::bernoulli_distribution(0.5)(rng)) |
319 | { | 317 | { |
320 | map.tiles[x+y*VIEW_WIDTH] = Tile::Dark; | 318 | map.tiles[x+y*VIEW_WIDTH] = Tile::Wall; |
321 | } | 319 | } |
322 | } | 320 | } |
323 | } | 321 | } |
@@ -388,7 +386,7 @@ int main(int, char**) | |||
388 | x < VIEW_WIDTH && | 386 | x < VIEW_WIDTH && |
389 | y >= 0 && | 387 | y >= 0 && |
390 | y < VIEW_HEIGHT && | 388 | y < VIEW_HEIGHT && |
391 | static_cast<Map*>(map)->tiles.at(x+VIEW_WIDTH*y) == Tile::Dark; | 389 | static_cast<Map*>(map)->tiles.at(x+VIEW_WIDTH*y) == Tile::Wall; |
392 | }); | 390 | }); |
393 | 391 | ||
394 | fov_settings_set_apply_lighting_function( | 392 | fov_settings_set_apply_lighting_function( |